Jump to content

Wahgineer

Members
  • Posts

    811
  • Joined

  • Last visited

Everything posted by Wahgineer

  1. @IronCretin, will get pics later
  2. @CobaltWolf, I remember you said something about adding SOFI to the S-II, SIV-B, and SIV- C extension tanks for deep space missions, for example Ares from Voyage. You should definitely look into that. Also, are boil-off rates effected by the temperature of the tank? Or are they fixed?
  3. ARE YOU READY FOR A MIRACLE? (READY AS I CAN BE!) In all seriousness, thanks for all of the work you do, it is greatly appreciated!
  4. Where did you get those stage readouts? @CobaltWolf, You should probably have a whole update dedicated to going through your hard drive and finishing everything that isn't finished before starting something new.
  5. Cool, then I can build the Saturn V-D: SI-D, S-II, S-IVB, four 100ft SRBs. Theoretical lift capacity: The ENTIRE ISS.
  6. @IronCretinok more feed back 1: you should probably buff the max temp on the parts, since the X-20 was designed to be an orbiter AND antipodal/skip bomber. Otherwise, Moroz will have the same heat management problems as the mk1 parts. 2: the flaps don't mirror each other properly when using symmetry mode. Their orientation remains the same regardless of symmetry. 3: Why does the butt have a slot for a crew memeber?
  7. @CobaltWolf, what happened to the SI-D parts? I remember seeing you working on them a while back. They were almost done, then they just dropped off the face of the Earth.
  8. Thanks, I actually fixed the issue. I just uninstalled everything, than went back and reinstalled everything from a fresh unzip a few at a tome, restarting the game each time. It works perfectly now.
  9. @IronCretingreat job so far. My only gripe is the placement of some of the parts in the tech tree: namely the wing, flap/aileron, and the cargo bay. Currently, they reside in the Supersonic Flight and Advancded Stability ((?) The node right below Supersonic). This presents 3 problems: 1. It costs 320 science to get 3 of the most crucial parts. 2. Not to mention, you have to pay almost half a million funds to upgrade the R&D center to unlock the nodes. 3. When you unlock these nodes, you also unlock the mk2 parts, which means you can now build the x-20 RIGHT as it becomes obsolete. To fix this, I would recommend moving the 3 parts (wing, flap, and cargo bay) back to the Aerodynamics node. This reflects the X-20s low tech nature, allowing the player to get some use out of it before moving on to the next stage, so to speak, rather than having to pay an exorbitant amount of Science and Funds only to not need it anyways.
  10. @CobaltWolf, I have no idea what is going on, but the game crashes whenever it gets to your Agena parts. Do you have any idea why?
  11. YEEEEEEEEEEEEEE(tiny desk engineer explodes) Look'n noice. Its good to see that someone is finally making a Cobalt-a-like Dynasoar.
  12. Sorry if I came across as complaining I had no intention of sounding that way. Anyway, is anyone else having a problem, where the game crashes while loading the Agena parts?
  13. So... anything new? Looks fantastic by the way.
  14. Fantastique @CobaltWolf What's not so fantastic is that my game crashes on startup whenever it gets to the Agena parts. Any tips? I have all of the pre-packaged dependencies. Screenshot of Gamedata: https://imgur.com/a/NyViL
  15. I know I'm late by a month, but someone should do a grammar pass on the space station manual. The current grammar is kind of painful.
  16. When you try to use your keyboard to control a rocket, only to realize you're watching a Youtube video on you smartphone.
×
×
  • Create New...