Nansuchao Posted May 2, 2016 Share Posted May 2, 2016 Ok, so I built a simple but overpowered ship, just to be sure to have enough fuel. On day 1 there is a beautiful windows for the Moon from a equatorial orbit. The burn isn't so different than the stock Mun except for the inclination. I didn't landed there, but the soil is wonderful. Coming back, I needed two tries. In the first, I setted a Periapsis of 50 km, but it wasn't enough, I had to make three/four aerobrake before the real reentry. Second try, 25 km periapsis, and everything went perfectly. Except that while I was landed, I started TimeWarp until daylight and everything disappeared except the sea. On a side note, I used FAR for the test. if you need, I can post my log too. The TimeWarp altitude limit needs some tweaking and maybe also tha atmosphere altitude. It more or less finish at 50 km, going all the way to 100 is slow also on phisical timewarp. Here's some screens of the short journey. Reveal hidden contents Link to comment Share on other sites More sharing options...
sDaZe Posted May 2, 2016 Author Share Posted May 2, 2016 On 5/2/2016 at 11:07 PM, Nansuchao said: Except that while I was landed, I started TimeWarp until daylight and everything disappeared except the sea. On a side note, I used FAR for the test. if you need, I can post my log too. The TimeWarp altitude limit needs some tweaking and maybe also tha atmosphere altitude. It more or less finish at 50 km, going all the way to 100 is slow also on phisical timewarp. Expand I believe thats a Scatterer problem. For the FAR, i've never used the mod before so im really not sure how to do all that. I plan on fixing the timewarp in the next update. In other news, i tried the last version RVE just for fun @pingopete it didnt actually look that bad, except for a airport being in the VAB LMAO XD Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 On 4/30/2016 at 6:02 PM, sDaZe said: 1.4 - Added Real Solar System to the downloaded so you don't have to download it separately - Added Kopernicus to the downloaded so you don't have to download it separately - Added Module Manager to the downloaded so you don't have to download it separately Expand 1.4 is out! If you already have 1.3 you dont need to download this, its just to make things easier. Link to comment Share on other sites More sharing options...
airbrushmatt Posted May 3, 2016 Share Posted May 3, 2016 @sDaZe i dropped your files in a clean ksp install but im getting stuck at loading screen. Any ideas what im doing wrong, thanks in advance. Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 On 5/3/2016 at 12:21 AM, airbrushmatt said: @sDaZe i dropped your files in a clean ksp install but im getting stuck at loading screen. Any ideas what im doing wrong, thanks in advance. Expand Are you using 64 bit? And what loading screen? Like the launch loading screen ? Link to comment Share on other sites More sharing options...
frostsid Posted May 3, 2016 Share Posted May 3, 2016 Does the KSCSwitcher mod work with this? Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 On 5/3/2016 at 12:25 AM, frostsid said: Does the KSCSwitcher mod work with this? Expand Haven't tried it but it should. Link to comment Share on other sites More sharing options...
airbrushmatt Posted May 3, 2016 Share Posted May 3, 2016 yes im using 64bit 1.1.2. it gets stuck with black screen with a loading icon just spinning bottom right corner. Link to comment Share on other sites More sharing options...
frostsid Posted May 3, 2016 Share Posted May 3, 2016 Ok cool, I'll try this out later. Thanks for the reply Link to comment Share on other sites More sharing options...
Sigma88 Posted May 3, 2016 Share Posted May 3, 2016 On 5/3/2016 at 12:26 AM, airbrushmatt said: yes im using 64bit 1.1.2. it gets stuck with black screen with a loading icon just spinning bottom right corner. Expand that usually happen when you forget the textures Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 On 5/3/2016 at 12:26 AM, airbrushmatt said: yes im using 64bit 1.1.2. it gets stuck with black screen with a loading icon just spinning bottom right corner. Expand On 5/3/2016 at 12:28 AM, Sigma88 said: that usually happen when you forget the textures Expand XD did you download the RSS textures? On 5/3/2016 at 12:27 AM, frostsid said: Ok cool, I'll try this out later. Thanks for the reply Expand No problem Link to comment Share on other sites More sharing options...
airbrushmatt Posted May 3, 2016 Share Posted May 3, 2016 I did yes but i put them in the wrong folder . All working fine now thanks again @sDaZe Link to comment Share on other sites More sharing options...
Galileo Posted May 3, 2016 Share Posted May 3, 2016 (edited) LOOKIN GOOD! Edited May 3, 2016 by Berlin Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 (edited) On 4/30/2016 at 6:02 PM, sDaZe said: 1.5 - Made Mars look better ( Pretty much tweaking it to look better with clouds) - Updated the README Expand New mars! With clouds, showing old vs new Edited May 3, 2016 by sDaZe Link to comment Share on other sites More sharing options...
TheChiefMeat Posted May 3, 2016 Share Posted May 3, 2016 (edited) I'm getting normal sized RSS here, did like so: Installed Sigma (dev version) Installed RSS Installed RSS Textures Installed SSRSS Dragged Settings.cfg to GameData\Sigma\Dimensions Not sure what I'm doing wrong. Edit: Seemed to of fixed it by not using the development version of Sigma. Edited May 3, 2016 by TheChiefMeat Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 On 5/2/2016 at 9:56 PM, FunnelVortex said: There is flickering going on with Earth's land and oceans. Expand On 5/2/2016 at 9:59 PM, Nansuchao said: The flickering is a known issue of Scatterer, no fix for the moment. Expand Keep your an eye on this thread. Have some good news coming very very soon Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 (edited) On 4/30/2016 at 6:02 PM, sDaZe said: 1.2 - Fixed a issue where Scatterer would flicker every time you move your camera - Improved Earths Scatterer - Added a video showing the launch of a vehicle Expand Massive props to @Berlin For figuring out the issue! Also, had to fix the versions, it was getting out of hand XD Edited May 3, 2016 by sDaZe Link to comment Share on other sites More sharing options...
Galileo Posted May 3, 2016 Share Posted May 3, 2016 On 5/3/2016 at 2:14 AM, sDaZe said: Massive props to @Berlin For figuring out the issue! Also, had to fix the versions, it was getting out of hand XD Expand Performance takes a small hit, but hey, no glitchy ocean right? Link to comment Share on other sites More sharing options...
Galileo Posted May 3, 2016 Share Posted May 3, 2016 On 5/3/2016 at 1:44 AM, TheChiefMeat said: I'm getting normal sized RSS here, did like so: Installed Sigma (dev version) Installed RSS Installed RSS Textures Installed SSRSS Dragged Settings.cfg to GameData\Sigma\Dimensions Not sure what I'm doing wrong. Edit: Seemed to of fixed it by not using the development version of Sigma. Expand You are probably missing Pluto then. Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 (edited) On 5/3/2016 at 1:44 AM, TheChiefMeat said: I'm getting normal sized RSS here, did like so: Installed Sigma (dev version) Installed RSS Installed RSS Textures Installed SSRSS Dragged Settings.cfg to GameData\Sigma\Dimensions Not sure what I'm doing wrong. Edit: Seemed to of fixed it by not using the development version of Sigma. Expand You don't need to drag the Settings.cfg into the Dimensions folder, just drag the ssrss into your gamedata. Sorry for the late reply, didnt see your message D: Edited May 3, 2016 by sDaZe Link to comment Share on other sites More sharing options...
sDaZe Posted May 3, 2016 Author Share Posted May 3, 2016 (edited) Damnnnn @Nhawks17 Also.. New Venus! Edited May 3, 2016 by sDaZe Link to comment Share on other sites More sharing options...
doudou Posted May 3, 2016 Share Posted May 3, 2016 Hello , I am your mod from the beginning and I find it very beautiful . Is that it works with Scansat and Remote tech ? Good continuation Link to comment Share on other sites More sharing options...
Galileo Posted May 3, 2016 Share Posted May 3, 2016 On 5/3/2016 at 6:11 AM, doudou said: Hello , I am your mod from the beginning and I find it very beautiful . Is that it works with Scansat and Remote tech ? Good continuation Expand I have not tested that out yet but if you want to test remote tech and scansat and let us know that would be greatly appreciated Link to comment Share on other sites More sharing options...
doudou Posted May 3, 2016 Share Posted May 3, 2016 I expected the last official day was 1.1.2 remoteTech and I will test this! Link to comment Share on other sites More sharing options...
DasBananenbrot Posted May 3, 2016 Share Posted May 3, 2016 On 5/3/2016 at 3:26 AM, sDaZe said: Damnnnn @Nhawks17 *beautiful pictures* Also.. New Venus! *more beautiful pictures* Expand OMG! That is looking fantastic Link to comment Share on other sites More sharing options...
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