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taz00ka
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About me
Official Raft Discord Moderator since 2018
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England, UK
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Finally! Thank you, this is news we want to hear
- 260 replies
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- 14
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Release KSP2 Release Notes - Update v0.1.2.0
Tazooka replied to Intercept Games's topic in KSP2 Dev Updates
This is what I feared. I haven't played 0.1.2.0 yet. But it if it's anything like 0.1.1.0 and what I've read, I've got another 3-4 weeks before the next patch where I consider playing again. Some of the major game breaking bugs I've experience have been patched, but most of them are still present: Ships randomly disintegrating Orbital decay on bodies like Mun & Minmus Time-warping alters orbits or ships trajectory Hopefully 0.1.3.0 is the patch for this, as the devs have said they're aware -
I like this idea. A room full of previous missions and ships dedicated to your space achievements and history
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Release KSP2 Release Notes - Update v0.1.2.0
Tazooka replied to Intercept Games's topic in KSP2 Dev Updates
Great. Please do more of this as acknowledging the issues we report lets us know its being worked on or looked at -
Release KSP2 Release Notes - Update v0.1.2.0
Tazooka replied to Intercept Games's topic in KSP2 Dev Updates
A nice number of notes, I look forward to testing it out -
Tazooka started following Nate Simpson
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How can you see this, SteamDB?
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Oh woops, okay then. There will definitely be a spike like with patch 1, but I don't think it'll be anywhere near the all-time peak of 25k. I expect it'll be more active once Science mode is out and most of these bugs are patched, which will hopefully be today. However, I'm not expecting miracles, especially as they even admitted they get their priorities wrong.
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Z 14
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- going off the rails!
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The Aziz agreed with you and you chose be be super sarcastic. Why? Player count: Current = 210 24h peak = 521 Week peak = 790 Yikes
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Z 16
- 29,964 replies
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- going off the rails!
- non-stop!
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Z 8
- 29,964 replies
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- going off the rails!
- non-stop!
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(and 3 more)
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We'll find out in the patch notes tomorrow