mor128
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I'm running a German keyboard and it switches Y and Z. Is there some kind of way to store the keybindings between updates or detect the keyboard layout? Everytime I update and forget to change the key binding my Kerbals unbuckle when I'm going full throttle.
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Very excited for huge intersteller parts and multiplayer!
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[1.12.x] Probe Control Room Recontrolled
mor128 replied to linuxgurugamer's topic in KSP1 Mod Releases
So I have the problem with some screens beeing unresponsive mentioned in the OP, but I can't find the dev version of ScanSat. Where do I get that? -
That was quick It's fixed!
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Really love the update, but my station got attacked by the kraken after I installed it. I think it has to do with the PAS-MULT Connector. Log: https://1drv.ms/u/s!AqwDNW8Nrrpo9m3gouFbCgJGjoCB?e=1u1pvR
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That's weird, I have problems with the KS-16 bottoming out and kicking the craft in the air. Increasing the spring stregth seems to help a bit, but I can't really use it as the plane gets kicked up during almost every landing. I think either the suspension travel is too short or the springs are not stiff enough.
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After I installed 1.12.4 my game seems to be broken. I tried repairing the files through steam, reverting to 1.12.3, loading different save files, creating a new save and removing recently added mods but nothing seems to help. I can't enter the VAB/SPH and buildings like R&D won't let me leave their UI. The menu buttons stopped working so I can't quit to main menu either. I was able to load a quicksave but it wouldn't let me recover or go to the space center. My logs: https://1drv.ms/u/s!AqwDNW8Nrrpo9le9QmhwXKUXNQTx?e=RRvhfe
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[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
mor128 replied to _Zee's topic in KSP1 Mod Releases
Hey, I wanted to tweak some values in the Zs_ProbesBeforeCrew.cfg but they don't seem to transfer over into my save. Is there anything else I have to do? -
I am using Probes before Crew which alters the ranges of the stock antennae, but I also have NF Exploration installed that adds some new antennae. So I want to revert the tweaks by PBC to keep all the parts balanced. I found the Zs_ProbesBeforeCrew.cfg which seems to include the changes made to the antennae, but tweaking the values in there doesn't change anything in game. What am I doing wrong?
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[1.9.x] Contract Pack: Bases and Stations Reborn
mor128 replied to linuxgurugamer's topic in KSP1 Mod Releases
Ok, I looked into my problem and found what's causing it. It seems that JPLRepos Fix Stock Docking Nodes is not compatible with this contract pack at the moment. -
Hey, is there a way to auto-repair/replace all damaged parts on recovery? It's a bit annoying to launch a craft just to find out that it is damaged and has to be recovered again.
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[1.9.x] Contract Pack: Bases and Stations Reborn
mor128 replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamerSo is there a fix for that? -
[1.9.x] Contract Pack: Bases and Stations Reborn
mor128 replied to linuxgurugamer's topic in KSP1 Mod Releases
I have the Clamp-O-Tron and Clamp-O-Tron Jr. unlocked plus a few docking ports from mods. I have no space station yet, because I don't get the contract to launch one. It says that the requirement "Must have a part unlocked with Docking node" is unmet. Hope that helps.