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CaptainKipard

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Everything posted by CaptainKipard

  1. I request a "neunundneunzig kerbaloons" joke somewhere.
  2. HI newbie here. Do you have to iterate part.RequestResource for all parts? Am I even asking the right question?
  3. This morning the thread is already at the very bottom of page 1. What's the likelyhood of sticking this? Alternatively I'll have to bump it from time to time.
  4. - It's still quite a bit grindy to me. - The tech tree and the part progression are still incoherent. I'm finding myself not unlocking half the parts that are available so far. - Many contracts still don't fit into the context of the progression. - Some contracts seem completely out of place, like tour missions when you don't even have a 2-Kerbal pod. - No Action groups make no sense. It's as if Kerbals haven't mastered the high technology of buttons.
  5. You're the right person to ask this. Are you aware of any free or open source programs for solid modelling and physics simulations of mechanisms?
  6. Taverius if you're still lurking the threads, could you log in some time and update the OP for 1.0, just to warn people against using deprecated features, like velocityCurve.
  7. Taverius, who wrote the guide, hasn't been on since January. - - - Updated - - - Actually this particular instance might not be too problematic. So far I can't actually find anyone actively advising people to use the deprecated bits. Ignore me.
  8. As the current steward of the Mod Dev Links Compilation I'd like to know what the most and least popular programs are in order to better cater to modders in what content I add to the thread. If you use more then one then leave a post saying what they are and what you use the others for? If you use any specialised 3D apps for purposes other than mesh creation (like mesh re-topology or UV unwrapping) please also mention it. Also If you use any plugins for your particular programs please let me know. Thanks
  9. I think you're right. None of the Skylon documents mention any ablation either. That's a relief.
  10. So I guess if someone was making a certain space plane mod that person would need to pretty much make the whole plane ablative or simply super resistant.
  11. Yeah, no problem, except one. As you know this is something that becomes an issue with major changes, and that is what to do with the remaining now-false information. Some of the other engine snippets and threads contain it (not to mention everything else). I routinely come across new modders (I sometimes even get PMd) following outdated stuff because I still need to keep it linked, because no other thread contains the other relevant info. What do? - - - Updated - - - Actually it's the floatCurve thread that still mentions velocityCurve
  12. No. You're probably forcing it to to turn too far from your prograde vector.
  13. That's ok. I was going to say to give credit to Porkjet, but those parts aren't mod parts anymore so they aren't covered by any attribution license afaik.
  14. Could someone please find some information about control surfaces; any or all of the following: cutaways/blueprints of individual components and how they're connected, animations/videos showing the motion. Thanks
  15. Did you recycle Mk2 textures for this or did you paint it yourself?
  16. If I need to get information from a specific location on Kerbin (e.g. a vector from the location to the active vessel) do I need to use Kerbal Konstructs to place an object at the location?
  17. Yes you do need the Unity Part Tools in 1.0.2 just like in every other version.
  18. Yes, some dumb movies do well. Some mediocre headphones do well. Like Beats by Dre. It's marketing. It's not quality.
  19. Is it in any of the screenshots? Is it the ball-shaped one? But that's not 1.25m.
  20. OK... Answer questions directly. I asked why is there a space in "ramJe t.mu" in the log snippet you posted, and you responded with "there's no space your local copy". Do you mean in your log, or in the part files? Was that a typo? How would that space get there in the first place? It's on BOTH LINES. That leads me to believe that the game is looking for a file with a space in the name for some reason.
  21. Whoa! That's seriously clever! *You cannot give Reputation to the same post twice.* - - - Updated - - - These gaps are still present and really irksome to me.
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