-
Posts
964 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Thesonicgalaxy
-
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Didn't see an answer to my question, so thought I would ask again. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
The problem is I have no idea if the Assets are share-able. You might be able to get the regular clouds working(I don't use AK, so I have no clue.), but the atmosphere effects will take your own custom editing to work. -
Kerbal Space App for Android!
Thesonicgalaxy replied to Amagi82's topic in KSP1 Tools and Applications
Just as I exchange my Android for an iPhone.. -
Two from cockpit flights of the American Space Shuttle. Both are 8 Minute flights. From Launch to Orbit, I begin to realize that we not only are becoming as Visually good as Space Engine, but also becoming as in depth as orbiter. NIGHT LAUNCH(DISCOVERY STS-131) DAY LAUNCH(ATLANTIS STS-135) Thanks for watching!(Believe it or not, I found this quite fun. I also wish KerbcastLive.com was real :c)
-
Show off your awesome KSP pictures!
Thesonicgalaxy replied to NuclearWarfare's topic in KSP Fan Works
-
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
I usually sep them at about 2:06-2:10 during the flight. -
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
Yo Dragon, wanted to ask if it's okay that I upload a texture for the crew compartment that fixes the window color. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
http://forum.kerbalspaceprogram.com/threads/44135-0-22-Universe-Replacer-v4-0/page38?p=577857&viewfull=1#post577857 -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
So after taking small break to wreck my friends on TF2. I decided to get back to work on BA. I'm doing some work on kerbin, keep in mind this is not final, but this is what I've done so far. Would like some feedback. Nice find btw. I was worried about that, as I get really nervous when something's gone wrong and there's no obvious reason as to why it happened. I really wanna find the cause though. I'll look into that again. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
You could just use the boulderco folder in the BA zip. I would just recommend replacing though. You don't have to use anything you don't want. KittopiaTech for the rings, CustomAsteroids for the asteroids in the rings, EVE/Boulderco for the clouds and atmospheres, Texture Replacer for the New skybox/kerbin. -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Thesonicgalaxy replied to pingopete's topic in KSP1 Mod Development
You might wanna put this in the PF link instead. http://forum.kerbalspaceprogram.com/threads/65401-WIP-PlanetFactory-CE -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Thesonicgalaxy replied to pingopete's topic in KSP1 Mod Development
Don't play RSS much, but might as well give it a test. Plus I love to look at the work of other people <3 -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
Sorry about that, Packaging for MR went wrong but I'll get to fixing it. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
What RES are you using? If it's Med Res, Try downloading high or low res, then copying the cloudlayers.cfg from it into the clouds folder. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
You need the High res version then. He's still out of date and hasn't updated to V5 of BA. -
Show off your awesome KSP pictures!
Thesonicgalaxy replied to NuclearWarfare's topic in KSP Fan Works
I almost couldn't believe it was KSP either. And I made it. -
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
You probably need RealChute. -
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
Active Texture Management. Just copy that into a search engine and it should be the first one. -
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
You're running out of memory, get ATM or use the KSP-64 bit hack. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
I really can't tell you, go ask rbray about it. -
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
All though I just started work on this, and made it in 5 seconds, it almost feels necessary -
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
No, Columbia is there. It's the one without the name, as it was IRL. -
Show off your awesome KSP pictures!
Thesonicgalaxy replied to NuclearWarfare's topic in KSP Fan Works
-
Component Space Shuttle - dev thread [IMG heavy!]
Thesonicgalaxy replied to a topic in KSP1 Mod Development
Thank you -
Make a wish... and have it horribly corrupted!
Thesonicgalaxy replied to vexx32's topic in Forum Games!
Granted, but the rocks are in socks, which have locks. I wish to be a bee that could see into the sea.