pap1723 Posted May 20, 2016 Share Posted May 20, 2016 Hello Everyone! Alright, after some extensive changes and new testing, the finished (and working) version of the Moon Biomes is attached below. I tested it last night and it works out great! Hopefully sometime soon I will add some new Science descriptions to the areas to add some flavor. There are 27 Biomes fro you to explore and they are listed below. Lowlands Midlands Highlands North Pole South Pole Major Craters Aitken Basin Oceanus Procellarum (Ocean of Storms, largest of the Mare) Birkhoff Crater Mendeleev Crater Hertzsprung Crater Korolev Crater Apollo Crater Poincare Crater Planck Crater Schrodinger Crater Mare Orientale (Eastern Sea) Mare Humorum (Sea of Moisture) Mare Nubium (Sea of Clouds) Mare Imbrium (Sea of Showers, Luna 17 with Lonkohod 1 rover, Apollo 15 landing) Mare Serenitatis (Sea of Serenity, Apollo 17 Landing) Mare Tranquillitatis (Sea of Tranquility, Apollo 11 Landing Mare Feunditatis (Sea of Fertility, Luna 16 landed here) Mare Nectaris (Sea of Nectar Mare Frigoris (Sea of Cold Mare Crisium (Sea of Crises) Mare Australe (Southern Sea) https://www.dropbox.com/s/87fi3o2kbur81ec/RSSMoonBiomes_Release.zip?dl=0 Link to comment Share on other sites More sharing options...
hoover2701 Posted May 20, 2016 Share Posted May 20, 2016 Looking forward to SCANSAT those! I'll pay the new biomes a visit as soon as possible. Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 (edited) The download will be down for a bit while we... ugh... Test things Edit: Upload was almost finished but we had to fix something. Sorry aboot the wait eh Edited May 20, 2016 by sDaZe Link to comment Share on other sites More sharing options...
Poodmund Posted May 20, 2016 Share Posted May 20, 2016 14 hours ago, sDaZe said: Lets thank @pingopete for this beautiful cloud pack and @Nhawks17 for the SVE changes Fixed it for you. Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 (edited) On 4/30/2016 at 0:02 PM, sDaZe said: 1.0.7 - Updated SVE - Made orbits more stock like - Added Lunar Dust - Overhauled all Clouds - Overhauled all Scatterer configs - Added Scatterer to Io, Europa, Ganymede, Enceladus and Callisto - Added the option to use better textures for Mars, Enceladus, Europa, GanyMede and the Moon ( 8k, 4k, 2k) - Added the option to have updated Earth and the Moon biomes ( Thanks pap1723 ) - Made the size of the planets more precise ( Thanks Selfish_Meme ) - Fixed bugs that wouldnt allow you to land or flyby and of Saturns moons - Fixed Near science bugs - Fixed Deimos and Phobos - Improved the transition from low to high space ( Thanks Gregrox ) - Fixed random things happening on the surface of the planets - Improved FPS on most bodies - Fixed alot more bugs Enjoy! This is our biggest post release update yet New mars and moon texture pics Edited May 20, 2016 by sDaZe Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 (edited) Landed at Tharsis Montes on Mars Holy Jesus @Nhawks17 @pingopete Okk ill stop picture spam :3 For now. Edited May 20, 2016 by sDaZe Link to comment Share on other sites More sharing options...
blackrack Posted May 20, 2016 Share Posted May 20, 2016 15 hours ago, sDaZe said: @Nhawks17 I bet your mom moon doesnt look as good, scrub. @blackrack is that scatterer making the moon look like that? I remember seeing you making something like that It is, it's the "disable scaledSpace ambient light" option. Link to comment Share on other sites More sharing options...
pap1723 Posted May 20, 2016 Share Posted May 20, 2016 You guys are awesome! Thanks for all your hard work! Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 (edited) 6 minutes ago, blackrack said: It is, it's the "disable scaledSpace ambient light" option. Ohhh okay, looks great man! 2 minutes ago, pap1723 said: You guys are awesome! Thanks for all your hard work! Thanks We're already working on the next update.. Heres a tease Better venus texture WIP^ Edited May 20, 2016 by sDaZe Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 (edited) New gas giant textures. Saturn has a hex storm and can see individual bands much better, Uranus has better individual bands and neptune looks better overall Edited May 20, 2016 by sDaZe Link to comment Share on other sites More sharing options...
hoover2701 Posted May 20, 2016 Share Posted May 20, 2016 I believe the Moon.cfg and Earth.cfg in the SSRSS/RSSKopernicus/Earth folder are still those without the new biomes... Or did I miss something? Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 2 minutes ago, hoover2701 said: I believe the Moon.cfg and Earth.cfg in the SSRSS/RSSKopernicus/Earth folder are still those without the new biomes... Or did I miss something? should have it in the new update today Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 (edited) Update on Mercury: Old: New: Edited May 20, 2016 by sDaZe Link to comment Share on other sites More sharing options...
Poodmund Posted May 20, 2016 Share Posted May 20, 2016 (edited) 1 hour ago, sDaZe said: Saturn has a hex storm and can see individual bands much better Looking good. Is the storm separated into separate bands? Edited May 20, 2016 by Poodmund Link to comment Share on other sites More sharing options...
hoover2701 Posted May 20, 2016 Share Posted May 20, 2016 Great update! There seems to be a problem with the city lights though as I can't see them. In the cityLights.cfg it reads "body = Kerbin". Shouldn't it be "body = Earth". Another question: Whenever I zoom out to further than 100.000 m the textures of the planets look fantastic (Picture 1 and 3, Moon and Mars) but if I come closer than 100.000 m it looks all blurry (Pictures 2 and 4). Is this a normal transition problem or are my Nvidia-settings not optimized? Sorry to bother. This isn't meant as criticism, just asking. Link to comment Share on other sites More sharing options...
Galileo Posted May 20, 2016 Share Posted May 20, 2016 (edited) 5 minutes ago, hoover2701 said: Great update! There seems to be a problem with the city lights though as I can't see them. In the cityLights.cfg it reads "body = Kerbin". Shouldn't it be "body = Earth". Another question: Whenever I zoom out to further than 100.000 m the textures of the planets look fantastic (Picture 1 and 3, Moon and Mars) but if I come closer than 100.000 m it looks all blurry (Pictures 2 and 4). Is this a normal transition problem or are my Nvidia-settings not optimized? Sorry to bother. This isn't meant as criticism, just asking. its normal. last version was even worse. the city lights thing ill have to ask sdaze about. he may have forgotten Edited May 20, 2016 by Berlin Link to comment Share on other sites More sharing options...
hoover2701 Posted May 20, 2016 Share Posted May 20, 2016 7 minutes ago, Berlin said: its normal. last version was even worse. the city lights thing ill have to ask sdaze about. he may have forgotten OK. Thanks for clearing that up! Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 1 hour ago, Poodmund said: Looking good. Is the storm separated into separate bands? No.. Im to retarted to do those kinds of things Download will be down while i upload a new version! Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 On 4/30/2016 at 0:02 PM, sDaZe said: 1.0.8 - Added more texture revamps to most bodies - Fixed City Light problems - Updated the ReadME - Added Install Instructions on the second post of this thread ( Thanks AgadenReach ) :)) Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 Saturn is a snowball in the new update. Fixing it in a moment, sorry about that guys Link to comment Share on other sites More sharing options...
TaintedLion Posted May 20, 2016 Share Posted May 20, 2016 If I install RSS Expanded, will the bodies in that pack shrink to SSRSS size? Link to comment Share on other sites More sharing options...
pap1723 Posted May 20, 2016 Share Posted May 20, 2016 Just now, TaintedLion said: If I install RSS Expanded, will the bodies in that pack shrink to SSRSS size? Yes it works. Link to comment Share on other sites More sharing options...
sDaZe Posted May 20, 2016 Author Share Posted May 20, 2016 On 4/30/2016 at 0:02 PM, sDaZe said: - Fixed a bug with saturn making it turn white Fixed! Link to comment Share on other sites More sharing options...
gamerscircle Posted May 21, 2016 Share Posted May 21, 2016 I just read there was an update.. Do I basically just delete and redo the mod install or? Link to comment Share on other sites More sharing options...
selfish_meme Posted May 21, 2016 Share Posted May 21, 2016 6 minutes ago, gamerscircle said: I just read there was an update.. Do I basically just delete and redo the mod install or? Probably best Also warning if they have changed planet sizes, ground or return all your craft before updating. And dont forget sigma dimensions. Did that once and all my sattelites were suddenly underground Link to comment Share on other sites More sharing options...
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