Ateballgaming Posted October 17, 2018 Share Posted October 17, 2018 I'm kinda ass at ksp, but this looked sick so I downloaded it and figured it can't be that hard. I was able to get it into orbit but it took like 15 tries, and when i landed I couldn't get the nose up enough and it crashed. I looked at the tutorial drawings but they don't really help. can anyone give me tips to fly this thing? Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted October 17, 2018 Share Posted October 17, 2018 12 minutes ago, Ateballgaming said: I'm kinda ass at ksp, but this looked sick so I downloaded it and figured it can't be that hard. I was able to get it into orbit but it took like 15 tries, and when i landed I couldn't get the nose up enough and it crashed. I looked at the tutorial drawings but they don't really help. can anyone give me tips to fly this thing? I would highly recommend Gravity Turn for launch. As far as landing, i use MechJeb's Smart A.S.S. set at SVEL+ with 40 degrees pitch. Then, I use a joystick and Atmosphere Autopilot's Fly-by-Wire for the rest of the landing. Learn to use Trajectories for reentry planning. Quote Link to comment Share on other sites More sharing options...
slaintemaith Posted October 17, 2018 Share Posted October 17, 2018 (edited) Somewhere previously in this thread I've posted a full-on MechJeb ascent video and all the parameters for it. Also a MechJeb Assisted reentry. I will say that if you're playing stock, those numbers for re-entry are about as perfect as you can get. Using Trajectories mod to show where you're going to end up (later in the re-entry) and using MechJeb to hold attitude (roll if you need to bleed off speed, keep pitch at 25-40) you should be able to get home every time. https://forum.kerbalspaceprogram.com/index.php?/topic/119951-145-cormorant-aeronology-mk3-space-shuttle/&do=findComment&comment=3410776 Edited October 17, 2018 by slaintemaith Added video Quote Link to comment Share on other sites More sharing options...
OFFcharka Posted October 17, 2018 Share Posted October 17, 2018 I very much ask you step by step to tell me how to install this beautiful mod = ( Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted October 18, 2018 Share Posted October 18, 2018 @Pak Do you have any plans to incorporate SPT into CA? It'd be really good to revive such a great mod. Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted October 18, 2018 Share Posted October 18, 2018 On 10/7/2018 at 6:48 PM, GeneralToy said: How do you install this mod correctly? I installed in game data but the parts don't show up in the game Unzip the mod's folder into your GameData folder (it's in your KSP directory). The mod should have its own GameData folder, and you want to put all of the files in there into your main GameData. The file structure should look like this: KSP>GameData>Cormorant Aeronology ModuleManager Firespitter Core Although if you have some other mods that require MM and Firespitter Core then make sure you only have one in your GameData. Having two could cause things to be weird. I hope that made sense!! Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted October 18, 2018 Share Posted October 18, 2018 (edited) 21 minutes ago, sslaptnhablhat said: @Pak Do you have any plans to incorporate SPT into CA? It'd be really good to revive such a great mod. The question is does he still have plans to incorporate SPT into CA. In the SPT thread, page number 11 is where theirs some sort of an agreement between MrMeep and Pak where MrMeep was going to send Pak the files. I realy want to know whats going on with SPT, it seems dead and im not even sure if it still works. Edited October 18, 2018 by xD-FireStriker Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted October 18, 2018 Share Posted October 18, 2018 17 minutes ago, xD-FireStriker said: The question is does he still have plans to incorporate SPT into CA. In the SPT thread, page number 11 is where theirs some sort of an agreement between MrMeep and Pak where MrMeep was going to send Pak the files. I realy want to know whats going on with SPT, it seems dead and im not even sure if it still works. I think it should work. In 1.4.5 it work very well. No need for updates of SPT. Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted October 18, 2018 Share Posted October 18, 2018 1 minute ago, xD-FireStriker said: The question is does he still have plans to incorporate SPT into CA. In the SPT thread, page number 11 is where theirs some sort of an agreement between MrMeep and Pak where MrMeep was going to send Pak the files. I realy want to know whats going on with SPT, it seems dead and im not even sure if it still works. I know, I've been waiting for a while for Pak to merge SPT. 3 minutes ago, Cheesecake said: I think it should work. In 1.4.5 it work very well. No need for updates of SPT. I've just tested it and sadly it no longer works in 1.4. Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted October 18, 2018 Share Posted October 18, 2018 (edited) Thats a shame, rly wanted to tryout that mod Edited October 18, 2018 by xD-FireStriker Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted October 18, 2018 Share Posted October 18, 2018 What Mods do everyone use with this? Just wondering how everyone is using this amazing mod and im bored Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted October 18, 2018 Share Posted October 18, 2018 16 minutes ago, sslaptnhablhat said: I know, I've been waiting for a while for Pak to merge SPT. I've just tested it and sadly it no longer works in 1.4. I use SPT since long times and I can say for sure: it works very well in 1.4.x. Which parts are not working in your installation? Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted October 18, 2018 Share Posted October 18, 2018 Just now, Cheesecake said: I use SPT since long times and I can say for sure: it works very well in 1.4.x. Which parts are not working in your installation? How did you get it to work? did you update anything it came with? Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted October 18, 2018 Share Posted October 18, 2018 Just now, Cheesecake said: I use SPT since long times and I can say for sure: it works very well in 1.4.x. Which parts are not working in your installation? Hmm, strange. Only the alternate shuttle cockpit shows up, and I'm not using DIRECT. I'm also using the latest versions of WildBlueTools and DMagic Science Animate. How are you installing the mod? Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted October 18, 2018 Share Posted October 18, 2018 1 minute ago, sslaptnhablhat said: Hmm, strange. Only the alternate shuttle cockpit shows up, and I'm not using DIRECT. I'm also using the latest versions of WildBlueTools and DMagic Science Animate. How are you installing the mod? Do you have Redirect? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted October 18, 2018 Share Posted October 18, 2018 (edited) I only used the latest versions of the dependencies. That should work. DIRECT is no dependencie but works too, even REDIRECT. Edited October 18, 2018 by Cheesecake Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted October 18, 2018 Share Posted October 18, 2018 1 minute ago, xD-FireStriker said: Do you have Redirect? Nope. Just now, Cheesecake said: I only used the latest versions of the dependencies. That should work. Are you also using Direct / Redirect? IIRC it's only necessary for some launch vehicle parts, which I don't really want. Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted October 18, 2018 Share Posted October 18, 2018 Direct is listed as a required mod Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted October 18, 2018 Share Posted October 18, 2018 (edited) 2 minutes ago, sslaptnhablhat said: Are you also using Direct / Redirect? IIRC it's only necessary for some launch vehicle parts, which I don't really want. Yes and no. It`s no dependencie of SPT. DIRECT is only need for the Boosters. Edited October 18, 2018 by Cheesecake Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted October 18, 2018 Share Posted October 18, 2018 1 minute ago, xD-FireStriker said: Direct is listed as a required mod No, it's only necessary for a few parts that I don't want. 1 minute ago, Cheesecake said: Yes and no. It`s no dependencie of SPT. Hmm. I'll try again. Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted October 18, 2018 Share Posted October 18, 2018 Nope, I still can't get it to work. The install directory I'm using is Gamedata/SPT, and I'm installing the latest versions of WBI and DMSA. @Cheesecake Am I doing anything different to you? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted October 18, 2018 Share Posted October 18, 2018 What is not working? No Parts? Do you have Firespitter (as far as I know it is an dependecie)? Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted October 18, 2018 Share Posted October 18, 2018 (edited) 1 minute ago, Cheesecake said: What is not working? No Parts? Do you have Firespitter (as far as I know it is an dependecie)? None of the parts (except for the shuttle cockpit with offset node) show up, and I'm using one of the latest versions of Firespitter. Edited October 18, 2018 by golkaidakhaana Quote Link to comment Share on other sites More sharing options...
Grunf911 Posted October 18, 2018 Share Posted October 18, 2018 Hi @Pak, figured just to let you know, I did 1 more video on the Cormorant Aeronology (1.4.5 though), can't wait to see it in 1.5 Quote Link to comment Share on other sites More sharing options...
sam_milne Posted October 21, 2018 Share Posted October 21, 2018 im am having trouble with getting the RO configs to work, I have done what it tells you do(place the config in the patches folder of the mod) but it still isn't working Quote Link to comment Share on other sites More sharing options...
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