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KSP2 Release Notes
Everything posted by ColdJ
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Tie Bomber got finished and I moved on to a Lambda Shuttle.
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That happens well. P 4
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- going off the rails!
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Unbanned because @kerbiloid made me have to think and follow that which made my head hurt. Finally I believe the word means to assign a name to. Like when you are born your parents give you your name. e.g "This is our new daughter Maria.
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Hi. The forum says yes. They may just not feel like playing. Happens to us all. P 4
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Waiter: How dare you sir, this is a soup restaraunt, all our meat is stewed in a slow cooker for a week before going in our soup. Customer: Am I meant to see swirling colours in my head after consuming this?
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P 1
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P 2 Zeroist was too easy and felt like getting nowhere, which is too much like real life. So going back to positive.
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Z 0
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Fengist's Online Drag Cube Calculator
ColdJ replied to Fengist's topic in KSP1 Modelling and Texturing Discussion
@Lisias That made it easier. No matter how many times I read it before I could never see that. So "buoyancyUseCubeNamed" is an actual parameter the program recognises? If so, good to know, also are there others? We really need someone to do an updated thread on all the available modules, their parameters and how they work. -
Not so fast.
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Z 0 Another 0ne
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Change, add, or remove one letter from the word of previous post.
ColdJ replied to Turf's topic in Forum Games!
SO SCRAP latch Scarlette is the float bus kit simulator of Vall pime (in my mind) -
That never ends
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Z 1
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Banned by Hippopotamuses.
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Fengist's Online Drag Cube Calculator
ColdJ replied to Fengist's topic in KSP1 Modelling and Texturing Discussion
@RiCZrd please read the above post. @Lisias very nice to have a proper explanation, trouble is I tend to glaze over with big technical explanations. At the end, my brain is reading both drag cubes as being the same. Did I miss the bit where it is treating it as 10 times as draggy? Also the drag cube of a part determines how buoyant a part is in relation to it's mass so if I make a part for a submarine I generally give it the drag cube of a part with a smaller diameter so that it doesn't take an over the top amount of mass to sink it. Drag cube also determines how a craft will float on the surface, so I give boat or craft that I want to sit natural in the water a drag cube that makes them look right when they are floating. The game already increases underwater drag imensely. Craft that will go 300m/s in the air will only do about 20m/s underwater. So for water craft I give them an atmospere curve that will kill the engine 10 metres above the surface. Getting closer is possible but takes much finessing. -
Granted: Your insides stay inside your body. I wish for things I cannot have.
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Z 1 Skyfall is chaotic, his chaos is just different to yours.
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Floor 2967: Someone playing Hitman Blood Money, mission 7 :"You better watch out."
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I have read every book in the series. No, not the countries, State yes. TUBM would like more things to find and see on Kerbin.
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Jeb saw @Kerbal Productions and hoped they had a good holiday.
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Z 1
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Thanks for the thought. I very much appreciate anybody who actually tries to help when someone asks on the forums. I will have a look at the critter crawler, I have learnt much through reverse engineering, though I fear this might be above my skill level. I gave up on trying to make it walk and gave it a non canon mono wheel instead. Maybe in the future I might get something to work. Thank you again.
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Nope, but I had soup for dinner. It is cold here. How is the creating of new content going @Just Jim?