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KSP2 Release Notes
Everything posted by Eleven
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Eleven replied to rbray89's topic in KSP1 Mod Releases
Nothing other than 7-3 looks normal for me on linux. The water is grey at ground level too -
Optional MechJeb Modules for FAR, NEAR & km_Gimbal 2/3 (July 16)
Eleven replied to sarbian's topic in KSP1 Mod Releases
Is that FAR only support? Not NEAR? -
What exactly is causing the 'non compatible mod' popup when you launch the game? I now have 3 different popups telling me that KSPAPI is incompatible, but all three of those mods are working, and they are all the most recent versions. Is it the game, the dll, or the mods causing the popup? It's pretty annoying
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[0.90]NEAR: A Simpler Aerodynamics Model v1.3.1 12/16/14
Eleven replied to ferram4's topic in KSP1 Mod Releases
I just tried FAR for the first time yesterday and was overwhelmed. Then I see this! Thanks! -
With the radial decoupler bug, plugins like this are even more valuable, thanks!
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Optional MechJeb Modules for FAR, NEAR & km_Gimbal 2/3 (July 16)
Eleven replied to sarbian's topic in KSP1 Mod Releases
Came here to ask about NEAR, good timing huh!?!??!?! -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Eleven replied to rbray89's topic in KSP1 Mod Releases
Any clue what this means? EVE seems to work fine (7-3, KSP 0.24.2 in Linux 64bit) but I see this message in Player.log: Missing method .ctor in assembly /home/scott/Apps/KSP0242/GameData/EnvironmentalVisualEnhancements/Plugins/Terrain.dll, type System.Runtime.Versioning.TargetFrameworkAttribute The class System.Runtime.Versioning.TargetFrameworkAttribute could not be loaded, used in Terrain Can't find custom attr constructor image: /home/scott/Apps/KSP0242/GameData/EnvironmentalVisualEnhancements/Plugins/Terrain.dll mtoken: 0x0a000001 -
Can confirm, came here to post the pics as well. I run 0.24.2 in Linux, 64bit client.
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[1.2.0] Precise Node 1.2.4 - Precisely edit your maneuver nodes
Eleven replied to blizzy78's topic in KSP1 Mod Releases
Although this appears to work just fine in 0.24.2, the game still reports it as an incompatible mod. I'm running 0.24.2 64bit client in Linux. -
The Linux compatibility thread!
Eleven replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
0.24.2 doesn't run at all for me. Segmentation Fault. I get that with the stock version, and after applying the offsets. I've never had the binary NOT run at all (EDIT) Ok, not sure what happened but I rebooted and tried again and it worked like normal...wierd -
The Linux compatibility thread!
Eleven replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
This needs to be stickied with the rest of the fixes sal_vager. DO IT NOW Thanks diego_gz, that did it! -
The Linux compatibility thread!
Eleven replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
One thing I noticed was in 0.24 settings, under graphics, 'aerodynamic FX quality' is greyed out and next to it, it says 'no hardware support'. But I also still have 0.23.5 installed and there are no issues with that same setting. So it's obviously something they changed. Anyone have a clue? I'm running Linux Mint Cinnamon 17. I thought maybe if I try to update Mesa to the newest version but of course I'm having trouble doing that. It keeps looking for odd packages when I try to compile it. The last one I've never heard of, 'presentproto'.... I run the 64 bit client on a Lenovo G580 with 8 gigs of RAM, it has Intel4000 graphics. I've been able to get shadows and re-entry effects on the last several versions of KSP but I can't even get shadows to work on 0.24, let alone the effects -
The Linux compatibility thread!
Eleven replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
It may not crash any longer on re-entry effects but they do not work like before. Now all I get is a red glow around the parts instead of the actual dynamic flames that used to appear -
The Linux compatibility thread!
Eleven replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
You mean the 'enable shadows'? It's not fixed for me Going to try messing with the old fixes for enabling shadows and fx and see what happens. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Eleven replied to rbray89's topic in KSP1 Mod Releases
Although changing the name does get this working in general, clouds do not show up in the menu screen with Kerbin in the background. -
[0.25] RasterPropMonitor - putting the A in your IVA (v0.18.3) [8 Oct]
Eleven replied to Mihara's topic in KSP1 Mod Releases
I'm still getting this, and I'm not sure why: (EDIT PWD) Ugh...2nd edit. Didn't delete all old directories before installing the new update... -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Eleven replied to rbray89's topic in KSP1 Mod Releases
So 7-3 is still the official release but 9-2 is out there? But it's not working under linux is that correct? 7-3 works fine for me in linux, but a couple posts up it looks like maybe its just a naming thing for 9-2? Any clarification on this? -
[v0.90/v.25]Transparent Pods v1.2.2 for KSP v0.90
Eleven replied to nli2work's topic in KSP1 Mod Releases
lol Straight outta Spaceballs This has changed names so often my comment doesn't make sense any longer