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Stone Blue

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Everything posted by Stone Blue

  1. IIRC, this issue is from not using HyperEdit properly.... Re-read the instructions... (I know, its kinda confusing)
  2. Possible feature request: Would it be possible/feasible to add a simple form to the KSP-AVC website, which mod authors could use to automatically generate their version file, then download it, along with the most current version of the .dlls, which could then just be added as a final step to packaging the mod for release?
  3. I agree... I literally cringe everytime I see even the slightest mention of CKAN... Its even worse on the Kerbal reddits... However, politely asking one time by PM if an author would consider supporting KSP-AVC, I think is quite different than practically demanding it, or demanding updates when CKAN chokes and cant properly handle the metadata...Especially when there are already several posts doing the same...
  4. Well, you can lead a horse to water, but..... CKAN most DEFINATELY does NOT support all mods...(Maybe all YOUR mods (that you use))... You could improve KSP-AVC by requesting your favorite mods' authors to include support for it...
  5. @Roboto @seanth Is there still any interest in developing this mod? If neither of you want to continue it, maybe you could change the license so someone else could continue it? Thanx for all the work you have done on this mod... I know I enjoyed using it...
  6. Several AviationLights , Surface Mounted Lights , Surface Nav Lights There's also Hakari's Hyperdimensional LED Lights but I havent tested those in 1.1 - 1.1.2 yet
  7. OK... So DeadSkins work in 1.1.1.... You need: MOARdVs AviationLights update v3.9 for 1.1 Module Manager v2.6.22 for 1.1, or newer Firespitter v7.2.1 for 1.1, or newer EDIT: These also work in 1.1.2 You need: MOARdVs AviationLights update v3.9 for 1.1 Module Manager v2.6.24 for 1.1.2, or newer Firespitter v7.2.3 for 1.1.2, or newer
  8. @crapstar Someone may post with help here, but yes, the best place to post would be on the Contract Configurator RemoteTech Contract Pack thread
  9. Yup... Sorry... Well, I guess Squad is going on 2 weeks vacation now, so modders have at least 2 weeks to get caught up/take a mental break, before Squad can drop 1.1.3 on us... lol
  10. I understood that, and I understand you want a range, that extends either side of ACTUAL KEO, but what I meant is ACTUAL KEO seems to have changed (Kerbin geostationary altitude is now 2,863,334 m), and it is now OUTSIDE, below, the range that Julexus stated, so that now the upper/lower limits have to be changed numerically, not just by decimal point.
  11. Actually, I guess those numbers have changed, sometime prior to KSP 1.0.5... See here: A few posts above that, you can see a post by NathanKell (Squad dev) backing this up
  12. Yup... Desktop and Program Files are all strictly watched by UAC, and require admin rights to modify... Desktop is included, because its very easy for something malicious or potentially damaging to your OS to plant itself there, and very easy to accidentally initiate whatever it is... I never got why people store actual STUFF on the Desktop, and not just shortcuts...
  13. @Whitecat106 Its fixed now... I posted on the SpaceDock thread and VITAS got on it... :thumbsup:
  14. Actually, no I cant... Sorry... I cant access any Github domains because my stoopid router is blocking Github for some reason I cant figure out... So I apologize for past and future times I may post about bugs here, instead of Github... I dont know... I've never coded before AT ALL... And right now I'm trying to struggle thru learning modelling and config editing using MM...
  15. I wish I had the skills and the time to help you ... EDIT: did you see my edit about the 1.0.5 version warning?... I necro'd you as you were posting...lol
  16. Too late... Update needed for 1.1.2 needed @RaendyLeBeau Take your time... ... Seems Squad is going on vacation now for 2 weeks... So we have at least two weeks guaranteed respite before 1.1.3 comes out... lol
  17. @VITAS Just tried downloading the three most recently updated mods, and they are all getting 404's on the download buttons... (ONLY the latest version)... So far seems to be just MKS, Tweakscale & Orbital Decay newest updates affected... All mods before that seem fine Oh, also another separate issue: Mods that have not had any versions added after 1.0.5, are NOT showing the KSP outdated mod alert... ie I know the DeadSkins mod is an example
  18. Hmmm... Seems just to be a few of the latest New/Updated mods on SD... ie just this one, Tweakscale & MKS... I tried everything listed BEFORE Orbital Decay and they all work...
  19. Maybe these ones? (scroll down, theres multiple mods in the OP): Kerbal Hacks I also just want to say, these parts are AWESOME!... Cant believe I have missed this thread before now... Or that it hasnt gotten more love... Too funny... I am making a camera turret almost exactly like your Scanner Probe core, for a small parts mod I'm making... The model is eerily similar... Maybe I'll just drop mine, and use yours...lol
  20. Holy cow... Please be patient... 1.1.2 released just two hours before your post... Early on a Saturday morning, of all times...
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