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KSP2 Release Notes
Everything posted by SpacedCowboy
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Solid Rocket Development
SpacedCowboy replied to rslp man's topic in KSP1 Suggestions & Development Discussion
I love this idea, Just because you cannot turn them off after launch doesn't mean you cannot apply a little " Pre-tech " -
Heck yeah, I'd keep gigantors at 4 and add a fuel cell array.
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I don't understand why the spaguetti rockets are not fixed
SpacedCowboy replied to Luc1fer's topic in KSP1 Discussion
Yeah, never had this problem. Through proper application of auto strut and rigid attachment no rocket should turn into ,,, pasta. -
Hit "F" to climb.
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Nascarlaser 1, You gotta be right. This is getting good!
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Can Kerbals die of heat inside a ship that survives re-entry?
SpacedCowboy replied to FinalFan's topic in KSP1 Discussion
Kind of like M&M's -
I'll take "Lost in space" (weird probe contract gone wrong) for 300, Jeb.
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But yet it's still such a main stay in the game. Maybe somehow combining those traits with the experience levels gained?
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Will the Kerbal traits of "Courage and Stupidity" ever come in to game play? Thoughts?
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The Moho Hole.
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A magical mixture of gasses.
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Well at least we know where your failed career game goes. Don't forget to flush
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New KSP Discord channel - Kerbal After Hours
SpacedCowboy replied to CWhizard's topic in KSP1 Discussion
No thanks. -
What’s your favourite rocket type?
SpacedCowboy replied to Hummingbird Aerospace's topic in KSP1 Discussion
Yeah, I like that. Because "Big fast and pointy" doesn't always work. -
Collecting Science (What Biomes are left?)
SpacedCowboy replied to MPDerksen's topic in KSP1 Discussion
MPDerksen, You are getting the best advice that can be had! IMO -
How Do Plane Fly?
SpacedCowboy replied to HyruleOrphan's topic in KSP1 Gameplay Questions and Tutorials
Nice steppin' up! Very informative -
Mun North Pole needs fixing.
SpacedCowboy replied to klesh's topic in KSP1 Suggestions & Development Discussion
That's what keeps the game interesting. Personally, I love gaping holes. -
Personnel parachutes too fast
SpacedCowboy replied to Rafael acevedo's topic in KSP1 Suggestions & Development Discussion
Not Human,,,I am KERBAL! Really, they are a little "slick" -
Yeah, DLC should've came with a can of Raid.
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Jumpin' the shark ? Yes ,,, but so "Kerbal"!
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KSP "making history" direct downloads broken?
SpacedCowboy replied to g00bd0g's topic in Making History Support
Yup, same here too. Hoping, waiting and wondering -
1.4 I'll take. As far as the DLC goes, being less than two months short of getting the freebie, I'll wait until the bad taste in my mouth subsides. Sorry, but I think the eligibility for the DLC should have been pro-rated.
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Blue Origin's New Shepard landing recreation using kRPC mod
SpacedCowboy replied to janw23's topic in KSP Fan Works
Impressive to say the least! -
Trying to rotate spacex's Tesla in space
SpacedCowboy replied to Martian Emigrant's topic in KSP1 Discussion
Yup, just gotta get that other camera view!