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Everything posted by Vanamonde
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Thread moved to Kerbal Network since it's about a player rather than the game.
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How have you seen people change over your time here?
Vanamonde replied to Kerbalstar's topic in Kerbal Network
Of the people I was familiar with, too many to list have come and gone. -
Lord, that show was cheesy. But it had some nifty spacecraft, alrighty. Also, terrific theme music. Oh, and nice models.
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The Moderation Nation Space Program
Vanamonde replied to TheKosmonaut's topic in KSP1 Mission Reports
We were chosen to be moderators because we are helpful on the forum. Not because we are game geniuses. I myself am only mediocre at the game itself, and a couple of us have never left Kerbin SOI still.- 218 replies
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Lost, unfinished, pyramid in egypt?! +Great pyramid brewery?!
Vanamonde replied to Arugela's topic in Science & Spaceflight
Moderator part of the post: Guys, you really need to leave religion out of discussions on this forum. We've banned the subject because of the arguments and hard feelings it brings up. Some posts have been edited or removed. Forum member part of the post: I'm sorry, but I don't know what meaning you're attaching to this with regard to the pyramid's capstone. A pyramid is one of the basic 3 dimensional geometrical shapes. You can find ratios of proportions and whatnot in the others, too, but the main reason several civilizations made monuments in pyramid form is not magic, but rather that they are conceptually simple to construct (though laborious), and perhaps more important, so stable as to resist erosion for thousands of years. -
Lost, unfinished, pyramid in egypt?! +Great pyramid brewery?!
Vanamonde replied to Arugela's topic in Science & Spaceflight
And what conclusion are you drawing from this? It is unusually sophisticated for a large stone assemblage, it's true, but more than "any other building" is a pretty sweeping statement. -
Lost, unfinished, pyramid in egypt?! +Great pyramid brewery?!
Vanamonde replied to Arugela's topic in Science & Spaceflight
The pyramids were not typical tombs. They were the deluxe models for the kings. Also, it's difficult to say what is a "typical" Egyptian tomb given that the country's history encompasses about 2500 years, so burial customs changed over time. Yet the pyramids did have a number of the features you list, though only the pyramids themselves are easily visible in modern times. In antiquity the pyramids themselves were surrounded by additional tombs, temples, walls, causeways, and so on. So there is absolutely no question that they are tombs. No question. At all. Not even a little bit. Zero. -
The Moderation Nation Space Program
Vanamonde replied to TheKosmonaut's topic in KSP1 Mission Reports
Deddly's not finished with his turn yet. (Though he's taking his sweet time about it. >:( )- 218 replies
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Lost, unfinished, pyramid in egypt?! +Great pyramid brewery?!
Vanamonde replied to Arugela's topic in Science & Spaceflight
Firstly, a number of posts about religion have been removed from this thread. You know it's off-limits here, guys, because of the arguments it causes. Secondly, I'd say please stick to the topic of this thread but I'm not clear about what the topic is. What is the original discovery that is being discussed? Thirdly, the pyramids were most definitely burial monuments. There is no doubt about it. They are referred to as such in Egyptian documents, they were decorated as funeral moments, they contain sarcophagi and other funereal items although the bodies and most of the valuables were long ago stolen, and the sphynx serves no "practical purpose" because statuary, as a rule, does not. It's decorative. Oh, and the idea that the pyramids were built by slaves is a very old misconception. They were paid artisans, and the village where they lived has been excavated to show how they were paid, fed, and housed. http://www.touregypt.net/featurestories/gizavillage.htm -
Need your own thread moved or locked? Post here.
Vanamonde replied to Rich's topic in Kerbal Network
Done. -
Pilot View Glitch
Vanamonde replied to Matt_'s topic in KSP1 Technical Support (PC, unmodded installs)
Hello and welcome to our forum, Matt_ > I've removed your broken link and moved your post to the support subforum. Please provide a working link and people will be happy to try to help with your problem. -
Serious Scientific Answers to Absurd Hypothetical questions
Vanamonde replied to DAL59's topic in Science & Spaceflight
The thread went off topic a while back and veered into epistemology and religion. We've removed those posts so please get back to asking silly questions and giving serious answers. -
This looks really wrong...
Vanamonde replied to StickLabs's topic in KSP1 Technical Support (PC, modded installs)
I do not know, and also, thread moved to modded support. Good luck with your issue. -
Where can I find inflatable habitation modules?
Vanamonde replied to TheNowMovement1's topic in KSP1 Mods Discussions
Modding question moved to the modding subforum. -
Missing intercept tools?
Vanamonde replied to Vonestel's topic in KSP1 Gameplay Questions and Tutorials
Yes, it sounds to me as if you are early in a campaign-mode game and don't have access to those tools yet. Is the projected line of your spacecraft white rather than blue? That will also be the case early in a campaign. -
I believe so, too, because it is a fact.
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I did well in Eve Online, so I am in a good mood. Thanks for asking.
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OP hasn't been on the forum for a while, guys. Looks like this is over.
- 271 replies
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No.
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totm march 2020 So what song is stuck in your head today?
Vanamonde replied to SmileyTRex's topic in The Lounge
Please remember to post in English or at least provide a translation when submitting a post anywhere other than the foreign language subs. -
The Moderation Nation Space Program
Vanamonde replied to TheKosmonaut's topic in KSP1 Mission Reports
Well, @Deddly?- 218 replies
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Help me escape the atmosphere
Vanamonde replied to zyco187's topic in KSP1 Gameplay Questions and Tutorials
We can disagree with each other without attacking one another. Some comments have been removed from this thread. -
Oh. I have no idea. I didn't write the code.
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No, and what? respectively.
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Sad.