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Everything posted by Watermel00n
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GeoKerbal! Simple patch 'n plugin for geothermal power
Watermel00n replied to Watermel00n's topic in KSP1 Mod Releases
Update 0.11.0: - Increased output of generator -
Ever got sick and tired of running out of power for the night? Now with the latest L00nTech Innovations, Kerbodyne's Convert-o-Tron 250 can be refitted to be a geothermal power source! It pipes ore deep into the crust of a planet, and then uses the superheated ore to generate power! How convenient! Just remember, the Convert-o-tron can't be used for ISRU when it is used as a generator! DOWNLOAD Requires: - ModuleManager - L00nToolbox
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[Released] Linbol System Rebirth - Prerelease Thread
Watermel00n replied to RevanX_LSR's topic in KSP1 Mod Development
The radiation fields impact gameplay in a larger way than if you let people see the poles. I dont think it's a good idea.- 56 replies
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- system replacer
- kopernicus
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
P19- 29,116 replies
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- going off the rails!
- non-stop!
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[Released] Linbol System Rebirth - Prerelease Thread
Watermel00n replied to RevanX_LSR's topic in KSP1 Mod Development
As they always say, no pics, no clicks- 56 replies
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- system replacer
- kopernicus
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
P18- 29,116 replies
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- going off the rails!
- non-stop!
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Watermel00n replied to Dr. Kerbal's topic in Forum Games!
5003 good job everyone!- 7,457 replies
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- lets count
- dr.kerbal
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PLANET PACK WITH UNUSED CONENT (concept)
Watermel00n replied to raptorguy100's topic in KSP1 Mods Discussions
Interesting concept. Title is a little clickbaity though. -
The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
P16- 29,116 replies
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- going off the rails!
- non-stop!
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Changing Size Of KSC
Watermel00n replied to RevanX_LSR's topic in KSP1 General Mod Development Help and Support
Sigma Dimension is a custom plugin -
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Watermel00n replied to Dr. Kerbal's topic in Forum Games!
4996?- 7,457 replies
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- lets count
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Watermel00n replied to Dr. Kerbal's topic in Forum Games!
4994- 7,457 replies
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- lets count
- dr.kerbal
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
P16- 29,116 replies
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- going off the rails!
- non-stop!
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Watermel00n replied to Dr. Kerbal's topic in Forum Games!
4981- 7,457 replies
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- lets count
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The Third Great Number War: The Long Haul!
Watermel00n replied to AtomicTech's topic in Forum Games!
P 10- 29,116 replies
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- going off the rails!
- non-stop!
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Changing Size Of KSC
Watermel00n replied to RevanX_LSR's topic in KSP1 General Mod Development Help and Support
I don't think you can do that without a custom plugin -
Mod idea: Cabin Temperature Equilibrium
Watermel00n replied to JadeOfMaar's topic in KSP1 Mods Discussions
@theJesuit I currently don't have a module for that because this would not be working with PartModules. But this could be done with some sort of life support system like TAC or USI. -
Because We Kan: A Semi-realistic Quest to Interstellar!
Watermel00n replied to Watermel00n's topic in KSP1 Mission Reports
5. To the Mun! Notes from me: Mun 2 [Year 1 Day 360 - 367] -
6/10 Seen you before
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Watermel00n replied to Dr. Kerbal's topic in Forum Games!
4966- 7,457 replies
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- lets count
- dr.kerbal
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Watermel00n replied to Dr. Kerbal's topic in Forum Games!
4962- 7,457 replies
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- lets count
- dr.kerbal
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