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Everything posted by Schmonzo
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Schmonzo replied to Nereid's topic in KSP1 Mod Releases
and just when i read your comment it works for me too, lol. Don't know what it was... -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Schmonzo replied to Nereid's topic in KSP1 Mod Releases
final frontier crashes the latest ksp version for me. Anyone else have this problem? Does it only work with ksp 1.9? Works fine. -
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
Schmonzo replied to nightingale's topic in KSP1 Mod Releases
somehow i only have the modded contracts in my game and none of the stock contracts... what did i do wrong? It's a new game and i didn't mess with the contracts in the setup- 5,225 replies
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Has anyone got this working in current ksp or is working on continuing this mod?
- 2,070 replies
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- iva
- rasterpropmonitor
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Thanks!
- 2,505 replies
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- life support
- overhaul
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Is there a way to turn radiation off?
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- life support
- overhaul
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any chance you could point me to that version, because i was quite sure i got the newest version of all the dependencies. I used these: https://github.com/RangeMachine/TextureReplacer/releases https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases https://spacedock.info/mod/141/scatterer https://ksp.sarbian.com/jenkins/job/ModuleManager/149/artifact/ModuleManager-4.0.2.zip
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Thank you!
- 690 replies
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- rotation
- persistentrotation
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I would also like to have that recompile if possible please
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- rotation
- persistentrotation
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thanks for updating, you are a hero icedown!
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does this work with 1.3? I really like this mod
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hey guys, didn't play ksp for a while. Now have come back but for some reason the ui of kct bugs out on me. after starting a new game when i click on option one or two i have no potions just blank/not fully showing windows i can't close. any way i can help you help me? Please i don't want to play without kct. Mods: [x] Science! Toolbar Ablative-Airbrake BetterBurnTime Chatterer CollisionFX CommunityResourcePack CommunityTechTree ConnectedLivingSpace ContractConfigurator CrewRandR CrowdSourcedFlags CrowdSourcedScience DistantObjectEnhancement DMagicOrbitalScience DMagicUtilities EnvironmentalVisualEnhancements FP_DPSoundFX JanitorsCloset KAS KerbalConstructionTime KerbalEngineer KIS KRASH Docking Port Alignment Indicator FinalFrontier RemoteTech DeepFreeze AmpYear SCANsat scatterer ShipManifest StockVisualEnhancements TextureReplacer TAC Lifesupport KSPAlternateResourcePanel UniversalStorage DeflatableHeatShield (xyphosAerospace)
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I am having trouble with the cloud textures. All required mods are up to date. http://imgur.com/a/tVZjn there is a screenshot NVM i deinstalled the mod.
- 3,404 replies
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- renaissance compilation
- visual enhancements
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
Schmonzo replied to TaranisElsu's topic in KSP1 Mod Releases
dude, chill! Someone will take over, TACLS will come back, it'll just take a bit longer thanusual. Considering ksp1.1 does not bring too much new stuff you should be fine playing with your 1.05 game until then. plus with TAC LS you are able to choose what specific other "realism" mods you want to install... Kerbalism forces a lot of stuff down your throat, much of which is not better than what is already out there. So while there a no doubt great features in kerbalism I'd rather have control over what type of LS-, Satellite- or failuremod I use. -
one of many good reasons to buy this game from the store instead of steam... But I think uninstalling TextureReplacer on your 1.1 until the mod gets patched shouldn't be a problem. Just make sure to reinstall it when it's ready to enjoy all it's awesomeness!
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Environmental Visual Enhancements Issue
Schmonzo replied to Andi K.'s topic in KSP1 Technical Support (PC, modded installs)
I am running the following mods: Generic Mod Enabler - v2.6.0.157 [D:\G\Sim\KSP_1.0.5\MODS] ContractConfigurator_1.9.2.1 ContractWindow_5.5 CPAnomalySurveyor CPGrandTour CPRemoteTech CrowdSourcedScience DeadlyReentry_7.3.1 DistantObject_1.6.4 DMagicOrbitalScience_1.1 FieldExperience_1.0.2 FinalFrontier_0.9.1-1749 Fusebox_1.51 GCMonitor_1.2.7.0 Infernal_Robotics_0.21.4 KAS_0.5.5 KerbalAlarmClock_3.5.0.0 KerbalEngineer_1.0.18.0 KIS_1.2.3 KJointReinforcement_3.1.4 KSPAlternateResourcePanel_2.7.4.0 PortraitStats_7.0 PreciseNode-1.2.1 ScanSat_14.5 SmartParts_1.6.6 SolarActionGroup SrvPack_0.3.3.0 StageRecovery_1.6.2 TACFuelBalancer_2.5.1.7 TACLS_0.11.2.1 Toolbar-1.7.10 TransferWindowPlanner_1.4.0.0 UKS_0.31.12.0 WaypointManager_2.4.4 CactEye 2 BETA 5.2 TweakScale-master Trajectories_1.4.5 RealChute_1.3.2.6 RemoteTech_1.6.9 Far_0.15.5.4 RasterProp_0.24.2 RPMVesselViewer DockingPortAlignmentIndicator_6.2 Chatterer_0.9.7 ScieneAlert_1.8.9 TextureReplacer WindowShineTR_11 EVE_1.0.5 ASETAvionics_1.0 AsetProps_1.3 KerbalConstructionTime_1.3.0.0 StockBugFixPlus_1.0.5a.3 DynamicTextureLoader KAS IVA Upgrade 1.3.1 ModuleManager_2.6.17 RCSSounds_4.4 CollisionFX_3.3a I have used Eve in the past with astronomers visual pack and installed. I do kind of know what I am doing (I was at least able to remove lightning and citylights in those older versions) In the new version of EVE I have made no changes to mod to see if it works. The Clouds are black (sometimes during day too) and kerbins cloudlayer does not cover the whole planet. I am running windows 7 and the 'normal' ksp.exe (which is 32 bit).- 10 replies
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- eve problems
- ksp bugs
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Schmonzo replied to rbray89's topic in KSP1 Mod Releases
They are probably still on the old version of eve... -
Environmental Visual Enhancements Issue
Schmonzo replied to Andi K.'s topic in KSP1 Technical Support (PC, modded installs)
I have the same issue. Can someone link me to the post in the eve thread where this is ddiscussed?- 10 replies
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- eve problems
- ksp bugs
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[1.0]CactEye 2 Orbital Telescope BETA 5.2
Schmonzo replied to Raven.'s topic in KSP1 Mod Development
It does. However, I haven't gotten to test the occulsion experiment. Is it fixed yet? -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
Schmonzo replied to RoverDude's topic in KSP1 Mod Releases
Can anyone tell me what I have to do to make the pod compatible with TACLifesupport?