Jump to content

Nazalassa

Members
  • Posts

    1,478
  • Joined

  • Last visited

Everything posted by Nazalassa

  1. I use the Kraken Drives / Overclocking methods to solve whatever challenges don't forbid it XD
  2. I'm going, on my Elcano Challenge, to go on Gilly. As planned, it will be second, just after Mun (because I'm waiting for the Interplanetary Transfer Stage).
  3. I have a Krazy, Highly-confidential idea >
  4. I'm on Mun also, after lots of designs I launched the mission a few days ago! Well, part of it... I don't have the Interplanetary Stage ready right now.
  5. The goal of this challenge is to reach a goal you set only with 2 o 3 subcategories, i.e: (pods, engines), (size 0, size 1, radial attachment only)... The subcategories can be any subcategory of a category of the advanced mode in the VAB/SPH. Here's the non-exhaustive list: Advanced mode ┣╸Filter by Function (default) ┃ ┣╸Pods ┃ ┣╸Fuel Tanks ┃ ┣╸Engines ┃ ┣╸Command and Control ┃ ┣╸Structural ┃ ┣╸Coupling ┃ ┣╸Playload ┃ ┣╸Aerodynamics ┃ ┣╸Ground ┃ ┣╸Thermal ┃ ┣╸Electrical ┃ ┣╸Communication ┃ ┣╸Cargo ┃ ┣╸Science ┃ ┗╸Utility ┣╸Filter by Cross-Section ┃ ┣╸Mk2 ┃ ┣╸Mk3 ┃ ┣╸Size 0 ┃ ┣╸Size 1 ┃ ┣╸Size 1.5 ┃ ┣╸Size 2 ┃ ┣╸Size 3 ┃ ┣╸Size 4 ┃ ┗╸Surface Attachment Only ┣╸Filter by Module ┃ ┗╸Too many modules (specify the one(s) you use, they count in the limit!) ┣╸Filter by Resource ┃ ┣╸Ablator ┃ ┣╸Electric Charge ┃ ┣╸EVA Propellant ┃ ┣╸Liquid Fuel ┃ ┣╸Monopropellant ┃ ┣╸Ore ┃ ┣╸Oxidizer ┃ ┗╸Solid Fuel ┣╸Filter by Manufacturer ┃ ┗╸Too many manufacturers (specify the one(s) you use, they count in the limit!) ┗╸Filter by Tech Level ┣╸Tech Level 9 ┣╸Tech Level 8 ┣╸Tech Level 7 ┣╸Tech Level 6 ┣╸Tech Level 5 ┣╸Tech Level 4 ┣╸Tech Level 3 ┣╸Tech Level 2 ┗╸Tech Level 1 So, you can chose any two or three subcategories inside. Think of the way to get the more diversified parts! Of course respect the Forum Rules, and have fun! P.S: no kraken drives, no glitch-exploiting, etc. Also no mods that add 10+ parts.
  6. I think it would be easier to use an image editor such as GIMP because the pictures are 20 - 25 px on a side, so it would be a bit difficult with Blender (I think). egap wen kool yeh
  7. All right, mission started! As I write these lines, I've put the Lander in Munar Orbit and plan to land it. And now it's landed, and I realized than I'll need more lights and radiators. I'll send them tomorrow, before sending the rover on its mission.
  8. Yes I can! It's on the bottom, in the plain to let the city without smoke. We still need a VAB, through.
  9. It would be a bit difficult, but it's a good idea. We have to find a code in the forums to make the thread closed only if you aren't on 3/14. Also you're a nerd when you use a profile picture like mine.
  10. Thread active from GMT 12:00 am 3/14 to GMT 12:00 am 3/15? We can ask a mod to close the thread at 12:00 GMT 3/15 if needed.
  11. What about doing a special thread for 3/14? You know, like "recite pi decimale after decimale", it starts with the author putting "3.1", then next user posts "4", next post is "1", then "5", then "9", then "2"... It would be nice to indicate how to get the number of the next decimale to post (e.g next decimal is the 25*number of pages + number of posts), or whatever that could indicate which decimale we're on. I imagine the posts looking like: and so on. What do you think of it?
  12. When you do things like this ... Or like that: π=3.141592653589793238462643383279502884197169399375105820... I have too much free time (sic)
  13. KSP2 is currently not released. Please wait... Waiting for KSP2 ( original idea )
  14. Me too! And add Deep Sea Krakens so Jeb is happy (don't forget that Krakes were originaly Sea Creatures).
  15. Put Jeb in extremely Low orbit around Ancient Red Dragon (D&D). Or just pushing him from the roof of the VAB if we want a cheaper way.
  16. No. The thread gained 5 more pages in just two days. Awesome! @Staticalliam7?
  17. You should include something like: IQ test 3.14 :D Also your stories are amazing! Can't wait for next chapters! Also how did you do for "Saving Kerbals"? Is that a mod? Also, your first rocket made me think, "SpaceX?" Also, also also also? Also also, also also also, also. (that's Kerbal)
  18. DISCLAIMER The issues, solutions, etc. in this thread are NOT suggestions for KSP devs. Rather, the thread's primary use is to provide help and answers about multiplayer, more specifically to solve the problems of multiplayer. Because its primary use is for modders, it is located in Add-on Discussions. It's content is free to use in mods, as long as you mention the user who made the suggestion / answer. MIST — Multiplayer Issues Solving Thread As KSP is a game different than others by its nature, its gameplay and its objectives, multiplayer is far more difficult to include in it than in simpler games, such as Minecraft. This thread was created to try to solve multiplayer problems. Please keep in mind that you have, of course, to respect the Forum Rules. Time Warp In KSP, real-time games would be extremely long. KSP offers a feature to make games faster: Time Warp. But in multiplayer, players don't all play in the same game-time; thus, Time Warp needs special rules in multiplayer. The following are my three suggestions: No Time Warp This means, "no Time Warp aviable". It's very frustrative for players on long missions, it means they have to plan their flights so they can be there when needed... Not a good idea. Plenty of Time Warp Everyone can Time Warp. So, there could be Time Warp Wars between players, this can lead to fights... No, that's definitely not a very good idea. Regulated Time Warp With this option, players can set "Warp-stop points", which are points in the game (e.g Apoapsis of a certain vessel, when that tank on that vessel is full, on Y27 D419 5:23:11, etc.) when Time Warp will automatically stop. The "Warp-stop points" can be instantaneous or on a long period. Any player can Time Warp freely and globally, but the Time Warp will stop at "Warp-stop points". This is for me the best of the three options. /!\ This post is a WIP.
  19. The dwarves destroy it Non-ICBM fantasy hill
  20. The Hill is complete-fantasy now: a dwarven fortress inside and an elven forest on the surface. Fantasy Hill
  21. The Krakeny can go everywhere as long as there is Kraken juice.
×
×
  • Create New...