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styckx

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Everything posted by styckx

  1. I'm old school. I prefer digging in text files. Old habits are hard to break even with fancy GUI. lol.. Changed it.. Nope. It's definitely Scatterer though No DO w/ Scatterer and setting set to 1.. Halo.. Default Skybox No DO w/ Scatterer removed.. Bliss.. Default Skybox
  2. The problem is soon as I deleted DO and use stock Kerbal skybox.. The haloing returns.. As added in my previous post.. This still seems like a bug and DO is masking it. Don't take this as nagging either. Just hashing out a problem..
  3. Ok figured it out. I wasn't using Distant Object enhancer because I was using a texture replacer custom skybox. Even with the skybox textures removed it still haloed. Once I copied over Distant Object the haloing went away.. Loaded game twice with DO w/ no texture replacer skybox = No Haloing Deleted DO folder and still no texture replacer skybox - Haloing Added DO folder back - Haloing gone Moral of the story.. No custom skybox and must use Distant Object with the current version of SSRSS. Still seems like a bug though and DO is just masking it.. Scatter issue maybe? This may solve that guys problem who was running OSX
  4. New update working fine only issue I'm having is I'm getting a black haloing affect around Earth
  5. Man what a difference this makes.. I assume the dev crew did the same port I did... It's... Amazing
  6. Took it upon myself to implement proper city lights. Pretty easy port from RVE.. Daddy likes.. Over South America, Mexico and North America to the North
  7. That's a pretty crisp shot of Earth from that position.. It usually doesn't look that good.
  8. Someone correct me if I'm wrong but for this the space "begins" at 100-102km
  9. I've noticed that myself. I lurk more than I post but this thread sorta drew me in a bit to post a bit here..
  10. Looking forward to the update tonight and that warp issue nixed.. Digging the atmosphere in this thread. No selfish begging and demanding for updates and bug fixes. Just fans working along with the devs.. That's how it should be always!
  11. Finally tried this... Wonderful work so far!! Thank you! SS = Scatterer removed / Distant Object Enhancement removed and Skybox replacement in place..
  12. Too many posts too sift through. Any craft files for the launchers that work with the current release?
  13. I can't wait for this to return. True launcher packs are a lost artform in KSP. So much is focused on building from scratch but there are still many of us who simply want to load up a craft file and work from there.
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