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Puggonaut
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Posts posted by Puggonaut
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Great Mod quite enjoying it .
A Few Screenies
Have followed the Install proccudure to the letter , have one small issue . After instaling the 0 Inclination files to the correct folder , When I take off an head due east from the Launchpad somehow my Orbits allways end up at a different angle to the nearest pllanet i:e the moon ?
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On 01/07/2016 at 10:47 PM, raidernick said:
comment out fx_smokeTrail_medium in the config files for the engines, or you can just reduce the particle count in smokescreen
Thanks for that .
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love these thanks for the Update to 1.1.3 .
One quick question , is there a way to delete the Black Smoke Effect on Launch ? as it makes my PC Lag badly .
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Yes Please release the stock version , i'm so looking forward to playing this in game .
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Course the other reason might be , they had their DNA Altered so they could mimic Thunderbird Puppets .
Think about it , Their arm lengths are similar , heads Move in a similar fashion , even the mouths move almost the same .
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There allergic to Carrots
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Tireid 1.1.3 yer its great but........still playing 1.1.2 coz al me mod work fine in that , will wait paitentley for the 1.1.3 Mod Updates . really feel for the modders every other week it seems there flogging there guts out updating there Add On's . Without them KSP would still be a great game but with them its nothing short of amazing , anyhow sorry to prattle on...........Today I did this........
Over 1200 Parts , 1 Space Station , 5 Spaceships an a Flying Saucer...why coz i can . So right now there is 26 Kerbals having a party . An i'm gonna have a beer myself
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If your easily disturbed , don't watch this
Coz Today I did this..........
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1 hour ago, Teobug said:
Which mods are you using? Your graphics are stunning!
Sorry if this has already been asked
SVE 1.1.1 . EVE 1.1.1 Planetshine 1.1.1 Scatterer 1.1.2
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This is without a doubt the silliest idea ever
Keep up the good work
p:s a Penguin one would be wicked , you could call it a "Pingu" Engine
for extra stupidity how a Jelly Baby Version
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Thanks for this mod it's epic
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4 hours ago, CatastrophicFailure said:
That's kind of awesome.
Is Salyut much farther away or just that small?
Approx 60mtrs
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35 minutes ago, JebsDead said:
I sent 380 Kerbals to the Mun, landed, picked up 201 stranded Kerbals, and returned all 581 Kerbals to kerbin in a powered landing of my 1200t rescue ship.
(Spoilers)Thats pretty goddam epic .
One Question 1.05 or 1.1 ?
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So erm after Bob made yet another mess of things , him an Jeb got stranded on the Mun , sure they could lift off , but there ship would fry like a egg on re-entry to Kerbin . A Rescue mission was hatched , the ship was built an Val volunteered to rescue Bob an Jeb ( rumours of "i'm gonna punch that Bob bloke in the gob when I see him for making Jeb late for our Date *Again* are unfounded.........honest) Val took off asap and Rescued our two brave Kerbonauts , an they all lived happily ever after..........well ok till the next Bob / Launch Idea
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2 hours ago, djnattyd said:
Imperial Eagle?
God knows found it on Kerbal X . huge strain on my PC due to all the mods i have an the part count , its massive .
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@rbray89 Thanks for the hard work updating this again , it's amazing
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
in KSP1 Mod Development
Posted
Aha thanks for that information , will pop that lot into the game .