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Everything posted by curiousepic
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[Release - Final] kOSPropMonitor - IVA kOS Monitor
curiousepic replied to dsonbill's topic in KSP1 Mod Releases
Did this ever come together? -
[WIP][1.3] SolarSailNavigator v1.0.9
curiousepic replied to mrsolarsail's topic in KSP1 Mod Development
I don't know if it's something you'd need to consider, but I want to be sure you're aware of the Persistent Rotation mod. I'd hate for it to be incompatible with this. -
Hrm... I want to like this but it just isn't quite behaving how I was hoping. I desperately want something that acts like the stock camera in terms of controls, but can simply be focused on any given part rather than CoM. Do you think you might be able to add such a mode? It seems like you already have the part-focus code.
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parts [1.12.x] Karbonite/Karbonite Plus (K+)
curiousepic replied to RoverDude's topic in KSP1 Mod Releases
If Karborundum was roughly analogous to a real-life substance, what would it be closest to? He3? Antimatter? -
To clarify - does this allow focusing the camera on a specific part on a vessel? I've been looking for a feature like that for ages, it feels essential even just for handling large vessels, nevermind making pretty cinematics. It should be a stock feature, or honestly deserves its own standalone mod.
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Nice! Did you get around to those node fixes?
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It would be really nice to know your rate of rotation on each axis (and maybe even acceleration). You'd think KER or MJ would give you these numbers but I haven't been able to find them anywhere. Do you think you might be able to simply add them to the PR window for now?
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Hi Malah - would it be possible to change the layer that QuickGoTo and other mods' toolbar icons are on so they display in front of other windows? Using Alternate Resource Panel or having other windows open near the toolbar will block the GoTo icons when they drop down.
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[1.0.2][May17] SelectRoot2: Fixing stock awkwardness
curiousepic replied to FW Industries's topic in KSP1 Mod Releases
Try again? -
Would love to get my Kerbal's hands on this in 1.0.2
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Whoa, I was just thinking this capability would be really useful, especially for big missions. Way to go! That said, it would be nice to have somewhat more... stockalike models for this.
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- part count
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Whoops, I'm wrong about this - in QuickHide you can disable "Set to false on hide" and PR will retain its minimized state.
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[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
curiousepic replied to TriggerAu's topic in KSP1 Mod Releases
Is there a way to disable the Warp to Apsis/Node buttons in the map view? Maneuver nodes are fiddly enough without accidentally warping. -
Quick compatability note - Malah's QuickHide now can "pin" toolbar icons so that we can now select what is shown on the stock toolbar. However, PR's window re-appears whenever the Hide is engaged.
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Thanks for the update! (You then need to click the toolbar button)
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!!! Awesome. Here's hoping more mods move to stock toolbar now.
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I assume this would encompass mining water from asteroids as well? It would be interesting to contend with H2O in both its states now that we have a more detailed thermal system.