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KSP2 Release Notes
Everything posted by TimePeriod
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I made an aircraft that fly's but totally discarded the landing wheels.
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You are asking for the impossible. It is more likely that god would descend from the heavens.
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The v1.2 Hype Train Thread - Prerelease is Out
TimePeriod replied to Whirligig Girl's topic in KSP1 Discussion
I took two weeks off just to play ksp 1.2- 1,592 replies
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- experimentals
- not the patience ferry
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The v1.2 Hype Train Thread - Prerelease is Out
TimePeriod replied to Whirligig Girl's topic in KSP1 Discussion
Its not yet released on steam.- 1,592 replies
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The v1.2 Hype Train Thread - Prerelease is Out
TimePeriod replied to Whirligig Girl's topic in KSP1 Discussion
Still waiting here, on the doorstep to the Arctic.- 1,592 replies
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I'm rocking a HX850w Corsair (on a offer, local store) which has been taking everything I've managed to throw at it without any kind of issues.
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The topic really states everything that is needed to say. TerraTech + Kerbal Space Program = ???
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I'm more worried about colliding with other objects along the way. Also, stopping.
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Made myself a "cheap" 81 ton LKO rocket for about ½ a million kerbal-space-bucks, exactly 100 parts. <3 efficiency Pics below.
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Advantages of TSTO piggyback spaceplanes
TimePeriod replied to MedwedianPresident's topic in KSP1 Discussion
I only use rockets and never find a need nor a use for any other design. -
Spent an hour working on a budget-minded interplanetary spacecraft. Still much a work in progress. Looks fancy thou!
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Have you ever seen such a beautiful kerbin system?
TimePeriod replied to Chocolat Oreos's topic in KSP1 Discussion
Accepted. -
I tried my hand at building a mothership or interplanetary ship. Seems to work but it does not look sleek enough...
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Within 120m of my active spacecraft. Well within safety margins.
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Whats the hardest thing to do in KSP?
TimePeriod replied to AffinityCrafts's topic in KSP1 Discussion
Multi-port docking +250t spacecraft on a 3D axle. (Longitude, Latitude and in depth - X/Y/Z). That, or keeping Jeb alive. -
RAM, that's going to be the name of the game. Without enough RAM the mod support is going to be slowed down considerably and since consoles relies on a fast, easy and available access to your games, a long waiting time will be a serious dent in sales. No console user I've ever encountered would like to wait 4-5 minutes before they could play a game. It will be interesting to see what happens on Monday, thou I would not hold my breath. Sacrifices will have to be made,that much I am sure of.
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Was bored, made mothership. Was disappointed, attempting new mothership tomorrow. Sleep now.
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I don't use engines, I just stack decouplers. Engines are for hipsters.
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Rok'et Derp.
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Realisme in a video-game about little green men flying rockets ducktaped together. I think this game is about as realistic as it needs to be.
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"Spontaneous Disassembly"
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Dominion from SC2.
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Pff what is this? Pleb complaining about 3 crashes a week? Ahahah, don't make me laugh! Try crashing 3 times pr HOUR every time you want to play a game. That was average for me back before I got my computer upgraded and ready for 2017.
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Warships, Delta-V, and Efficiency.
TimePeriod replied to ImperialistPigDog's topic in KSP1 Discussion
You DO want armour actually. However the part you want to armour is the central core systems, like control room, power unit and life support. The reason behind this is not to stop damage from a direct hit but to prevent fragmentation, otherwise known as 'spaaling' to damage the vital parts of the craft. The same principle applies on today's soldiers, if you put too much armour on them it impedes their combat effectiveness and you can't put enough armour on a soldier to stop large calibre bullets or even shells*. However what you can do is stop the majority of the threats. Indirect fragmentation. Grazing hits. Ricochet. You want enough armour to prevent a premature destruction of the craft. Think more in line of redundancy, multiple probe cores, back-up systems and such. *Most body armour today is only rated to stop rifle ammo aka 5.56mm, 7.62 and some armour piercing rounds. Anything above 12.7mm (50cal for you metricly challenged) is strictly vehicle armour. Edit: If you want a better example, go look up the A-10 'Warthog'. That aircraft is a proper bullet sponge, soaking up god-knows how much damage but can still manage to fly due to its unique construction, redundancy, armour and solid flying characteristics.- 48 replies
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