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Everything posted by Superfluous J
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That, and getting to Dres takes twice as much fuel than getting to Jool, mostly because you can gravity assist into Jool orbit from its moons. According to Alexmoon's calculator, and rounding a lot: Getting to Jool from Kerbin: 2000m/s (no insertion burn because gravity assists) Getting to Dres orbit from Kerbin: 4000m/s Getting to Jool from Dres: 800m/s (again, no insertion burn) Technically, if you don't gravity assist at Jool for some reason, you can do the whole trip with a ship that can only get about 4000 m/s (which is what it takes to get to Dres from Kerbin, and about what it takes to non-assist get to Jool from Dres) instead of 5000 m/s (what it takes to get to Jool from Kerbin), but that sounds like a lot of work to save 1000 m/s. And this is coming from someone who thinks Minmus refueling stations are a good idea
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Stock because when I do have the time and gumption to play, I'd like to actually make some progress.
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KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
It's not. I blatantly refused to do my own challenge in Stock You are using a mod that tells you your dV. You are also using a mod that automatically collects science. This is nothing to be ashamed of, I use two different mods to do the same things, along with some others to do other things. However, these mods allow you to circumvent some of the limitations of stock. Essentially, if a mod changes gameplay at all (whether to make it easier or harder) you get the Modded flag. You don't have to right click your thermometer to get science. You know to the m/s2 how much dV you have at a glance. You can send a ship to Duna and do other things, confident that the alarm clock will tell you when to pay attention to it again. That's "modded." And it's a better way to play, in my opinion. -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Awww thanks. I have have about 5 years of experience hacking YouTube videos together, but this was a new experience for me. I recorded everything in advance without commentary, tried to only record the important things but generally got 2-4 hours of video, watched it all at 2x speed, jumping forward when necessary to skip big boring things that aren't worth commenting on, and jotting down comments with time stamps. 95% of what I wrote, I actually ended up saying verbatim. Rarely did I go off script. Then, I pasted my comment track under the video track and just cut the video down so the timestamps matched my script. I say "Just" but it of course took a lot of time. You can't do a KSP video without taking a lot of time. As you know -
What's Your Favorite Body In The Solar System?:
Superfluous J replied to Xemina's topic in The Lounge
Earth. I don't think I could live anywhere else. -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
I've got the leaderboard back up. I am not going to say it's CORRECT, mind you. I'd be surprised if I didn't leave something out, going through all the posts in the thread. Feel free to point out where I was wrong. Two interesting points: @Jetski won this thing MORE THAN A MONTH before anybody else did. Then, within the span of 5 days, 3 people won (myself included). Everybody who has gotten over halfway done, has won (assuming I got the numbers right). -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Well done on that minimal ship to Ike and Duna. I'm working on the new leaderboard now, not sure how long it will take, but you're on it with 3 points currently, Kerbin SOI, Duna Landing, and Ike. -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Aww done! I really enjoyed doing this challenge. When I set it up, I was a bit afraid that after the first few parts (for me, after finishing off Duna) it'd be old hat again but it really never felt that way. I'm glad I did it. I've no plans to shut the challenge down, and do have plans to fix the leaderboard. So keep on posting and playing -
[1.3] NavBallTextureChanger v1.6 (8/7/17)
Superfluous J replied to TheRagingIrishman's topic in KSP1 Mod Releases
Yup that's originally mine. Not to kill anybody due to OCD, but I can tell due to the tiny flaw. The lines next to the 60 in the upper right are not as long as the lines near the other 60s. Never liked it, but never enough to fix it. -
I'd happily buy a KSP2 so long as it's not an iterative update, essentially 1.4 repackaged as 2.0. More like GTA4 vs GTA3, instead of Madden 2014 vs Madden 2013.
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Space engineers comes to mind, though I've never played it so I don't know much about it.
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KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Don't I know it. Welcome to the challenge! -
[1.3] NavBallTextureChanger v1.6 (8/7/17)
Superfluous J replied to TheRagingIrishman's topic in KSP1 Mod Releases
Quite the opposite @TheRagingIrishman I appreciate not having to hunt the forums and my files for those images. -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Bam. Eve. All I have left is making the money. I've done it, just haven't had time to make the video. I'll post my thoughts on the challenge itself at that time. -
While the actual heaviest part can change in flight, the strut itself won't change until the craft itself changes. Or, possibly, when the game is loaded. It won't snap all "heaviest part" autostruts to a new part until then. At least, it used to work that way. I tested it during the public beta in which they were introduced. Don't autostruts impinge on performance, though? I've never tested that, but always thought they were about as processor-intensive as regular struts. I'd be leery to use this mod if that was the case. Even more so than I am now, after having my fair share of "too many struts" problems in the past.
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KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
And very well done! When you announced you were going to try this challenge along with Munless Night, I thought you were crazy. Much respect for sticking to it! -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
I personally counted any landing in which something containing a pod/core was stationary on the surface. In several cases in the series I literally only had that left (see my "Jool 4" video, it happens on Laythe) -
Texture packs? You need little more than access to MS Paint (or a better editor of course) and a copy of the textures. Granted it was years ago and things may have changed, but back in the day all textures in the game were in a huge image and you could just edit it.
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Explore Kerbin mission bugged?
Superfluous J replied to Hedam's topic in KSP1 Gameplay Questions and Tutorials
Random thought: quicksave, then reload. If that fails, Restart ksp. And if that fails, yeah, force complete and don't look back, except maybe long enough to post a bug report. With the save and your log files.- 10 replies
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Every software product goes through this. Development slows, then stops. Somewhere along the way it's declared complete. Sad? Maybe. Inevitable nonetheless. The best thing I did for my peace of mind was to stop reading the weekly.
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totm march 2020 So what song is stuck in your head today?
Superfluous J replied to SmileyTRex's topic in The Lounge
Boston, More Than A Feeling. I've been watching a lot of Supernatural. Great music on that show. -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
I have officially won, but it will be a bit before I post anything. The Eve ship is technically my own because I built it from the ground-up using the pictures of @ManEatingApe's ship I actually had more fun making the money to upgrade everything, though it was easy when I used what money I had left to upgrade the Admin building and then turn lots of science into money. I ended up not even needing to finish the 12-contracts-in-one-mission flight to Gilly, though I at least saw through to landing. -
KSP Caveman Evolved Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
And by the skin of your space suit. I love those "Kinda like an asteroid encounter" rescues Enjoy your vacation. Don't spend too much of it planning your Jool, Eeloo, and Eve missions! -
Is there any skill/ ability that you still haven't mastered in KSP?
Superfluous J replied to ARS's topic in KSP1 Discussion
I can't do spaceplanes but I really don't care to try. I can do gravity assists, but have no real clue how to make them efficient or save loads of dV with them. Mostly I fiddle until I get something that works.