algwat Posted July 13, 2016 Share Posted July 13, 2016 Thanks, Mechjeb can get to the moon, but then makes new craters with controlled landing. I got this close Link to comment Share on other sites More sharing options...
Jimbodiah Posted July 14, 2016 Share Posted July 14, 2016 Mechjeb lands just fine, as long as you don't use the land anywhere option for some reason, then it will not do the last burn in time. And manual landings aren't that hard on low-g moons/planets, so have mechjeb plot the landing course and take over manually near the end if you don't trust it. Link to comment Share on other sites More sharing options...
algwat Posted July 14, 2016 Share Posted July 14, 2016 (edited) 20 hours ago, Jimbodiah said: Mechjeb lands just fine, as long as you don't use the land anywhere option for some reason, then it will not do the last burn in time. And manual landings aren't that hard on low-g moons/planets, so have mechjeb plot the landing course and take over manually near the end if you don't trust it. Yes, I was landing with 'land anywhere', as fuel burns left me short, i can do manual land method. many thanks, going for the dark side of the moon......8) kind regards, algwat. update...made safe landing in the large crater on the dark side of the moon ...8) Edited July 14, 2016 by algwat update piccy... Link to comment Share on other sites More sharing options...
Puggonaut Posted July 14, 2016 Share Posted July 14, 2016 Great Mod quite enjoying it . A Few Screenies Have followed the Install proccudure to the letter , have one small issue . After instaling the 0 Inclination files to the correct folder , When I take off an head due east from the Launchpad somehow my Orbits allways end up at a different angle to the nearest pllanet i:e the moon ? Link to comment Share on other sites More sharing options...
theJesuit Posted July 14, 2016 Share Posted July 14, 2016 I live this when playing along with my three year old! Thank you! Just a quick thought regarding the inclination, could you just skew the earth texture sideways to add axial tilt or is my brain not really seeing the issue? Peace Link to comment Share on other sites More sharing options...
_Krieger_ Posted July 14, 2016 Share Posted July 14, 2016 1 hour ago, Puggonaut said: Have followed the Install proccudure to the letter , have one small issue . After instaling the 0 Inclination files to the correct folder , When I take off an head due east from the Launchpad somehow my Orbits allways end up at a different angle to the nearest pllanet i:e the moon ? Awesome shots, BTW your orbits are inclined because the default launch site is in Cape Canaveral, which is is 28 degrees north of the equator. if you want to launch from an equatorial launch site get he KSC switcher add-on and select Kourou, French Guiana. Cheers Link to comment Share on other sites More sharing options...
Puggonaut Posted July 14, 2016 Share Posted July 14, 2016 10 minutes ago, _Krieger_ said: Awesome shots, BTW your orbits are inclined because the default launch site is in Cape Canaveral, which is is 28 degrees north of the equator. if you want to launch from an equatorial launch site get he KSC switcher add-on and select Kourou, French Guiana. Cheers Aha thanks for that information , will pop that lot into the game . Link to comment Share on other sites More sharing options...
Duski Posted July 14, 2016 Share Posted July 14, 2016 Not sure if this is a bug or not but does anyone else have the citylights literally right next to a building at the KSC? Link to comment Share on other sites More sharing options...
Nansuchao Posted July 14, 2016 Share Posted July 14, 2016 9 minutes ago, Duski said: Not sure if this is a bug or not but does anyone else have the citylights literally right next to a building at the KSC? It's not a bug, it's a feature. Link to comment Share on other sites More sharing options...
sDaZe Posted July 15, 2016 Author Share Posted July 15, 2016 On 4/30/2016 at 0:02 PM, sDaZe said: 1.1.8 - Updated Scatterer Holy sunflares Link to comment Share on other sites More sharing options...
Duski Posted July 15, 2016 Share Posted July 15, 2016 (edited) 2 hours ago, sDaZe said: Holy sunflares Indeed holy sunflares. Been waiting to use Berlin's sunflares for ages! 7 hours ago, Nansuchao said: It's not a bug, it's a feature. if you count an airport right next to the KSC then ok XD Might get rid of the city lights, mod still looks great without them. 23 hours ago, Puggonaut said: Great Mod quite enjoying it . A Few Screenies Have followed the Install proccudure to the letter , have one small issue . After instaling the 0 Inclination files to the correct folder , When I take off an head due east from the Launchpad somehow my Orbits allways end up at a different angle to the nearest pllanet i:e the moon ? You got some fine screenshots there mate. Is that a Soyuz rocket in the first picture? if so, looks absolutely sweet! Edited July 15, 2016 by Duski Link to comment Share on other sites More sharing options...
Puggonaut Posted July 15, 2016 Share Posted July 15, 2016 43 minutes ago, Duski said: Indeed holy sunflares. Been waiting to use Berlin's sunflares for ages! if you count an airport right next to the KSC then ok XD Might get rid of the city lights, mod still looks great without them. You got some fine screenshots there mate. Is that a Soyuz rocket in the first picture? if so, looks absolutely sweet! Yup its a Soyuz Mod from a Modder on here . Link to comment Share on other sites More sharing options...
Duski Posted July 15, 2016 Share Posted July 15, 2016 (edited) Not getting the scatterer enhanced atmosphere for some reason. Gonna try reinstalling the mod. Oh yea, when I use this mod, the colours of the land colours look like they have a high saturation. Anyone else's have high saturation? Will try get some screenies. EDIT: Also I seem to not be getting the scatterer atmosphere while running the latest version of scatterer. Anyone else having this issue? sorry if i'm putting pressure on you guys, just want this to run at it's potential. EDIT EDIT: Somehow got it working again XD but still wanna know how to change the saturation. Edited July 15, 2016 by Duski Link to comment Share on other sites More sharing options...
sDaZe Posted July 15, 2016 Author Share Posted July 15, 2016 8 hours ago, Duski said: Not getting the scatterer enhanced atmosphere for some reason. Gonna try reinstalling the mod. Oh yea, when I use this mod, the colours of the land colours look like they have a high saturation. Anyone else's have high saturation? Will try get some screenies. EDIT: Also I seem to not be getting the scatterer atmosphere while running the latest version of scatterer. Anyone else having this issue? sorry if i'm putting pressure on you guys, just want this to run at it's potential. EDIT EDIT: Somehow got it working again XD but still wanna know how to change the saturation. Might be the new scatterer update, ill have to check it out later today after work. Link to comment Share on other sites More sharing options...
Duski Posted July 15, 2016 Share Posted July 15, 2016 7 hours ago, sDaZe said: Might be the new scatterer update, ill have to check it out later today after work. It's somehow working again the atmosphere just wonder about saturation. gonna get some pictures up. The saturation level is like if there was no scatterer atmosphere at all but the scatterer atmosphere is there. Link to comment Share on other sites More sharing options...
Duski Posted July 15, 2016 Share Posted July 15, 2016 Ok got some pictures up. Courtesy of my Sputnik satellite. I've taken shots while orbiting and the orbit map. You can see a difference especially in the deserts. The deserts while orbiting look more yellowish desert colour but when in the orbit map, it's colour looks more cutoff because of the atmosphere. Just wanting to know if this is normal because I saw on Puggonaut's screenshots it looked less saturated and bright etc. Link to comment Share on other sites More sharing options...
HöchstErbaulich Posted July 16, 2016 Share Posted July 16, 2016 I have some really weird issues with this mod, I think it's scatterer not working correctly. It looks like the water textures are all messed up. Reinstalling didn't work and I have no other mods installed. Sunflare is working though. Link to comment Share on other sites More sharing options...
Nansuchao Posted July 16, 2016 Share Posted July 16, 2016 Do you have the latest version of SSRSS? This issue happens if you use the new Scatterer version without the last version of SSRSS. Link to comment Share on other sites More sharing options...
New Horizons Posted July 16, 2016 Share Posted July 16, 2016 Hi sDaZe, how get you around with Sigma Dimension not rated for KSP 1.1.3 yet? Does it work for you without errors? Link to comment Share on other sites More sharing options...
Nansuchao Posted July 16, 2016 Share Posted July 16, 2016 4 minutes ago, New Horizons said: Hi sDaZe, how get you around with Sigma Dimension not rated for KSP 1.1.3 yet? Does it work for you without errors? It works Link to comment Share on other sites More sharing options...
HöchstErbaulich Posted July 16, 2016 Share Posted July 16, 2016 (edited) 1 hour ago, Nansuchao said: Do you have the latest version of SSRSS? This issue happens if you use the new Scatterer version without the last version of SSRSS. I downloaded SSRSS together with scatterer just yesterday from the link in the first page. Version 1.1.8. Edited July 16, 2016 by HöchstErbaulich Link to comment Share on other sites More sharing options...
chris341 Posted July 16, 2016 Share Posted July 16, 2016 8 hours ago, HöchstErbaulich said: I have some really weird issues with this mod, I think it's scatterer not working correctly. It looks like the water textures are all messed up. Reinstalling didn't work and I have no other mods installed. Sunflare is working though. I'm having the same issue... Did a full reinstall of both, but it isn't working. Link to comment Share on other sites More sharing options...
Galileo Posted July 16, 2016 Share Posted July 16, 2016 49 minutes ago, chris341 said: I'm having the same issue... Did a full reinstall of both, but it isn't working. Open the cfgs in scatterer and see if it has the real solar system and not the stock planets Link to comment Share on other sites More sharing options...
HöchstErbaulich Posted July 16, 2016 Share Posted July 16, 2016 42 minutes ago, Berlin said: Open the cfgs in scatterer and see if it has the real solar system and not the stock planets Thank you, that was it. I had to change the line "transformName = Kerbin" to "transformName = Earth" in PlanetsList.cfg. Link to comment Share on other sites More sharing options...
Nansuchao Posted July 16, 2016 Share Posted July 16, 2016 After a very long, difficult and terrifying descent, I was finally able to land something on Venus SAFE!!!!! Spoiler WHO'S DA MAN??????? Link to comment Share on other sites More sharing options...
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