DoToH Posted April 26, 2018 Share Posted April 26, 2018 (edited) 11 hours ago, Fourjays said: The previous effects were definitely better and I'm not sure why they even changed them. They didn't change the efects. AFAIK, the change was consequence of the engine upgrade. 2 hours ago, Fourjays said: was there any reason for Squad's QA to suspect that the landing legs may be broken? The engine upgrade should have raised suspicion on many aspects, especially the ones that had been problematic in previous engine upgrades. Wheels and leg physics are among them. 1 hour ago, RoboRay said: Next week is always next week! That's why "next week" was a wise decision. SQUAD is always on time. Personally, I'd prefer quality, even if it costs another 1 or 2 weeks of testing. Edited April 26, 2018 by DoToH Link to comment Share on other sites More sharing options...
Greenfire32 Posted April 26, 2018 Share Posted April 26, 2018 18 minutes ago, DoToH said: That's why "next week" was a wise decision. SQUAD is always on time. SoonTM Link to comment Share on other sites More sharing options...
DoToH Posted April 26, 2018 Share Posted April 26, 2018 Soon next week will become this week. Link to comment Share on other sites More sharing options...
silverfox101 Posted April 26, 2018 Share Posted April 26, 2018 This is getting confusing, isnt next week last week. Link to comment Share on other sites More sharing options...
RW-1 Posted April 26, 2018 Share Posted April 26, 2018 22 minutes ago, Greenfire32 said: SoonTM Sorry, Valve copyrighted this for HL-3 way before Kerbals existed .... Link to comment Share on other sites More sharing options...
DoToH Posted April 26, 2018 Share Posted April 26, 2018 1 minute ago, RW-1 said: Sorry, Valve copyrighted this for HL-3 way before Kerbals existed .... Next week is better. Gives more room to creativity. Link to comment Share on other sites More sharing options...
silverfox101 Posted April 26, 2018 Share Posted April 26, 2018 Remember in the olden times of computers when you were copying from one location to another and the time to completion would change constantly........40 mins remaining.....two mins remaining.......2hrs remaining. Link to comment Share on other sites More sharing options...
Tyko Posted April 26, 2018 Share Posted April 26, 2018 ...I'm done playing games...it's time for someone to pay! Every hour until the patch is released I'm going to launch one Kerbal into the sun!! Poor Bill goes first, followed by @Poodmund Gaelen!! You've been warned Link to comment Share on other sites More sharing options...
MechBFP Posted April 26, 2018 Share Posted April 26, 2018 2 minutes ago, Tyko said: ...I'm done playing games...it's time for someone to pay! Every hour until the patch is released I'm going to launch one Kerbal into the sun!! Poor Bill goes first, followed by @Poodmund Gaelen!! You've been warned I say we make it a weekly challenge. Whoever can launch the most Kerbal into the sun in a single launch. Link to comment Share on other sites More sharing options...
silverfox101 Posted April 26, 2018 Share Posted April 26, 2018 Wherefore art thou Squad Link to comment Share on other sites More sharing options...
Cpt Kerbalkrunch Posted April 26, 2018 Share Posted April 26, 2018 1 hour ago, Tyko said: ...I'm done playing games...it's time for someone to pay! Every hour until the patch is released I'm going to launch one Kerbal into the sun!! Poor Bill goes first, followed by @Poodmund Gaelen!! You've been warned Squad has consistently, and publicly, stated that they will not negotiate with terrorists. All the same, though. Couldn't hurt. Link to comment Share on other sites More sharing options...
sp1989 Posted April 26, 2018 Share Posted April 26, 2018 6 hours ago, Johnny Wishbone said: No, though it did take them several releases to fix all the bugs and issues associated with docking. v0.18.0 Released 1st December, 2012 New Docking: Connecting vessels together is now possible! Build space stations, surface bases, or assemble huge spacecraft in orbit. Version 0.20 introduced the large docking port v0.20 Released 21st May, 2013 New Large Docking Clamp. Rememebr the large docking clamp bug? You would come close to docking and the kraken would shoot you out to infinity. Link to comment Share on other sites More sharing options...
jutty Posted April 27, 2018 Share Posted April 27, 2018 is the backwards triangular construction panels bug fixed? They are never mirrored properly in my game. Radial or mirrored. Or is this just me Link to comment Share on other sites More sharing options...
GDJ Posted April 27, 2018 Share Posted April 27, 2018 (edited) 5 minutes ago, sp1989 said: Rememebr the large docking clamp bug? You would come close to docking and the kraken would shoot you out to infinity. Yep, altho' that bug didn't show up in the Mac OSX version, but it had some other memorable issues. Edited April 27, 2018 by GDJ Link to comment Share on other sites More sharing options...
sp1989 Posted April 27, 2018 Share Posted April 27, 2018 6 minutes ago, GDJ said: Yep, altho' that bug didn't show up in the Mac OSX version, but it had some other memorable issues. Yea like not working at all lol Link to comment Share on other sites More sharing options...
Lisias Posted April 27, 2018 Share Posted April 27, 2018 25 minutes ago, GDJ said: Yep, altho' that bug didn't show up in the Mac OSX version, but it had some other memorable issues. The MacOS version of KSP is flawless. My machine hangs and restart before KSP have a chance of doing something buggy. I miss the times when MacOS updates were paid. They had to convince us to buy the thing, so the thing must works. Now? They shove new, terribly bugged new versions down our throats and nobody can do something about - except going for Linux or Windows instead. 55 minutes ago, silverfox101 said: Wherefore art thou Squad Listening, I mean, reading us. Link to comment Share on other sites More sharing options...
TriggerAu Posted April 27, 2018 Share Posted April 27, 2018 Link to comment Share on other sites More sharing options...
silverfox101 Posted April 27, 2018 Share Posted April 27, 2018 Its arrived, that's a nice surprise to log on to. Well I had a few rants Squad but reading the release notes seems like you have achieved quite a bit so thumbs up for that. We do appreciate your efforts even though some of us had complaints. Link to comment Share on other sites More sharing options...
Hodari Posted April 27, 2018 Share Posted April 27, 2018 25 minutes ago, TriggerAu said: When I try to click on this link 1.4.X to 1.4.3(x64) This patch will only work on KSP 1.4.X for Windows (x64). to download it, it still just gives me the KSPx64-Patch-1.4.X-To-1.4.2.exe version. Tried installing it just to make sure and it's definitely the 1.4.2 version still. Link to comment Share on other sites More sharing options...
TriggerAu Posted April 27, 2018 Share Posted April 27, 2018 10 minutes ago, Hodari said: When I try to click on this link 1.4.X to 1.4.3(x64) This patch will only work on KSP 1.4.X for Windows (x64). to download it, it still just gives me the KSPx64-Patch-1.4.X-To-1.4.2.exe version. Tried installing it just to make sure and it's definitely the 1.4.2 version still. thanks, Ive reported that back to the support guys In the meantime you can use this link: https://www.kerbalspaceprogram.com/lib/highwindsDwn.php?version=win64-patch-14X-143 Link to comment Share on other sites More sharing options...
Hodari Posted April 27, 2018 Share Posted April 27, 2018 6 minutes ago, TriggerAu said: thanks, Ive reported that back to the support guys In the meantime you can use this link: https://www.kerbalspaceprogram.com/lib/highwindsDwn.php?version=win64-patch-14X-143 Thanks, that one worked Link to comment Share on other sites More sharing options...
PietrOZ Posted April 27, 2018 Share Posted April 27, 2018 12 hours ago, Capt. Hunt said: try reading the post you quoted. It says right there on the bottom that they encountered another issue with the new content. Since then they've also run across a couple more bugs in 1.4.2 that needed fixing. It'll come out eventually. Lol. I remember to have checked through the whole message and didn't see that... So or I'm stupid, or they added it later, nevertheless it is here! Link to comment Share on other sites More sharing options...
Tfin Posted April 29, 2018 Share Posted April 29, 2018 So, I watched Scott Manley doing one of the new missions this morning. Are maneuver nodes actually broken in 1.4.3, or what? Link to comment Share on other sites More sharing options...
AVaughan Posted April 29, 2018 Share Posted April 29, 2018 They are working fine for me. (Admittedly I'm playing career). Link to comment Share on other sites More sharing options...
Tfin Posted April 30, 2018 Share Posted April 30, 2018 4 hours ago, AVaughan said: They are working fine for me. (Admittedly I'm playing career). Well then I guess I can finally get back to rescuing my mun lander then. Link to comment Share on other sites More sharing options...
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