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KSP2 Release Notes
Everything posted by Kimera Industries
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I continued testing the HX-TSV-01, mostly refining its STOL capability. Long story short, elevons inside the wings provide a crazy amount of lift on takeoff when deployed. With some refinement, taking off from an aircraft carrier unaided might be possible. Then I scouted out a place for my MKS colony on Minmus. I found two locations with almost everything (assuming they share resources, which they will) and attempted to land some preliminary supplies. To make another long story very short, EVA construction is not my favorite. By "not my favorite," I mean I hate it when it makes rovers fly hundreds of meters and spawn parts inside the ground, which is all the time. Imperfections aside, I do have a lot of fun with KSP. For example, I did another traditional IVA landing at the Island Runway with the HX. It's my version of a plane's "baptism of fire," it's not a plane until I've landed it that way. The problem is IVA is rather laggy on my poor potato, so I have to switch to map view to reduce lag. And to look at the navball as well, because my textures are one notch away from the minimum quality. I refuse to go any lower despite the benefits it might give me.
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Build a Sentence... One Word at a Time!
Kimera Industries replied to Kimera Industries's topic in Forum Games!
No wait that wasn't the current sentence, I forgot to include it in my post (so sorry) Saltines, bathyspheres, are connected- 765 replies
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The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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Ah, coming up with names. The harder part of KSP no one talks about. Here are some ideas: Hermes (yes just a ripoff of the Martian but still) Mercury (the Roman version) Pheonix (this one is dependent on your taste, whether or not the ship should be named after the mission) Firebird (old school) Prince Ivan (my personal favorite, after the protagonist of the Firebird story in Slavic folklore) What's the ship like? That could help.
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Build a Sentence... One Word at a Time!
Kimera Industries replied to Kimera Industries's topic in Forum Games!
You could have just removed the comma- 765 replies
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The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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The quantum computer calculates the precise position of the F-22 via perturbations in the air, foiling its stealth features. @Iapetus7342 wins! Rock-paper-scissors-shoot, anything you want to do!
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Really Really Really Tall Building
Kimera Industries replied to The Jedi Master's topic in Forum Games!
Floor 4999 A diagram of how a modern combat aircraft flies. A single large arrow pointing up is labeled "money." The arrow pointing forward is labeled similarly. On the opposite wall is a countdown reading 1. -
Things that NASA never said at a press conference.
Kimera Industries replied to FlamedSteak's topic in Forum Games!
"Due to complaints from literally everyone we employ, we are taking over the development of KSP2 ourselves." -
The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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What a nice IVA: RSK-6 shows off my new Waterfall plumes on its way to Minmus: Jeb approves the use of autostaging parts. The payload bay keeps the pod from tipping over. Remind me to download Waterfall for SRBs so that the RSK-E 1 can look its best. The Poodle engine is laggy now. I think it's Waterfall's fault. The cockpit from Coriolis Space Systems is awesome. I KNOW WHAT I'M DOING I PROMISE Safe and sound. And a little sneak peek for a story I plan to do: Presenting: The Trinidad! C7 Aerospace's biggest investment to date, and the only space station with SSTO-boosting capabilities! (Does anyone know how to stop that MKS ring from spinning?)
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The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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Really Really Really Tall Building
Kimera Industries replied to The Jedi Master's topic in Forum Games!
Floor 4941: Jeb, wondering why I opted against a heat shield. Cue me saying "I'll be fine, I always have extra dv" in the VAB. -
The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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I would have done 2.5m but I don't have Tweakscale, so I stuck with 1.25m because it had the bi-adapter thingy. If you go to imgur.com/upload, you can browse your files until you find your screenshots folder (it's somewhere in the Steam folders) and upload pictures to Imgur. When Imgur is done uploading them, you can right-click the image and select "copy image." You can then paste it in a post.
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Hubble, Hubble, Toil and Trouble
Kimera Industries replied to darthgently's topic in Science & Spaceflight
Suddenly this scenario seems oddly reminiscent of the Space Shuttle. They wanted to develop it in time to re-boost Skylab, but the project was far too complex, and Shuttle never flew until the 80s. -
Really Really Really Tall Building
Kimera Industries replied to The Jedi Master's topic in Forum Games!
Floor 4932: The entire nuclear arsenal of the world in one Orion Drive. You hurry out of there before it launches. -
The Third Great Number War: The Long Haul!
Kimera Industries replied to AtomicTech's topic in Forum Games!
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