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KSP2 Release Notes
Everything posted by StrandedonEarth
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Maneuver Nodes for interplanetary burns
StrandedonEarth replied to Rylant's topic in KSP2 Discussion
It's not currently easy to use, that's for sure. I keep wanting to use the SAS vector ball to adjust nodes, which IMO would be a slick way to integrate a separate node editor. I am surprised they didn't try to port/imitate over the KSP1 stock editor in the first place, but I suppose it was a lower priority than other game systems so they used a quick placeholder. -
totm nov 2023 SpaceX Discussion Thread
StrandedonEarth replied to Skylon's topic in Science & Spaceflight
Yes, SLS got a full-duration static fire of the core stage. They also had full duration (as if there's any other kind with solids) static firings of a single SRB at a time. They never did or could do any kind of static fire of the entire stack. That is what you are expecting SpaceX to do. Imagine the size and expense of the facility could could handle a full-duration Superheavy static fire. The engineering challenge would almost be greater than the entire Starship program itself! Yes, new F9 cores get a full-mission-duration static at McGregor before entering service, but that's nearly an order of magnitude smaller. (4900 tons vs 550 tons GLOW). -
Science and Spaceflight - inaccessible via mobile or PC
StrandedonEarth replied to JoeSchmuckatelli's topic in Kerbal Network
@Vanamonde Well, speak of the devil, S&SF is back to working for me on mobile. But I dare say the issue isn’t fixed, because KSP1 Discussion still gives me a white screen. I don’t know what oddity keeps coming and going that makes these two subforums throw fits. Must be a gremlin on the loose… -
totm nov 2023 SpaceX Discussion Thread
StrandedonEarth replied to Skylon's topic in Science & Spaceflight
Looks more dirt color to me, but not huge clouds. Was BC experiencing a dry spell at the time? The exhaust blasting over the dirt of the surrounding areas could raise some dust… -
Tips for improving FM Radio reception?
StrandedonEarth replied to StrandedonEarth's topic in Science & Spaceflight
That would almost certainly work, but would require replacing a few ancient stereos with sufficiently loud bluetooth speakers. It's amazing how something that normally seems plenty loud enough becomes nearly inaudible in the work environment... -
Tips for improving FM Radio reception?
StrandedonEarth replied to StrandedonEarth's topic in Science & Spaceflight
I'm not sure how well multiple devices streaming the same station will sync up. With modern internet-based cable converters, I can rarely get the two TV's in my house to sync up, and echoes are almost as annoying as stereo wars. -
Well, I mucked around with Steam Remote Play and it did work, but maintaining the connection when I'm not always focused on my laptop seemed problematic. So I installed it on my laptop (i5-9300H, 24GB RAM, GTX 1650) and ran the graphics settings to low, and the performance has been quite acceptable. I may have seen some stuttering during one liftoff, but my Mun landing mission didn't seem to have any stutter. Given that I'd launch 700-part behemoths back in the KSP 0.20's on a GT630M, I'm used to slideshow launches. So far, I'm happy. It's tempting to still try to stream from my son's PC for the extra performance/eye candy, but from what I can tell, KSP2 doesn't seem to have a "save to the Steam Cloud" option, which complicates things if I want to play when my kid wants his PC. But it seems I can make do with my laptop, at least for now. I might change my tune when I try to launch Jool tours...
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Science and Spaceflight - inaccessible via mobile or PC
StrandedonEarth replied to JoeSchmuckatelli's topic in Kerbal Network
I’ll add that the problem also affects KSP1 Discussion for me, but not really an issue because I rarely go there. -
totm nov 2023 SpaceX Discussion Thread
StrandedonEarth replied to Skylon's topic in Science & Spaceflight
Yes, there are a few of us having issues, esp. with mobile. Weirdly limited and frustrating with clumsy workarounds. Details: Yes, I remember the event. Just seeing "Booster 7" was enough to know it wasn't recent. I think heads rolled for that one (shakeup for sure), but fortunately it wasn't as catastrophic as it could have been. -
Tips for improving FM Radio reception?
StrandedonEarth replied to StrandedonEarth's topic in Science & Spaceflight
A quick Google look for FM transmitters (for either streaming radio or a playlist) seems to only turn up the type meant to transmit to car radios, which I doubt have the range we'd need. I did find this: (From: https://www.ic.gc.ca/eic/site/smt-gst.nsf/eng/sf02087.html#q4) In Canada, low power FM transmitters that produce a field strength of under 100μV/m @ 30 meters can be operated legally without license, as long as they comply to Broadcasting Equipment Technical Standards 1. I don't know how that translates to what the effective range of a legal transmitter is i.e. is a strength of 100μV/m sufficient for consumer stereos to tune in to? 30m would be plenty of range for the shop. Apparently I need to start digging deeper than a surface Google search to find specs on power/range for the offerings out there. I suppose they are cheap enough to experiment with. -
Tips for improving FM Radio reception?
StrandedonEarth replied to StrandedonEarth's topic in Science & Spaceflight
If only we could get the bigwigs to agree to that. Speakers would certainly need an upgrade; near my post I can barely hear the PA, although it's better elsewhere. Thanks for the input! -
Thanks, but my days of twitch-style gaming are long behind me, and I've never been one to fret over a little latency. The simplicity of the SRP solution should suit me just fine for KSP2. As an aside about latency, I used to play Motor City Online (classic mismanagement example; if they ran it like they did while winding down it would have fared much better) back when that was a thing. It was interesting how I could be racing against my roomie on the other side of the room, going around Dead Man's Curve, myself passing his car on the inside of the curve. I swear I never touched his car, but I could see his car swerve and crash as if nudged, as he starts cursing me out for hitting him. Yeah, trying to race online with collisions on is a very difficult proposition to iron out, which leaves me leery of ever finding a decent solution for KSP multiplayer.
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Just like the title says. Where I live, the local stations that come in perfectly are not the type of music most employees care to listen too, and/or being too into the "power rotation" format of repeating the same songs 5 times a working day. But there are 2-3 other stations that come in less-than-perfectly with a much better music rotation. Usually these stations fade in and out of crystal clarity, presumably depending on the local weather and/or electromagnetic environment. Naturally there are several older second-hand-grade stereos placed around the shop floor, with the general agreement they stay on the same station to avoid stereo wars. Some have better reception than others, naturally. Much time is spent fiddling with antennas to get the clearest reception to little avail, as the reception changes as soon as the meaty bag of salty water moves away. Some stereos have the old telescopic antenna, while others have the flexible wire (I know the loop antennas are for AM). Presumably the best solution is to convince the boss man to install a master receiver / repeater, similar to what is commercially available. The transmitter would probably need to be mounted up on the roof truss to avoid interference from the machinery, and higher-power than the commonly available consumer-grade solutions. So probably not the simplest/easiest solution. What I've learned from playing around with antennas is the grounding them is bad. It often seems that touching the antenna is not the best, but being inches away from touching it with a meaty bag of salty water often brings in perfect reception. Getting away from metal objects seems to be helpful (I'm well aware of the Faraday Effect), but is complicated by being inside a standard truss-roofed warehouse building. So, if anyone has any tips and tricks for improving reception on cheap stereo antennas, I'd love to hear them!
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That sounded intriguing, so after looking into it I found it's currently called Steam Remote Play, at least in this region. It sounds like just the perfect solution, thanks! And yes, I have a couple points where my laptop can wire into the ethernet, and it certainly makes the hassle of running a cable to his room last year worthwhile (so much whining about the wifi quality no matter where in the house he is lol). Now If only someone would give me KSP2 or a Steam Card for Christmas already! (pretty sure it's coming, but the wait feels like for-ev-er)
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Well, with For Science out in time for Xmas, I’m left dithering between KSP2 and Starfield, although I really can’t imagine myself not going for KSP2. The downside is my ASUS ROG laptop with i5 9300H, a respectable 24GB of RAM, but a meager GTX 1650 for graphics. I expect I’m in for a bit of a slideshow, but at worst I can use my son’s much more powerful desktop PC, but then I’d have to sit in his room…
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Science and Spaceflight - inaccessible via mobile or PC
StrandedonEarth replied to JoeSchmuckatelli's topic in Kerbal Network
@Gargamel Can confirm, this is still affecting me as well. My last reprieve only lasted a day, sorry I didn't report it was back out for me sooner. It hasn't worked since. Aside from using the Edge browser on PC; that's the only way S&SF works for me. But on mobile, nope. Such an odd bug... -
totm nov 2023 SpaceX Discussion Thread
StrandedonEarth replied to Skylon's topic in Science & Spaceflight
*adds another photo to the wallpaper folder* -
Resuscitated by/for Science! Clear!
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With an orbital Christmas tree, of course! Sorry about the rehashed pics from six years ago, but I don't have the time to create a new scene. But I did like the comment about a fireplace based on a low-thrust SRB...
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The longest five letter word in English is “smile.” There’s a mile after the ‘s’
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totm nov 2023 SpaceX Discussion Thread
StrandedonEarth replied to Skylon's topic in Science & Spaceflight
Once they have the Chomper payload bay door operational, that would be ideal, yes -
I work in a retread plant. One of the steps is skiving, where damaged spots on the buffed casing are smoothed out, much like a dentist preparing a tooth for a filling. Using air-powered grinders, so it tends to be hard on the hands and wrists (my hands were like claws when I woke up, took a bit of working to flex them). A skiving post takes about 5x5’ square, about the size of an half-bathroom. I’ve been told they’ve created a machine for skiving, which takes up about the same space as a room. A large room. I have no idea how long it takes compared to a human. There doesn’t seem to be any hurry to get these machines (which I bet will break down a lot) into widespread service. And I’m sure a human will still need to make sure the machine didn’t miss anything
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Part of the issue with anthropogenic climate change is that it's happening much faster than "natural" causes, and evolution and migration in many cases can't keep up.