-
Posts
537 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by SkyFall2489
-
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
I suspect that history channel vid is not the most accurate - antimatter weapons are a huge step up compared to other tech shown in the video. For near future, this is a good representation: https://www.childrenofadeadearth.com/ The people who made this really did their homework, looking at things from AI control to laser cooling to sloped armor and whipple shields. Plus, KSP is much different than real life. Very few parts in the game have impact tolerances high enough to survive a 100 m/s shot from a firework launcher, the current weapon of choice for KSP players. Combined with rapid fire and armor often being very laggy, it's very easy to attack and hard to defend. There's no targeting control except SAS, which only aims at where the target is, not where it will be, so aim is hard. The result is a much different environment than IRL space combat. Warp drives just speed things up and make range no longer an issue, but still put a lot of pressure on supply chains. With warp, you can jump across the system with supplies or reinfocements in minutes. Jumpgates might become important points to control. In all, it's going to be very different. -
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2678- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
Nope! @ColdJ
-
The Third Great Number War: The Long Haul!
SkyFall2489 replied to AtomicTech's topic in Forum Games!
C 2- 29,718 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
Since a very, very long time ago. https://www.youtube.com/c/MaceyDean And more... Huh, didn't think of this in terms of supply chains. I'm thinking about warp but no gravitic. Maybe fusion though. Yeah, everything important would have to be kept below warp cutoff to have any chance of existing after the first few days. -
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2675- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2673- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
SkyFall2489 replied to AtomicTech's topic in Forum Games!
C1- 29,718 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2671- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
Separately, I'm wondering how Blueshift affects the design of warships. Small, maneuverable, hard to hit ships can't easily be warp capable due to the size of the warp drive. Whit auto circularize, ships can quickly jump to extremely close range of the enemy. Aid or reinforcements can be sent across the kerbol system in minutes, not years. Dipping into the no warp zone too close to each planet might be an interesting strategy, as their warp tactics no longer work and it's just like standard battle. Warp rings are big, easy to hit, hard to armor targets, so the first thing you may want to target is an enemy's warp drive. Oh, and then there's warp-ramming... -
Nope! @Rutabaga22
-
The Third Great Number War: The Long Haul!
SkyFall2489 replied to AtomicTech's topic in Forum Games!
C1- 29,718 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2569- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
SkyFall2489 replied to AtomicTech's topic in Forum Games!
C 0- 29,718 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
SkyFall2489 replied to AtomicTech's topic in Forum Games!
C 0- 29,718 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2566- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2564- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2562- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2560- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
Nope! @ColdJ
-
OK, let's just move this landing gear for a quick sec. horse powered boat
- 668 replies
-
- according to all known laws of aviation; there is no way a bee should be able to fly. its wings are too small to get its fat little body off the ground. the bee; of course; flies anyway because bees dont care what humans think is impossible
- jeb stole my snacks bars...
-
(and 3 more)
Tagged with:
- according to all known laws of aviation; there is no way a bee should be able to fly. its wings are too small to get its fat little body off the ground. the bee; of course; flies anyway because bees dont care what humans think is impossible
- jeb stole my snacks bars...
- famous last words
- games
- do i need a life?
-
The Third Great Number War: The Long Haul!
SkyFall2489 replied to AtomicTech's topic in Forum Games!
C-1- 29,718 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2558- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
2556 = 2 x 2 x 3 x 3 x 71- 7,539 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
Thought everyone knew I would be away for a while from the MM help thread I put up shortly before I left. @Maria Sirona