randomness5555
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Everything posted by randomness5555
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heheh, awsome.
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Sweet! I've seen someone dock with another plane in mid area, but I think you might be the first for a flying carrier. Good work sir, keep it up! (Also, he said what keeps it up if you look at the description for the buggy-some carefully controlled glitchyness combined with sas to keep the carrier stable)
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Press Z to max throttle, press T for SAS, hit Activate Ascent Guidance on mechjeb making steps 1 and 2 pointless yet still do it every time, open the delta V display on mechjeb then hit space to take off. At this point, realise a critical missing component (A way of generating power, enough SAS/fins to actually steer the craft ect) and revert to VAB. Repeat until I get it right.
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That charge idea... A few simple words. Get the BD armoury guy NOW.
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Chaka Monkey - Closed Development Thread
randomness5555 replied to YANFRET's topic in KSP1 Mod Development
Nice mod you've got here, but I do have a request. Could you put a description of each rocket in the description section for the editor-I feel it would help explain what each one is designed to do. Apart from that, great mod, and enjoying using it. -
KOSMOS 3/14/2015 RD-170 Family Released!
randomness5555 replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
I've had the shrinking bug, but I don't think it was when I was using the VA. Could be a common plugin that kosmos uses -
KOSMOS 3/14/2015 RD-170 Family Released!
randomness5555 replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
Thanks for the vid man, that was great! If you could show the alternate designs that would be even better (wink wink, nudge nudge) -
KOSMOS 3/14/2015 RD-170 Family Released!
randomness5555 replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
Glad to see this mod back, but I have a question. How ARE you meant to assemble the VA system? I thought I had it down, but then realised that there were a few parts I hadn't used. A link to a vid, a pic or a craft file would be greatly appreciated. (BTW, it really IS great to see this back) -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
randomness5555 replied to benjee10's topic in KSP1 Mod Releases
VERY cool. This movie was awesome and what you've made so far does it plenty of justice. Keep up the good work and know that I'll be grabbing this once it's done -
2nd KRF Formula K Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Hey Kyrian-having a few problems here. I've tried to set a good time in the bug, but persistant trails seems to not be working right. I hit start recording and it creates a new track-fine-but once I finish the race and hit stop recording, it just deletes it. ??!?!? Any advice would be great. (Also, as it turns out, the bug IS pretty stable...until you push it past 22m/s. Then things become fun ) -
If someone does make the endurance, I challenge them to make a ranger shuttle, the cargo shuttle and one of those big boxy robots as well. And who knows, maybe even use planet factory and make the three planets as well.
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How does one land a spaceplane on water?
randomness5555 replied to InterCity's topic in KSP1 Gameplay Questions and Tutorials
I seem to remember landing the now very old HOPE shuttle in the water safely by landing straight down and firing engines, but that was rocket propelled so I don't know if that counts. -
2nd KRF Formula K Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Ironically it's actually more stable than the last one XD All the weight is at the bottom-the big fuselage only weighs 0.1 tons but the chassis weighs about 2.1, so it's not too bad. Do we know what a kerbal weighs? -
2nd KRF Formula K Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Hello again Kyrian! The BWI are signing up again for the second year's race-and it looks like we got here first...somehow. Anyway, without further ado here's our car for the season: This little fellow is the BWI 'Bug' and it's totally not a re-purposed mun rover... actually, it isn't. It just started to look like one halfway through building so I slapped on the satellite dish to complete the look. It weighs 2.3 tons, so even minus the weight of the whole RCS tank it's still over the minimum weight. And the two RCS thrusters on the back. Well that about does it-let me know if I broke any rules (I seem to remember that happening a lot when building the racer for the first one) as soon as possible so I can fix them. -
It's like meeting an old friend again after months apart! Downloading NAOW
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[Part][0.90] KerTex Explosives (K-Tex) v1.2
randomness5555 replied to gesture68's topic in KSP1 Mod Development
Pics plse, but sounds fun -
One sentence you could say to annoy an entire fan base?
randomness5555 replied to Fr8monkey's topic in Forum Games!
Halo ripped off vanquish -
I'll say but this. Squad never said that any parts they make are permenant-so as much as you might dislike the change (atm-I don't know what I think-I havn't updated yet but will as soon as I get home) this was always a possibility, and at least they let you know in advance. Personally, I look forward to any new parts usually.
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Has climate change slowed down?
randomness5555 replied to Frida Space's topic in Science & Spaceflight
I'm not too worried either way. I believe it's happening-what would anyone gain from pretending it was even if it wasn't? If it's going at full speed still, well, I'm looking forward to it. Either England gets snow all year (which would be awesome) or finally gets warmer, depending on who's theory is right. If it's slowing down, then I don't have to worry at all, at least for now. -
Request for Anime style kerbal heads.
randomness5555 replied to hideki2's topic in KSP1 Mods Discussions
Texture replacer would allow you to re-texture a kerbal, buthow you would make it look anime is beyond me -
are there any working planets mods in .24?
randomness5555 replied to boxley's topic in KSP1 Mods Discussions
There is a mod called Kopernicus (I think) being worked on that will replace Planet factory-but it's not done yet -
(WIP) (Big Images!) Genoyian Star System!
randomness5555 replied to uxuser's topic in KSP1 Mod Development
Hang on-seven planets? I only see two... Pics of those would be apreciated