sugarblood Posted January 31, 2022 Share Posted January 31, 2022 (edited) Is there documentation on how to update 0.77x configs for 0.8xx? I refuse to wait for visual pack creators to do it themselves. Edit: Why on Earth would you remove ExperimentalAtmoScale? Why should I have to boot the game just to change things? Surely there was nothing wrong beforehand?? Edited January 31, 2022 by sugarblood Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 31, 2022 Author Share Posted January 31, 2022 1 hour ago, sugarblood said: Edit: Why on Earth would you remove ExperimentalAtmoScale? Why should I have to boot the game just to change things? Surely there was nothing wrong beforehand?? These posts have to be sarcasm at this point Quote Link to comment Share on other sites More sharing options...
sugarblood Posted January 31, 2022 Share Posted January 31, 2022 (edited) 44 minutes ago, blackrack said: These posts have to be sarcasm at this point Having no context (and, to be honest, actually no clue about anything actually being 'better' or 'worse') I am properly humiliated. Apologies-- I suppose I was just shortsighted and only saw it as some slap in the face to backwards compatibility (probably out of a selfish urge for things to "Just Work", or something like that. I'm really bad at wording my intents properly.) ...Having said that, I assume it's not an easy matter to update configs. Do they have to be redone from square one, or...? Edited January 31, 2022 by sugarblood Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 31, 2022 Author Share Posted January 31, 2022 (edited) 18 hours ago, sugarblood said: Having no context (and, to be honest, actually no clue about anything actually being 'better' or 'worse') I am properly humiliated. Apologies-- I suppose I was just shortsighted and only saw it as some slap in the face to backwards compatibility (probably out of a selfish urge for things to "Just Work", or something like that. I'm really bad at wording my intents properly.) ...Having said that, I assume it's not an easy matter to update configs. Do they have to be redone from square one, or...? No problem. It has to do with the precomputation system that used to be outside of the game and in a separate tool, let's say that before configs were only able to be rescaled at will in game by breaking physical correctness which causes a lot janky issues and edge cases and things looking "off", now you can rescale them but the correct way because the atmo generation is in-game. There's not an easy way but you don't have to restart from square one. There's no automatic retro-compatibility because the atmo model changed enough that you can't get 100% the same result (although now you can get better results). Look up your old atmosphere Rt value (from the config) and multiply it by experimentalAtmoScale, then in-game in the atmosphere tab look up the calculated atmosphere height (which says auto), divide the old Rt * atmoScale by the new height, and use that value in the rescale atmo box in the same tab, that will get you 70% of the way there, at least height wise, save the config (if MM patch you have to save the values manually), the rest adjust to taste. 22 hours ago, Kerb Your Enthusiasm said: Apologies if this has already been addressed, but is there a fix yet for Scatterer causing Kerbin's atmosphere to extend out massively 5 times it's normal height yet? I have Scatterer with AVP and it looks unimmersive and awful with the new look, it was perfectly fine before the recent update. It was raised a while ago, but haven't seen any fixes yet. Any help to fix the terrible new huge atmosphere would be appreciated. Thanks! Edit: Here is a link of the previous post describing this same problem - https://forum.kerbalspaceprogram.com/index.php?/topic/103963-wip19x-112x-scatterer-atmospheric-scattering-00830-28012022-scattering-improvements-in-game-atmo-generation-and-multi-sun-support/&do=findComment&comment=4055263 AVP configs need to update/be updated. Look up the surrounding posts in any direction. On 1/30/2022 at 3:39 PM, Biggen said: Scatterer keeps setting itself back to "integrated" when I restart KSP even though I apply "Very High". Am I missing something to make it stick to "Very High"? Does it actually change to integrated? There is a separate text where the current preset is displayed. Edited February 1, 2022 by blackrack Quote Link to comment Share on other sites More sharing options...
Biggen Posted January 31, 2022 Share Posted January 31, 2022 (edited) It may have been another mod giving me fits. I deleted all mods and re-installed Scatterer first via Ckan (with dependencies) and the settings seem to have "stuck" now. Edited January 31, 2022 by Biggen Quote Link to comment Share on other sites More sharing options...
Cerious Posted February 1, 2022 Share Posted February 1, 2022 How can I edit Eclipse colors and power? I want to change the earth eclipses to green, Im working on configuring EVO to be more RVE64K alike. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Folkhoer Posted February 3, 2022 Share Posted February 3, 2022 Using Scatterer, TUFX and Eve, my space center looks really hazy. Any way to remove this? Quote Link to comment Share on other sites More sharing options...
blackrack Posted February 3, 2022 Author Share Posted February 3, 2022 1 hour ago, Folkhoer said: Using Scatterer, TUFX and Eve, my space center looks really hazy. Any way to remove this? Why are you reposting this? On 2/1/2022 at 8:18 AM, Cerious said: How can I edit Eclipse colors and power? I want to change the earth eclipses to green, Im working on configuring EVO to be more RVE64K alike. Thanks in advance! I assume you mean sunsets not eclipses. You can't change the eclipse to green without making the atmosphere purple, read up on atmospheric scattering. Quote Link to comment Share on other sites More sharing options...
Cerious Posted February 3, 2022 Share Posted February 3, 2022 1 hour ago, blackrack said: Why are you reposting this? I assume you mean sunsets not eclipses. You can't change the eclipse to green without making the atmosphere purple, read up on atmospheric scattering. Okay, thanks! Quote Link to comment Share on other sites More sharing options...
Folkhoer Posted February 3, 2022 Share Posted February 3, 2022 1 hour ago, blackrack said: Why are you reposting this? I also posted this in the EVE thread because I don't know what causes it :p.. Quote Link to comment Share on other sites More sharing options...
eberkain Posted February 3, 2022 Share Posted February 3, 2022 24 minutes ago, Folkhoer said: I also posted this in the EVE thread because I don't know what causes it :p.. apparently nobody else does either. How about starting with a full log so we can see exactly what all mods are installed? Quote Link to comment Share on other sites More sharing options...
blackrack Posted February 3, 2022 Author Share Posted February 3, 2022 1 hour ago, Folkhoer said: I also posted this in the EVE thread because I don't know what causes it :p.. Someone replied in the EVE thread, they gave you a reasonable explanation based on the one image you posted and nothing else. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted February 5, 2022 Share Posted February 5, 2022 On 1/31/2022 at 8:55 AM, Biggen said: It may have been another mod giving me fits. I deleted all mods and re-installed Scatterer first via Ckan (with dependencies) and the settings seem to have "stuck" now. Some mods contain their own, overriding scatterer settings that will ignore what you set or change them to in-game. Usually big planet packs like JNSQ, for instance. Quote Link to comment Share on other sites More sharing options...
Svm420 Posted February 7, 2022 Share Posted February 7, 2022 @blackracko Off topic but, I know you showed a demo of heat distortion for jet engines. Did anything ever come of that? Quote Link to comment Share on other sites More sharing options...
evileye.x Posted February 7, 2022 Share Posted February 7, 2022 (edited) On 2/7/2022 at 5:58 AM, Svm420 said: Off topic but, I know you showed a demo of heat distortion for jet engines. Did anything ever come of that? Heat distortion effects for jets are the thing now. But it is done by So I beleive there's no much point in implementing it in scatterer. Edited February 8, 2022 by evileye.x Quote Link to comment Share on other sites More sharing options...
blackrack Posted February 10, 2022 Author Share Posted February 10, 2022 Be aware that as I have not updated the source code for versions beyond 0.0772, they are in violation of the GPL license and have been temporarily removed. The downloads will be back once I update either source or license to match. Quote Link to comment Share on other sites More sharing options...
Stolas Posted February 11, 2022 Share Posted February 11, 2022 how do I change the brightness of Kerbin and how do I change the area of the atmosphere near sunset Quote Link to comment Share on other sites More sharing options...
Stolas Posted February 11, 2022 Share Posted February 11, 2022 how do I change the color of the Kerbin? Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted February 12, 2022 Share Posted February 12, 2022 (edited) 23 hours ago, Stolas said: how do I change the color of the Kerbin? Long story short its rather complicated, but there is a config tool linked in the original post. Again though it's very complicated. Oops! I'm out of the loop so ignore me! Edited February 12, 2022 by HafCoJoe Quote Link to comment Share on other sites More sharing options...
blackrack Posted February 12, 2022 Author Share Posted February 12, 2022 (edited) 7 minutes ago, HafCoJoe said: Long story short its rather complicated, but there is a config tool linked in the original post. Again though it's very complicated. Someone missed out on the updates it is now completely in-game Edited February 12, 2022 by blackrack Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted February 12, 2022 Share Posted February 12, 2022 29 minutes ago, blackrack said: Someone missed out on the updates it is now completely in-game ooooo omg! Quote Link to comment Share on other sites More sharing options...
Stolas Posted February 12, 2022 Share Posted February 12, 2022 On 2/11/2022 at 6:00 PM, Stolas said: how do I change the brightness of Kerbin and how do I change the area of the atmosphere near sunset Quote Link to comment Share on other sites More sharing options...
blackrack Posted February 12, 2022 Author Share Posted February 12, 2022 2 hours ago, Stolas said: Have you looked here? https://github.com/LGhassen/Scatterer/wiki/PlanetsConfig#atmosphere-configuration Quote Link to comment Share on other sites More sharing options...
Stolas Posted February 13, 2022 Share Posted February 13, 2022 12 hours ago, blackrack said: Have you looked here? https://github.com/LGhassen/Scatterer/wiki/PlanetsConfig#atmosphere-configuration it helped me a lot. but it doesn't tell you how to change the rage of kerbin without changing the height of the atmosphere Quote Link to comment Share on other sites More sharing options...
blackrack Posted February 13, 2022 Author Share Posted February 13, 2022 (edited) 8 hours ago, Stolas said: it helped me a lot. but it doesn't tell you how to change the rage of kerbin without changing the height of the atmosphere I'm not sure what you're asking exactly, but the simplest way to change brightness is to increase skyExposure and scatteringExposure from the GUI as it says in that page I linked. This works even for old versions. Some example screenshots are right there in that same page. Edited February 13, 2022 by blackrack Quote Link to comment Share on other sites More sharing options...
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