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Everything posted by Superfluous J
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What happens to Intake air in the Resources Tab?
Superfluous J replied to Spacetraindriver's topic in KSP1 Discussion
I stand corrected. Though is it still useful information now with all the changes? -
What happens to Intake air in the Resources Tab?
Superfluous J replied to Spacetraindriver's topic in KSP1 Discussion
It's not a resource you can hold anymore. I agree some sort of monitor would be handy. -
Or at least 90% of it does.
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One more thing: You cannot both fail to reach orbit and fail to return from orbit. Either you made orbit and are stuck, or you didn't make orbit and will come back down.
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If you're using kas (to attach) and kis (to carry) why not just attach the dish to the side of your ship?
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On a forum poll? No. Your data is as accurate as it can be. ~100% of us trust the data. Those who vote otherwise are in the <1% who do not trust the data, or are trolling. Note. I do not "Believe" the Moon landings occurred any more than I "Believe" that sound waves travel through air. I trust the data that has been presented to me on the subject.
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"Most will click the first option without thought. The rest will troll."
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Your rocket is doing exactly what you built it to do. If anything the rocket/asteroid conglomeration should move backwards because of the rocket exhaust bouncing off of the asteroid back forward. You should either do what @Aaron Also said, flare your engines out so the exhaust doesn't hit the asteroid, space the engines way out from the body so they still point backwards but go around the asteroid, or... sure you can also move them really far forward and trick the physics engine. One tip if you opt to switch to a push instead of a pull method: Autostruts can be great friends, as I showed in the video below. I start talking about the autostruts a little after 7:00 in, and you really start to see it at 22:50.
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How to post Downloadable ships?
Superfluous J replied to How to: KSP's topic in KSP1 Gameplay Questions and Tutorials
You don't post it on the forum, you upload it to a host and link to it on the forum. The most reasonable host for this is KerbalX, as it's for ships. They even have a mod you can install to make it easier. I can't speak much more on it, I don't personally get into the whole ship sharing aspect of the game. -
How do you guys refer to "being of a planet/moon"?
Superfluous J replied to Fireheart318's topic in KSP1 Discussion
Basically this. Though I've referred to "munar" a lot to parallel how we humans say "lunar." -
I made the mistake of checking the wiki instead of the game. I don't know the prices that well because even in hard career I find money's the least difficult currency to manage.
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Moderately related to this topic, I wish you could pick a probe core and it had X slots in it, and each slot could take a "thing" and each "thing" would have its own cost and mass. SAS would be a "thing," as would level 1, 2, or 3 piloting. Reaction wheels would be a "thing," and the ability to biome scan (a new addition I like but want in more probe cores) would be another "thing". Other potential "things" could be ability to transfer science and a holding area for science data. The huge probe cores would have more slots than there are things to put in them, to accommodate future changes to the game. The Stayputnik would have 1. Or 0 maybe. Each core would then have a mass and cost based on its size and number of slots. Oh and the QBE should be surface mountable.
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The Stayputnik has 2 problems (other than no SAS, which I'm fine with, really. A probe core SHOULD sit in that role IMO). It's not the cheapest (It's tied with the RoveMate) nor is it the lightest (That goes to the only probe core I use regularly, the Okto-2). If it had half the mass of the Okto-2, I'd be more apt to consider it. If it had an upper connection node but remained its (at least slightly) aerodynamic shape, then all the better.
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It doesn't QUITE do that, but in most situations it effectively does. If you are aiming perfectly retrograde and fire such that your speed goes to 0 as you pass from retrograde being downward to upward, yes it'll go to the standard SAS hold. However, if you have a decent amount of sideways velocity when you thrust, your prograde vector will go "around" you and you'll continue to aim at retrograde. Specifically, if your velocity goes low enough (a couple m/s in my experience though I don't know the exact number) you lose the ability to aim at prograde or retrograde, and if you were aimed at them, it goes back to "regular" SAS. Though I didn't know they ever "added" that. I thought it was part of 'hold prograde' from its inception.
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Gene Cernan, last to leave the moon, has died
Superfluous J replied to razark's topic in Science & Spaceflight
Similarity of names notwithstanding, Gene Kerman is not inspired from Gene Cernan but from Gene Krantz, director of NASA during many memorable times and missions. Possibly most notably, he's the one who would not accept failure as an option during the troubles with Apollo 13. -
[1.12] Extraplanetary Launchpads v6.99.3
Superfluous J replied to taniwha's topic in KSP1 Mod Releases
Also Alt-F5 / Alt-F9 does it. I also notice that there are no crew portraits when I release a new ship until I alt-f5-f9. I'm using Simple Construction though so never know if it's an EL thing or due to the fact that I'm not running "pure" EL. -
Yeah they totally screwed up our perfect 0-16 record. We were gonna have a parade and everything. No, really. Though I suppose the $10k was better spent at the food bank
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I *JUST* noticed that you misspelled "Handle" to "Hanlde" in the DIY kit.
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Where do I find a "Materials Bay"?
Superfluous J replied to Asharad's topic in KSP1 Gameplay Questions and Tutorials
That seems a semiridiculous set of requirements from their free bug reporting pool for this 100% completely verifiable claim in any game loaded in the past several years. But if someone doesn't do it, maybe I'll get around to posting a random set of the above taken from the last time I loaded the stock game, plus that screen shot on the first page. Even though everything but the screen shot will not actually show the problem. -
Where do I find a "Materials Bay"?
Superfluous J replied to Asharad's topic in KSP1 Gameplay Questions and Tutorials
That likely won't do anything, so I've bumped the bug report instead http://bugs.kerbalspaceprogram.com/issues/4877 -
One of the best things about wiggle words is people can interpret them differently and you can always claim later you meant it in the most wide way possible. For all we know they forgot a period between 2 sentences. It'll be out early. 2017.
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As someone with interests in both video games and space, you should know what having other people disparage your interests is like. But hey, if I don't like what you like I must be funning wrong. That's cool.