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KSP2 Release Notes
Everything posted by PwnedDuck
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I use 'micro-mods'; that is to say, mods that make very small changes or improve graphics, not adding large new gameplay systems. That way I can feel 'honest' about my gameplay whilst still having a better time. I mean, why not have first person EVAs, have rockets exhausts be a light source, or indeed have access to proper flight data?
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You tryhard you...
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I vote more features.
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0.17 I was on the fence about buying the game till I saw all the planets you could go to.
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Bill. I just can't disassociate Bob from being a jerkass obstructive bureaucrat after The Grand Tour. Bill was alright though.
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My stats are: Windows 7 Intel i5 2410M (2.3 GHz) 3072MB RAM Nvidia GT550M with Optimus. Latest drivers. I can play KSP an indeed most games that I load up for five/ten minutes absolutely fine. Then, almost inevitably, incredibly loud crackling noises start, framerate drops to single digits (and for more intense games to less than one per second) and time ingame passes in slow motion. Unless I'm plugged into my TV; I have a big tv in the living room which I use as my laptop screen via HDMI cable, and despite being higher resolution than my laptop performance is just fine (none of the above issues at any rate) indefinitely. I faintly recall that this was not always the case. I suspect the Optimus may have something to do with this as, again a couple of years ago there were some games failing to distinguish between it and the integrated processor. I can't just always have my laptop plugged in since I travel a lot and am home only on weekends usually.
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What do you do in the time your heavily modded KSP needs to load?
PwnedDuck replied to Kolago's topic in KSP1 Discussion
There's no option for tea-break... -
Won't soundtrack editor eventually also include in-ame control over what music is playing, as well as being able to set certain music for more specific contexts (e.g. a playlist for Duna, or a song that plays when you've landed on Vall)? Its creator is still active and did say to expect these things.
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Music to Launch Rockets To - KSP Music Thread
PwnedDuck replied to Steambirds's topic in KSP1 Discussion
Kevin Macleod's Five Armies is more or less mandatory as my launch music. It and some more dramatic tunes might get pulled out for more exciting landings too though. My actual in-space music playlist is 55-odd songs so I'm not listing it, but drew it from: Portal and Half Life Eve Online Battlestar Galactica Bioshock Final Fantasy Mass Effect XCOM Halo Firefly Deus Ex and then for non-soundtrack musicians it's: the Faunts Working for a Nuclear Free Kevin Macleod Taylor Davis Faithless The Doors Fujiya & Miyagi Massive Attack And (obviously) David Bowie's Space Oddity Mostly spacey ambient, alternative, or classical music. Also a couple of extremely slowed down sounds of breaking cups or lighting matches and stuff like that. -
Is your KSP Win x64 Stable? Lets Compaire Notes.
PwnedDuck replied to Eskandare's topic in KSP1 Discussion
It takes ages to load and I have a butyl pad of mods, but it plays smoothly. The real issue is when a ship gets blown up or something; the game refuses to revert to launch, go to space center or even quick-load so I have to restart. Of courser this might happen in x32 as well but that is utterly impossible to actually start so that's a moot point really. -
Maybe they mean that it's hard to force yourself to do unnecessary **** like this when as has been established alternatives are availible.
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My Laythe Lander ran out of fuel on ascent at 35000m and I had to bail Jeb out, still inside the atmosphere, and jetpack back to the station from there. Made it with about 2% fuel remaining.
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HyperEdit is way too much fun! It lets me do fun stuff
PwnedDuck replied to theguyinthemines's topic in KSP1 Mods Discussions
Yeah that's the whole point of the mod. Alongside seeing what it's like launching from a kerbin orbiting around Eeloo and trying to get back to the centre of the system. -
[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
PwnedDuck replied to pizzaoverhead's topic in KSP1 Mod Releases
I guess thanks for going through the file for me at least. Excited for next version.- 779 replies
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[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
PwnedDuck replied to pizzaoverhead's topic in KSP1 Mod Releases
So now approximately half the files are displayed under unused tracks. Is there some way to get it to put the other half there, or better yet to just manually enter all the tracks into the appropriate playlists and have them go from there? Here's the new output: http://www./view/gsgx33um8d49cyj/output_log.txt- 779 replies
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[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
PwnedDuck replied to pizzaoverhead's topic in KSP1 Mod Releases
http://www./view/wyn6kzvm5ji3eoh/output_log.txt- 779 replies
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[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
PwnedDuck replied to pizzaoverhead's topic in KSP1 Mod Releases
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Parts/Engine/ionEngine/sound_stop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Parts/Engine/ionEngine/part/Sounds/sound_loop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Parts/Engine/ionEngine/part/Sounds/sound_stop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Parts/Engine/ionEngine/part - Copy/Sounds/sound_loop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Parts/Engine/ionEngine/part - Copy/Sounds/sound_stop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/editorLoop01 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_ambience_nature (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_click_flick (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_click_latch (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_click_sharp (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_click_tick (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_click_tock (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_decoupler_fire (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_delete_bin (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_explosion_debris1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_explosion_debris2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_explosion_large (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_loop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_rocket_mini (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_rocket_spurts (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_stop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_tab_extend (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): Squad/Sounds/sound_tab_retreat (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): WheelSounds/Sounds/KerbalMotionTR-2L (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): WheelSounds/Sounds/RoveMaxS1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): WheelSounds/Sounds/RoveMaxS2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Audio): WheelSounds/Sounds/RoveMaxXL3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): 000_Toolbar/folder (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): 000_Toolbar/move-cursor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): 000_Toolbar/new-button-available (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): 000_Toolbar/resize-cursor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): 000_Toolbar/sh (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): 000_Toolbar/toolbar-dropdown (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): 000_Toolbar/update-available (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): AviationLights/Parts/lights/model000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): AviationLights/Parts/lights/model000beacon_amber (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for AviationLights/Parts/lights/model000 [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): AviationLights/Parts/lights/model000nav_blue (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for AviationLights/Parts/lights/model000beacon_amber [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): AviationLights/Parts/lights/model000nav_green (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for AviationLights/Parts/lights/model000nav_blue [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): AviationLights/Parts/lights/model000nav_red (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for AviationLights/Parts/lights/model000nav_green [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): AviationLights/Parts/lights/model000nav_white (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for AviationLights/Parts/lights/model000nav_red [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): AviationLights/Parts/lights/model000strobe (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for AviationLights/Parts/lights/model000nav_white [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Models/bulletHit/bulletHit (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for AviationLights/Parts/lights/model000strobe [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Models/CMFlare/flareTex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Models/CMFlare/smokeTex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Models/explosion/bulletHit (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Models/explosion/ExpTex2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Models/explosion/smokeTex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Models/shell/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/20mmVulcan/muzzle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/20mmVulcan/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/20mmVulcan/muzzle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/50CalTurret/muzzle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/20mmVulcan/texture [1024x1024 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/50CalTurret/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/50CalTurret/muzzle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/50CalTurret/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/ABL/glasstest (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/ABL/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/ABL/glasstest [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/adjustableRail/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/ABL/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/adjustableRail/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/aim-120/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/aim-120/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/aim-120/srbsmoke [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/AmmoBox/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/aim-120/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/AmmoBox/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/AmmoBox/texture20x102 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/AmmoBox/texture30mm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/clusterBomb/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/cmDropper/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/clusterBomb/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/cmDropper/texture [512x512 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/gau-8/muzzle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/gau-8/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/gau-8/muzzle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/gau-8/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/gau-8/srbsmoke [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/goalkeeper/muzzle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/gau-8/texture [1024x1024 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/goalkeeper/Texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/goalkeeper/muzzle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/h70Launcher/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/goalkeeper/Texture [1024x1024 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/h70Launcher/texture [1024x1024 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/h70Launcher/h70Rocket/rocketTexture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/h70Launcher/h70Rocket/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/h70Launcher/h70Rocket/rocketTexture [512x128 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/h70Launcher/h70Rocket/srbsmoke [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/hekv1/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/hekv1/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/hekv1/srbsmoke [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/hellfireMissile/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/hekv1/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/hellfireMissile/srbsmoke [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/hellfireMissile/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/hiddenVulcan/muzzle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/hellfireMissile/texture [1024x1024 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/hiddenVulcan/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/hiddenVulcan/muzzle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/m102Howitzer/muzzle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/hiddenVulcan/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/m102Howitzer/muzzle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/m102Howitzer/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/m1Abrams/muzzle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/m102Howitzer/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/m1Abrams/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/m1Abrams/muzzle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/m1Abrams/texture [1024x1024 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/maverick/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/maverick/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/maverick/srbsmoke [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/mk82Bomb/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/maverick/texture [1024x1024 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/mk82Bomb/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/mk82BombBrake/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/mk82BombBrake/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/sidewinder/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/sidewinder/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/sidewinder/srbsmoke [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Parts/weaponManager/texture (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/sidewinder/texture [1024x1024 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for BDArmory/Parts/weaponManager/texture [512x512 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Textures/aimer (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Textures/bullet (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Textures/grayCircle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Textures/greenCircle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Textures/icon (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BDArmory/Textures/smoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/CityLights/Textures/detail (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/CityLights/Textures/detail OUT OF DATE (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/CityLights/Textures/detail (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/CityLights/Textures/main (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/CityLights/Textures/main OUT OF DATE (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/CityLights/Textures/main (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/aurora (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/detail (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/detail1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/detaileve1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/duna1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/duna2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/empty (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/eve1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/extlayer (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/glow (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/glowclouds (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/jool1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/joolLayers1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/joolLayers2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/kerbin1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/kerbin2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/sands (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/storm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/storm2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/storms (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/particle/1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/particle/2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): BoulderCo/Clouds/Textures/particle/3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): CameraTools/Textures/icon (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_disabled (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_disabled_muted (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_idle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_idle_muted (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_RX (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_RX_muted (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_SSTV (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_SSTV_muted (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_TX (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_button_TX_muted (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/chatterer_icon_toolbar (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Chatterer/Textures/line_512x4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): DistantObject/Flare/model000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): DistantObject/Icons/toolbar_disabled (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): DistantObject/Icons/toolbar_enabled (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Austria (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Belgium (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Canada (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/CzechRepublic (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Denmark (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Finland (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/France (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Germany (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Greece (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Ireland (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Italy (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Luxembourg (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Netherlands (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Norway (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Poland (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Portugal (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Romania (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Spain (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Sweden (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/Switzerland (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): FlagsESA/Flags/UnitedKingdom (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): GameData/Kerbaltek/Flags/Kerbaltek-Aerospace (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): GameData/Kerbaltek/Flags/Kerbaltek-Rocket (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): GameData/Kerbaltek/Flags/Kerbaltek-Satellite (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): GameData/Kerbaltek/Flags/Kerbaltek-Spaceplane (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): GameData/Kerbaltek/Flags/Kerbaltek-Station (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): HullCameraVDS/Parts/hc_booster/model000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/Agencies/JSI (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for HullCameraVDS/Parts/hc_booster/model000 [256x512 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/Agencies/JSI_scaled (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/HUD/heading (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/HUD/hud-overlay (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/HUD/ladder (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/HUD/leftscale (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/HUD/planeHUDdiffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/HUD/rightscale (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/HUD/screen (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/MFD40x20v2/MFD40x15v2-Diffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/MFD40x20v2/MFD40x15v2-Emissive (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/MFD40x20v2/screen-emissive (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/MFD40x20v2/screen (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/NavBall/HDG (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/NavBall/NavBall000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Components/NavBall/StaticMask (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Fonts/baseFont (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Fonts/extraFont1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Fonts/hudfont (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Parts/ExternalCameraPart/model000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Props/CockpitHandle/OpenHandleDiffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for JSI/RasterPropMonitor/Library/Parts/ExternalCameraPart/model000 [128x128 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Props/IndicatorPanelReplacement/model000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for JSI/RasterPropMonitor/Library/Props/CockpitHandle/OpenHandleDiffuse [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Props/IndicatorPanelReplacement/model001 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for JSI/RasterPropMonitor/Library/Props/IndicatorPanelReplacement/model000 [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Props/InternalAirlock/InternalAirLockDiffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for JSI/RasterPropMonitor/Library/Props/IndicatorPanelReplacement/model001 [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Props/InternalFlagPlate/FlagPlate000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for JSI/RasterPropMonitor/Library/Props/InternalAirlock/InternalAirLockDiffuse [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Textures/bg01 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for JSI/RasterPropMonitor/Library/Props/InternalFlagPlate/FlagPlate000 [16x16 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Textures/graphgrid (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Textures/noscansat (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Textures/nosignal (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Textures/scalebar (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): JSI/RasterPropMonitor/Library/Textures/scaleLabels (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonActionMsg (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonActionPause (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonActionWarp (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonActionWarpMsg (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonAdd (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonChevronDown (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonChevronLeft (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonChevronRight (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonChevronUp (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonRedCross (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonSettings (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonSettingsAttention (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeAN (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeANDN (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeAp (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeApPe (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeClosest (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeCrew (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeDN (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeMNode (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypePe (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeRaw (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeSOI (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_buttonTypeXfer (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_DropDown (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconAN (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconAp (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconClosest (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconCrew (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconDN (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconEarth (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconEdit (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconLaunchRendezvous (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconMNode (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconNone (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconPauseList_000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconPauseList_020 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconPauseList_040 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconPauseList_060 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconPauseList_080 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconPauseList_100 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconPe (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconRaw (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconSOI (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconWarpList_000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconWarpList_020 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconWarpList_040 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconWarpList_060 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconWarpList_080 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconWarpList_100 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_listiconXfer (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_Play (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_SeparatorHorizontal (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_SeparatorVertical (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/img_Stop (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/tex_Box (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/tex_BoxUnity (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/Textures/txt_TooltipBackground (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-Alarm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-AlarmShow (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-Norm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-NormShow (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-PauseEffect_000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-PauseEffect_020 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-PauseEffect_040 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-PauseEffect_060 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-PauseEffect_080 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-PauseEffect_100 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-WarpEffect2_000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-WarpEffect2_020 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-WarpEffect2_040 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-WarpEffect2_060 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-WarpEffect2_080 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIcon-WarpEffect2_100 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-Alarm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-AlarmShow (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-Norm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-NormShow (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-PauseEffect_000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-PauseEffect_020 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-PauseEffect_040 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-PauseEffect_060 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-PauseEffect_080 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-PauseEffect_100 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-WarpEffect2_000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-WarpEffect2_020 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-WarpEffect2_040 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-WarpEffect2_060 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-WarpEffect2_080 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalAlarmClock_3.0.0.2/GameData/TriggerTech/KerbalAlarmClock/ToolbarIcons/KACIconBig-WarpEffect2_100 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalScienceFoundation/NavInstruments/CommonTextures/toolbarButton (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KerbalScienceFoundation/NavInstruments/CommonTextures/toolbarButton3838 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Kerbaltek/Flags/Kerbaltek-Aerospace (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Kerbaltek/Flags/Kerbaltek-Rocket (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Kerbaltek/Flags/Kerbaltek-Satellite (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Kerbaltek/Flags/Kerbaltek-Spaceplane (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Kerbaltek/Flags/Kerbaltek-Station (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KittopiaSpace/Textures/jool_ring (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KittopiaSpace/Textures/Default/blank_rim_text (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KittopiaSpace/Textures/Default/Glow (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian/Parts/Ssme-s-straight/cloud (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian/Parts/Ssme-s-straight/fairing (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian/Parts/Ssme-s-straight/ssme-map-ALPHA-COMPLETE (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian/Parts/Ssme-s-straight/ssme-map-bump_NRM (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian/Parts/Ssme-s-straight/ssme-map-heat (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-1m/cloud (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-1m/cloud OUT OF DATE (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-1m/cloud (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-2m/cloud (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-2m/cloud OUT OF DATE (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-2m/cloud (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-ice/cloud (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-ice/cloud OUT OF DATE (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-ice/cloud (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-ice/particle-ice (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-ice/particle-ice OUT OF DATE (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-ice/particle-ice (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Klockheed_Martian_CoolRockets/FX/cryo-ice2/particle-ice (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/DUNA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/JOOL (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/kermanchi (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/kermantes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/KERS (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/ksprcK (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/ksprck2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/KSPRCM1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/leo1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/libertas (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/likea1513 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/polyhedra (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/RCRB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/rovers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/sketch (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/system (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/teles (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): KSPRC/Flags/Vitrub (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Ascent_Guidance (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Attitude_Adjustment (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Custom_Window_Editor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Delta-V_Stats (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Docking_Autopilot (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Landing_Guidance (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Maneuver_Node_Editor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Maneuver_Planner (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/MJ2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Orbit_Info (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/QMark (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/RCS_Balancer (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Rendezvous_Autopilot (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Rendezvous_Planner (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Rover_Autopilot (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Settings (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Smart_A_S_S_ (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Spaceplane_Guidance (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Surface_Info (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Translatron (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Utilities (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Vessel_Info (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Icons/Warp_Helper (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MechJeb2/Parts/MechJeb2_AR202/model000 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/b9plasma (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/b9plasma [512x512 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle1 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle2 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle3 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle4 [512x512 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle5 [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle6 [512x512 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle7 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/flameparticle8 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/jetparticle (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/flameparticle8 [512x512 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/jetparticle1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/jetparticle [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/jetparticle2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/jetparticle1 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/jetparticle3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/jetparticle2 [512x512 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/jetparticle4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/jetparticle3 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/jetparticle5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/jetparticle4 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/srbsmoke (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/jetparticle5 [256x256 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/srbsmoke4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/srbsmoke [512x512 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/srbsmoke4 [256x256 DXT5 -> RGBA32] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/emissives/tfdiffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): MP_Nazari/FX/emissives/turbofan (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/emissives/tfdiffuse [512x512 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Flags/NASA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [TR.Loader] Generated mipmaps for MP_Nazari/FX/emissives/turbofan [512x512 DXT5 -> RGB24] (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/GrapplingDevice/grabberDiffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/GrapplingDevice/window (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/LaunchEscapeSystem/LES_Diffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_em (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_nm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/PotatoRoid/squareButton (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size2LFB/Size2LFBEmissive (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size2LFB/twin_nozzle_booster_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size2LFB/twin_nozzle_booster_nm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3AdvancedEngine/decoupler_and_adaptor_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngineDiffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngineEmissive (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngineNormal (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3Decoupler/decoupler_and_adaptor_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3Decoupler/decoupler_and_adaptor_nm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3EngineCluster/ClusterEngineEmit (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3EngineCluster/four_nozzle_engine_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3EngineCluster/four_nozzle_engine_nm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3LargeTank/fueltTanks_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3MediumTank/fueltTanks_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3SmallTank/fueltTanks_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3To2Adapter/decoupler_and_adaptor_cm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): NASAmission/Parts/Size3To2Adapter/decoupler_and_adaptor_nm (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): SH_mods/Spaces/SH_mk2CockpitInternal/texmetal_diffuse (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): SH_mods/Spaces/SH_mk2CockpitInternal/texmetal_normal (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): SmokeScreen/SmokeScreen (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Squad/Agencies/C7AerospaceDivision (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Squad/Agencies/C7AerospaceDivision_scaled (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium_scaled (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)- 779 replies
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[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
PwnedDuck replied to pizzaoverhead's topic in KSP1 Mod Releases
When I run this on x64 none of the mp3 files I put in music are detected, and when I run x86 only about half of them. Does anyone know what could be causing this?- 779 replies
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What kind of contracts do you want to see in KSP 0.90
PwnedDuck replied to .DJFrostbite's topic in KSP1 Discussion
Non-randomly generated ones. I'd really love it if Sqaud for each body out and out typed out the descriptions of a series of sequential, unique, narrative contracts, maybe with some unique asscosiated experiments or something. -
What is the coolest thing you've done in KSP?
PwnedDuck replied to BarackOshizzle's topic in KSP1 Discussion
My laythe lander ran into issues on ascent at 25000 meters(if by "into" you mean "out of" and "issues" you mean intake air, fuel and not being a cartwheeling explosion-disaster), so Jeb got out, while still in atmo, and EVA packed his way into orbit and rendezvous with the station. Best parts of KSP are always when **** hits the fan and you have to improvise on the fly. -
Not with that attitude it wouldn't.
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And not for Laythe either I guess?
- 3,403 replies
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- renaissance compilation
- visual enhancements
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So I've downloaded the latest version and the oly thing that is working is the replacement visor texture for EVA. Nothing else is though. The instructions for how to actually make anything work were impenetrably obscure for me but what I think they were saying to do was to dump the image files of everything you want replaced in the "default folder", which is what I did, with Rareden's skybox and I-forget-which set of planet texture improvements. It's not doing anything for me though. Any suggestions?