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Mister Dilsby

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Everything posted by Mister Dilsby

  1. Pfft. If I were using those, I'd have just sent up the Intrepid as loose parts in a few hundred separate SSTO flights, no boosters needed.
  2. Well the Kerbfleet Crashed Transport Study Board (CTSB) agrees that something like this happened here. From the look of the wreckage, the ship just kind of fell apart. The two cargo bay sections are intact and separate from each other and the command module. The Mk2 engine nacelles are on the ground next to them, pretty much intact and with the engines still connected. The landing gear is disconnected but intact, next to the nacelles. The wings are destroyed, and the tail, but it looks like that's pretty much it. Derpstar Two will likely just move the brakes around, and maybe carry some additional fuel reserve. (I think I had more than enough thrust margin on five engines, so I can safely add a little mass, yes.) If Sam can get it back to the nice flat runway, or failing that the grass near it, it'll do fine. In any case, as long as she "walks away" every time I don't care too much what happens to the ship.
  3. Yeah, let's. Or Nimzo, he's the newest, and also entirely blameless so that makes sense somehow. Oh, and I ran out of replikes or I'd have given you a couple for that, sorry Chemp. In other news I updated the OP with the Chapter 5 album link and realized I had never posted an album of the Interlude where Evil Kenlie aggressively de-orbits the Eve flotilla. So if you got here late and are wondering what the heck Bobak and Gene were talking about at the beginning of Chapter 4, now you know
  4. Dangit. Where were you two days ago? Not in my kitchen, I can tell you that! And why, why did I rage-deorbit them? Oh well.
  5. Yep, exactly. Did not mention in the comic, but I only used flaps to slow down in upper atmosphere--they were retracted for landing. The one time I've noticed them to work well for increasing lift as advertised is in the takeoff of the Skimmeroo from water. In that case, the AOA with nose parallel to ground water is only about 5 degrees (due to wing offset), so the deployed flaps will have a steeper angle but not too steep. I retract them immediately when I clear the water and start pulling the nose up.
  6. In long-established Kerbfleet canon, any sufficiently skilled and devious engineer can make ethanol in an ISRU rig. Much as Jenkins does, they refer to it as "hydrazine" and are (usually) careful not to mix booze with actual rocket fuel. But one major difference is that no one drives under the influence. In fact we even have a dedicated science instrument to make sure:
  7. Thanks, and thank you for your service. So now we've seen this, and the KSMC song ("From the red, red hills of Duu-U-na!") and the first couple of lines of the Fleet song "Launch Clamps Away" which Gene used to wake the crew of the Hummlebee a long, long time ago (yes, I know it's 'Anchors Aweigh'. No, I do not think one 'weighs' a launch clamp. Yes, I have written the rest of the song and will play it for you someday. ) So, will we ever see some Kerbalized version of the US Army's "Caisson Song?" Don't know, probably not in this comic. Fleet Service gets there by ship. KSMC goes on the ship, and drives on the surface when they get there. Air Service does planes, space or otherwise. I suppose my Army equivalent would have to be kerbals who explore on foot. Maybe this "Foot Service" or "In-foot-erry" were the ones who carried goo canisters out onto the launch pad and runway long, long ago to get Kerbfleet's first science points. If I ever do a flashback to those early days ("Kerbfleet does YAML!") I'll be sure to feature them, and will write the appropriate songs at that point Good points, brakes on top would certainly have helped keep the nose up. I think she hit at 10-12 m/s vertical, so yeah maybe not the Kraken. Looks like from the wreckage everything other than the wings, gear and tail engine survived. Even the RAPIERS made it! So all things considered, Samantha did all right. Thanks! You know what the funniest thing is? I actually had a pilot available and didn't need Samantha at all-- Gregmore, veteran of Eve: Order Zero, the kerb who's most remembered for being easy to forget. Oops. But I'm glad it worked out this way. I wanted a female Air Service pilot at some point anyway so as not to make it a completely kerbstosterone-ridden outfit. Unfortunately there's no billet for her on the Intrepid, but likely there will be some sort of action back home during the long, long Jool mission and I'll be sure to bring her back for that.
  8. If you're using Powerpoint, a quick and dirty way to do it is with the "remove background" feature, which is reasonably smart about what part of the image you wish to be "green" and which you don't. I use it all the time. For example in the upper image: ..I put Bill on the pad alone to take the screenshot, then stripped the background from the (separate, of course) image of the scientist, cropped, resized, and put him in roughly the correct location. Don't know if there's a background remover in Paint but I'm sure a clever lad such as yourself can find a way in that program or another.
  9. Yeah, I know. Was wondering when someone would point that out I started out using the term incorrectly and unwittingly, then some time ago learned the right definition. But decided to keep with my incorrect one, because (1) it sounds really cool and dramatic, and (2) as it happens I run out of fuel completely on landing a plane a lot more often than I exhaust my margin for a return--if I even bother to calculate such a margin--and if such a margin is even meaningful, since I typically use ISRU. So, you could argue that for Kerbfleet if they called anything 'bingo' it would be this.
  10. Well, well, well, look who's putting text in balloons now. Welcome to the dark dork side, @Geschosskopf! Love the innovation of the handy eyeball madness overlay. Should be stock, or at least have the symbols drawn in on your 'deep freeze effects' notebook sheet for easy reference.
  11. Hm. Hm! I'm going to test that. I didn't think I could get enough dV from mono only, but maybe I can with such a light, all-fuel ship. And if I have a TWR problem I can always put on O-10s. Thank you! We'll close the chapter here. Not that 'flight operations' are finished, but I think this is already long at 34 pages, and hopefully I can finish up quickly in the opening to the next chapter. Plus, I like ending at this point for now
  12. Well, a couple of additional factors--one, I already rage-deorbited the two sats. Two, finding out it's not possible will cost us all at least a day and 2-3 more pages of fail. I can only make the same stuff entertaining for so long! But 3 may still be the most elegant way to go, if it works.
  13. Yeah, exactly. But the part that hurts is having to carry mono fuel, which the Scansat J2's do not at present. I see a few options: mount RCS thruster blocks (or single point) and a small axial tank (which might make them too long to fit in the bay, haven't checked yet) mount RCS thrusters and a small radial tank that detatches after they're mounted make a new right-angle-klaw tugbot that can get them in the bay (don't know if this is actually possible or not) forget RCS: throw in a couple tiny LFO motors, use the tugbot to get close, then align using reaction wheels and thrust home. Repeat as necessary. 4a: add transnational capability with some Vernors, (overthrust may be a concern here, can't remember if one can tune their output with a slider or not) Leaning towards option 4/4a as it would require the least parts and mass. Mass is more of a concern for me than parts right now, I want these scansats to be able to reach Tylo polar orbit from a variety of shooting positions in the Jool system. They have a bit of margin for that now but I don't want to throw 250kg into the equation needlessly. And you still have typos. Given the lateness of the hour and the uncharacteristic finger-slips I'm going to assume a *clink* is in order
  14. Agreed. Starting from the very beginning it's easy to fall into YAML. Everyone has done those missions, likely in similar ways since the part list is so limited at start.
  15. Yes--those are for Bop and Pol. Monopropellant only. Yeah, I should have known it too. What I forgot was that like Bill said, I put the ports deeper into the bay to avoid interference when it closed. Oh well... Geenyus! Don't you dare delete that! Hope we don't run out of food puns before we get there!
  16. I like it--continue! Regarding waiting for transfer windows: yeah, before i had the Kerbfleet thing I always launched and then FF to the window as well. In the early days of the Duna and Eve comics I tried to find useful missions to do while waiting--eventually decided that "useful" does not always mean "comics-worthy" and so am where I am now, which is that I have my Jool ship in orbit (except for the seven eight pieces that still need to dock with it) and it's over 300 days to the window. I'll spend some time doing shakedown testing on Minmus and refueling, but then there's still a wait... so I will likely just "kick down the door" and blast for it on a suboptimal path, knowing that I have enough dV to do so and can always mine for more. Two years tho, that's a lot of extra dV. You did the right thing.
  17. Well if you're not above a little shenanigans, you could always install hyperedit (if you don't already have it) and delete the oxidant. Or just edit the quantity to zero in your save file. Somehow throwing away a resource (as opposed to adding it) never seemed like cheating to me
  18. Yeah, I did set a tough one by saying "no words". I actually have all the screenshots for mine, but have hesitated putting it together because I didn't see the "oomph" in the pictures I had. With a little bit of dialogue I might be able to really do something with it--but nope, can't see it coming out according to my usual standards. Thanks for taking this on. Tell you what, I'll post mine if you post yours I just finished an update to Jool Odyssey and can get back to this little exercise next.
  19. Quite impressive, like the Drive Pods very much. How will i do with a similar concept? Welll.... Thank you! Very glad for the clutter contributions comments all around, hope to hear from you again. True. You might get blisters on your fingers just trying. And awayyy we go... So...yeah, like Dilsby says, I'm sure I could dock the scansats eventually, most likely by controlling Intrepid herself from the docking port and flying her into the probe. I tried that for about an hour last night (that was of course my reference of "bringing the mountain to Mohammed") but no dice, and if I did that for all six probes (four scansats and two 'jooldivers' you'd be waiting a LONG time for comics. So I made the command decision to swallow my pride, give up and launch new probes. Next up, we'll see if 2nd Looty Samantha can land that Derpstar, "good" or otherwise. And Tedus apologizes for stealing @Starhawk's tagline there, it seemed to fit
  20. Ah, I see you made good use of your "deep freeze wake up random psychosis" manual dice-and-paper method. Should be featured next Modding Monday, I expect a brisk business in kerbal-themed polyhedra.
  21. Whoops, the recent posts brought me here to realize I named a ship the same name as the name you named a ship. Unintentional of course.
  22. Ever since I was an enzin, I docked the dull grey ball From senior ports to junior, I must have docked them all But I ain't seen nothing like him in any command seat hall That deaf, dumb and blind kerb--sure docks a mean navball He sits like a statue, he don't spam W-A-S-D Feeling out the maglock, always docks it clean Burns by intuition, the dee-vee counter falls That deaf, dumb and blind kerb--sure docks a mean navball He's a docking wizard,I love to watch him twist A docking wizard's got such a supple wrist! How do you think he does it? I don't know! What makes him go *CLICK*? He ain't got no alignment, no Mechjeb whistles and bells. No indicator flashing, he docks by sense of smell Always gets 'acquire', never seen him fall That deaf, dumb and blind kerb--sure docks a mean navball I thought I was the port alignment whiz But I just handed my docking crown to him! Even in a spinning spacecraft He can dock, no RCS His captin intercepts it, and he just does the rest He's got crazy strafing fingers, Never seen him fall That deaf, dumb and blind kerb--sure docks a mean navball
  23. Not a bad idea to put something like a formal Kerbfleet portrait on everyone's entry in the Canon page, or something like that--but if you have to refer to another page, or look at a chart to tell who's who, then I haven't done my job as an artist and writer The test is, can you tell who's who in every panel just by looking at it? I don't expect you to tell Lisa from Melbe on sight (the only difference is a single different-color rank pip) so that's why Val calls her by name in the first panel. Same with Nimzo and Bill, though the differences in their uniforms are much greater. So I make sure Nimzo's labeled in the next panel. Yeah, that whole thing with no one seeing Kerbulus for two weeks was a really good calibration for what readers notice and what they don't. Next time I have a chance I'll at least put a uniform reference in the canon thread, that'll be fun.
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