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agent 902

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Posts posted by agent 902

  1.  

    Hi fellow kerbonouts!

    Im Agent902 from the RSP thread,and we are aproching launch quickly,but our main astronout is potentialy not able to launch.

    So that's where you come in!

     

    We are currently looking for a backup astro for our first manned launch EVER. We are looking for someone that has a deccent computer and a router capeble of portforwarding. This is a last cry for help to the comuntiy. We are aiming for a launch on the 8th of may,and if someone is  available  and matches these criteria,respond if your interested. We would be so so thankfull if someone helps us out here,the project may die without you.

     

    Link to the main thread:

     

     

  2. 11 minutes ago, EladDv said:

    no time warping, add me back to the skype please. when it's Ok to have no time warping we'll have it without TW, for lunar missions or ones spanning more than a couple of hours in mission time we'd have it going on TW, not everyone has to be here for after the launch. mainly EECOM (which can be replaced) and a manager

    i would agree,no timewarp on these short missions,it adds a lot to realism

  3. 9 hours ago, Mad Rocket Scientist said:

    Can you edit the scheduling document?

    yes,do i need to make any changes??

  4. 4 hours ago, Mad Rocket Scientist said:

    If you're not on this list, and involved in this project, reply to this post and tell me your role, and whether you can edit the scheduling doc!

    Hey,im not on the list,im LOD

  5. 35 minutes ago, ZooNamedGames said:

    During these projects, roles can be shifted as not all of them will be needed. So there's no finite answer so far.

    oh,okay,thats cool

    My vote is then definatly on the Booster Recovery.

    May i sugest that we do a poll for whos in on the project and then make a new dedicated skype chat,the current one is getting realy crowded,and a mission specific chat would be great

  6. Just now, ZooNamedGames said:

    Recovery requires you to work with Network and track where the capsule will land, then pick the astronaut and capsule and take it to a naval vessel nearby or to a base (preferably naval vessel). You will be in control of all burns relating to where the capsule will land, however you will have to work with EECOM and Guido to make sure it works.

    ok,will we actualy be having ships moving around??

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