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About Cheesecake

  1. Does anyone know what this error causes? It happened sometime but not at every flight: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AGX Flight Load Vessel GUI Delay error 7i System.NullReferenceException: Object reference not set to an instance of an object at ActionGroupsExtended.AGXFlight.LoadVesselDataFromPM (ActionGroupsExtended.ModuleAGX rootAGX) [0x00000] in <filename unknown>:0 at ActionGroupsExtended.AGXFlight.LoadGUIDataAfterDelay () [0x00000] in <filename unknown>:0 The entire log can be found here: output_log.txt and here KSP.log
  2. [1.3] Launchers Pack - SpaceX Pack V.5 (Released August 25)

    As @Kerbal01 said the Towers are not part of this mod. The launchtowers doesn`t snap to the engines because they have no node to snap. But in the launchtower-mod is a config to add a node to the enginemount. You need to have the entire Science818-Folder in your GameData. It included the Towers and a folder "configs" where you can find the SpaceXTowers.cfg.
  3. No, I meant the Community Space Shuttle Mod. LIPLOOP wrote there too and I think he mistakes MikeNZ`Shuttle Mod and DECQ`s Shuttle Mod. Look one page back and you can see DECQ`s answer. And it works in 1.3.1...
  4. I think he @LIPLOOP is confused because he postet in the old thread of MikeNZ`s Shuttle. I think he mistakes this two mods. MikeNZ`s Shuttle do not work in 1.3.1 and the gears are broken.
  5. You not have to read 97 pages but the last two posts. kcs123 postet a link where you can find a step-by-step description (post from Dr_Goddard, October 31, 2017).
  6. Can you please write like normal people? If you install this and update all dependencies it will work. Don`t use the dependencies delivered with this mod. Download them separately. And: which KSP-Version do you use?
  7. James Webb Telescope mod

    There is already a Mod. There's a config for Textures Unlimited too.
  8. Hello Community I use KSP with forcing DX11 because of Textures Unlimited. I have one Problem with the Space Shuttle from DECQ. With DX11 it has problems with the textures when you zoom out. Here is a pic: The Space Shuttle is the only mod which has this issue. I know that @Galileo had a similar issue with ground textures at Stock Visual Terrain and he fixed this with the last update. Has anyone an idea what occurs this error and how to fix it? Cheese (sorry for bad englisch)
  9. Electrocutor's Thread

    Perfect Timing. I use both mods since yesterday.
  10. Electrocutor's Thread

    @Electrocutor Can you look at CxAerospace Station Parts to make them compatible?
  11. [WiP] [1.3] STS - AVALON

    As you can see this mod is in developement yet. No parts, no craft files.
  12. [1.3] Launchers Pack - SpaceX Pack V.5 (Released August 25)

    There are raptors included in this Pack, also a complete BFR/ITS.
  13. The only thing I need is an additionally control for taper-diameter.
  14. No, there are only a taper hight but no taper diameter. The only diameter-controls are bottom and top.
  15. I don`t understand. For me they work very good and I didn`t use them only for sideboosters instead for the Corestage too to separate it from the upper stage. Solidfueld Boosters og SSTU have built-in sepatrons but i asked for a separate part.