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Everything posted by Kottabos
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hey, interesting looking mod. I'm having an issue with it though as I can't actually get it to load. This is the first planet pack I've ever had this issue with, but the game loads and kopernicus pops a warning saying their was an exception trying to load the planet.
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[1.3.1] LonesomeRobots Aerospace: DADV-1
Kottabos replied to silentvelcro's topic in KSP1 Mod Releases
And thank you for another great mod, keep up the great work- 81 replies
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[WIP] [1.3.1] DoubleDouble (DD) (v1.1) (Abandoned)
Kottabos replied to SamBelanger's topic in KSP1 Mod Development
maybe check out todays ksp vid in a few minutes .... so many stars- 167 replies
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And thank you for the awesome mod, and ya I can honestly say there isn't anything in this pack I don't like. Though I do now have you to blame for me loosing a small chunk of my weekend building party buses with this lol
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woops .... how is it supposed to be pronounced, gonna be honest I worry about that with every mod video I make. I always think 'did I pronounce this name right' ... especially with some of the user names people have out there lol. And hey keep up the great work on the mod, you got some nice parts here
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[1.7.X] Civilian Population [RELEASED : 07/04/2018]
Kottabos replied to Pamynx's topic in KSP1 Mod Development
Glad to see this mod getting picked up and continued (again). This has always been one of my favourite mods as I love building off world colonies. Can't wait to see this move forward and will certainly be playing with it again once you get the breeding growth working again (got a fun idea for a series with that function). Keep up the great work- 242 replies
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And thank you for the amusing mod, can't wait to see how it develops
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seriously how could you forget "glorious" it's basically my most used work ... I do love it. Now for the mod this looks simply amazing (switching it up ... kinda) and I'll definitely be taking a look at it tonight for tomorrows video. great work as always @RoverDude
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[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
Kottabos replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
took a look at this on my channel, had a blast with it. You've got some awesome parts in the mod (I especially loved crew quarters part, cool interior) and I can't wait to see how this moves forward. Keep up the great work. -
nope, but I think I heard my name earlier while I was asleep lol. so how about my favorite modder/staff member @RoverDude?
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[1.1.3] NicheParts v1.4.2 - Real Engine Pack
Kottabos replied to MockingBird's topic in KSP1 Mod Releases
lol ya sadly I didn't realize it until the video posted, someone in the comments pointed it out and I just had to face palm a bit -
[1.1.3] NicheParts v1.4.2 - Real Engine Pack
Kottabos replied to MockingBird's topic in KSP1 Mod Releases
Took a look at your mod on my channel, gotta say it is a pretty nice pack of engines (I especially love the double super draco). Everything is quite well made and I can't wait to see what you do next with it, keep up the great work my friend. -
Ah you beat me to posting my vid lol. And @amankd just my luck you update the mod the day after I record my video, just my luck. and on the mod you guys have done some great work on this so far and I can't wait to see how it moves from here. keep up the great work
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[Old Thread] KRE - Kerbal Reusability Expansion
Kottabos replied to EmbersArc's topic in KSP1 Mod Releases
Realeased a video spotlight of this mod earlier, I really enjoyed this mod. Keep up the great work -
[1.1.3] K.R.X Kerbal Rotor Expansion 0.31.1
Kottabos replied to Eskandare's topic in KSP1 Mod Releases
Just posted a spotlight of this mod on my channel, and I gotta say I really love the work you've done here. great models, animation, sound design and on top of all that I can actually fly with these parts unlike other helicopter parts I've tried lol. I can't wait to see how this mod moves forward.- 264 replies
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[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Kottabos replied to Nertea's topic in KSP1 Mod Releases
Featured this mod on my channel today, you've made some absolutely amazing engines for this whole thing. Keep up the great work as I've had a lot of fun with it so far ... especially the liberator, man I love that engine. -
[1.2] Kerbal Kommander: a new way to play KSP
Kottabos replied to gagarinekerman's topic in KSP1 Mod Releases
hmm looks like I was beaten to sharing my vid here lol, oh well. Either way keep up the great work on this mod gagarinekerman, it is absolutely wonderful. and go figure for me that I download the mod last night to record the vid and you've already updated it before my vid came.- 275 replies
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My my you've been busy, I just found your nuclear pulse engine the other day and now this. And I'm quite excited to try out both, especially this one though as I had a lot of fun with the main MKS mod so I'm intrigued to see how you simplified it.
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So after several missions that either failed or were far too close to failure due to fuel I decided I finally needed to build a larger launch rocket to get larger payloads into space. the following video is my attempt at testing this new design of mine: as you can see, a few things went ... shall we say poorly. I am having issues with my fuel lines moving fuel between tanks which honestly I'm having a hard time figuring out. the first 2 section detach fine after using up their fuel, but the final outer layer to seperate just doesn't want to cooperrate. I would love any tips/suggestion you guys have as I could really use some help on this. Thanks for reading/watching my friends, and thanks for any help.
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so, after a fair few succesful flights/launches I have finally gotten around to playing with the ion thrusters. I decided to make a basic ship to launch up a series of 2 probes at a time to test both the ion thruster as well as the seperation system for multiple probe launches for future missions. Here is the video, I hope you all enjoy.
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Attempting my first SSTO space plane flight
Kottabos replied to Kottabos's topic in KSP1 Mission Reports
Thanks for the tip, considering how much liquid fuel I had left I think leveling off probably would have helped me tremendously. I'll have to try that later and see how that works for me, thanks again for the advice. -
So, after a few "successes" with finally trying to learn to fly planes in KSP I decided to try and take on space with a plane. My plan for the mission was to take a plane design I knew worked from my previous builds and then try and convert it into a space plane. The goal was to hopefully get it into space and hopefully into an orbit. Here is the video of the mission, hope you all enjoy and of course I would love any hints/tips on how I could improve my space plane design.