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Everything posted by GoldForest
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Saturn C-8 was also considered for Direct Ascent, which would cut down transit time to the Moon/Mun. In KSP, I can see a use case for that. Time sensitive contracts, or people waiting last second to launch. Also, C-8 would be a good rocket for Mars/Duna ascent, direct (Possibly) or Earth orbit to MTI. Especially if you use some MLV concepts with C-8. While I'll agree that the "Nova" design is kind of ugly (For those that don't know, the "Nova" design uses a rather short Stage one with a rather long stage two.), the Saturn C-8 uses a longer Stage one, which is what I based my C-8 and C-8B (Seen above) on.
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[WIP] Boring Crew Services - Stockalike Starliner Mod
GoldForest replied to DylanSemrau's topic in KSP1 Mod Development
"So, how much heat shield did you want?" "Yes."- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
GoldForest replied to DylanSemrau's topic in KSP1 Mod Development
I was going to ask where the 1.875m adapter was, then I remembered there already is one, derp. Though, a generic one without the fairings would be nice. Not requesting it mind you. You've already done great!- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
GoldForest replied to DylanSemrau's topic in KSP1 Mod Development
More like the new owner of Starliner's program.- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
GoldForest replied to DylanSemrau's topic in KSP1 Mod Development
Digusting... I'll take 15.- 497 replies
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I think they mean the rocket, not the space capsule. Soyuz the rocket is in the process of being updated by @CardZLol
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- totm march 2020
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What else do you have in the pipeline besides Lunar Gateway? I mean, you have already done a lot with this update! We got 3m and 5m parts, generic 2m parts, expanded ISS parts based off Freedom's Concepts. The only thing really missing are 1.875m generic parts, which is arguably handled by your other mods. Hmmm. ETS Freedom would be nice. Other than that, what else could there be?
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To be honest, decided to take a break from SISS, then when I decided to get back into it, the forums was in the ICU, so that did a blow to my drive to resume this, so I put this on the back burner again. As of right now, I have nothing really planned except the international stage. The Russian stage is still a mystery to me. I thought about using Tantares new MAK parts, but MAK is soviet, and we're way past that era. Like I said, SISS 4 is 2040s, possibly 2050s. I doubt Russia would be using tech that's from the 1970s/80s by then. (*He says while they're using 80s tech in the 2020s*) Edit: Sorry if you got four pings from me. Forum glitched out. Thought it wasn't posting my reply. Edit 2: Might forgo the "Russian" segment.
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Propulsive or nothing. We die like Kerbals. Brothers, sisters, ill see you on the kraken side!
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- totm march 2020
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@Beale Like mentioned, your aero issues might be due to missing textures. I know you like to leave endcaps unextured while the parts are wip, so if that's the case just throw on a placeholder texture and it should fox your issues.
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[WIP] Boring Crew Services - Stockalike Starliner Mod
GoldForest replied to DylanSemrau's topic in KSP1 Mod Development
Why remove the bottom node?- 497 replies
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Those are kind of outside the scope of BDB. BDB tends to stick to the stuff that came out between the 60s to 80s, with a few exceptions like Delta IV and Atlas V, just so they could round out the family. Nothing after 2000s will really make it into the mod, unless one of the team members really wants to work on it. Like Invader with Kepler. There's no real guaranteed way to keep your patch working between updates. Names sometimes change between updates which will break your patch, or parts get consolidated from five parts down to one with part switching which will also break your patch. Best to just wait until the update is done and then work on your patch. But the Titan mini-update is pretty much done with I think. Rodger got all the parts I think.