KondzioVirtual Posted April 15, 2018 Share Posted April 15, 2018 (edited) Game, Kerbal Space Program created by Squad. The game is great! Physics, space, Kerbals, but not very graphic. That's why I'd like Squad to change the graphics engine from Unity to some other one (Mainly it is about, for example, grass, no trees, empty space) Edited April 15, 2018 by KondzioVirtual Link to comment Share on other sites More sharing options...
The Aziz Posted April 15, 2018 Share Posted April 15, 2018 It's been said, a bilion times already, they're not going to change the engine. Why? Because at this point they would have to basically rewrite the entire game. Also, well, graphics are good as they are, and even can be improved by several mods, so where's the problem? It does not have to look like modern AAA titles. Link to comment Share on other sites More sharing options...
Gargamel Posted April 15, 2018 Share Posted April 15, 2018 8 minutes ago, The Aziz said: It's been said, a bilion times already, they're not going to change the engine. Why? Because at this point they would have to basically rewrite the entire game. Also, well, graphics are good as they are, and even can be improved by several mods, so where's the problem? It does not have to look like modern AAA titles. Well put. If they do change the engine, it will be for KSP2. Link to comment Share on other sites More sharing options...
Shadowmage Posted April 17, 2018 Share Posted April 17, 2018 An engine change is not required to get better graphics out of KSP. Unity is perfectly capable of current gen graphics, and supports a ton of features that simply aren't used by KSP. The engine supports them, the game does not make use of them. Take for example, the KS3P mod, that adds the Unity post-processing stack. You get the newer graphical features such as bloom, depth-of-field, chromatic abberration, screen-space reflections, screen-space ambient occlusion. Another example, TexturesUnlimited, which brings PBR shaders to KSP. EVE brings nice volumetric clouds. Scatterer adds proper atmospheric scattering Combine them, and you can -already- have your 'current gen graphics' look, right in the current version of KSP (disclaimer: you need to find mods that support TU/PBR textures to get the full effect). (not the best screenshot, but the only one I had readily at hand) Link to comment Share on other sites More sharing options...
klgraham1013 Posted April 17, 2018 Share Posted April 17, 2018 18 minutes ago, Shadowmage said: An engine change is not required to get better graphics out of KSP. Unity is perfectly capable of current gen graphics, and supports a ton of features that simply aren't used by KSP. This. Link to comment Share on other sites More sharing options...
BLN Posted April 18, 2018 Share Posted April 18, 2018 17 hours ago, Shadowmage said: An engine change is not required to get better graphics out of KSP You just need a NASA computer. Link to comment Share on other sites More sharing options...
Shadowmage Posted April 18, 2018 Share Posted April 18, 2018 2 hours ago, BLN said: You just need a NASA computer. Not any more so than regular KSP. Physics use the CPU, whereas higher-end graphics use (more of) the GPU. Now saying you would need a higher-end video card might be true. But that would be true regardless of the engine. Link to comment Share on other sites More sharing options...
razark Posted April 18, 2018 Share Posted April 18, 2018 6 hours ago, BLN said: You just need a NASA computer. No, our standard desktops are crap at playing KSP. Link to comment Share on other sites More sharing options...
adsii1970 Posted April 18, 2018 Share Posted April 18, 2018 5 minutes ago, razark said: No, our standard desktops are crap at playing KSP. I'm just waiting for KSP: The Role Playing Edition (board game) Link to comment Share on other sites More sharing options...
Schmelge Posted April 19, 2018 Share Posted April 19, 2018 18 hours ago, adsii1970 said: I'm just waiting for KSP: The Role Playing Edition (board game) I'm not sure my kitchen table will be able to handle it though Link to comment Share on other sites More sharing options...
juanml82 Posted April 19, 2018 Share Posted April 19, 2018 19 hours ago, adsii1970 said: I'm just waiting for KSP: The Role Playing Edition (board game) Isn't that when you have a 200+part count base? Link to comment Share on other sites More sharing options...
Geonovast Posted April 19, 2018 Share Posted April 19, 2018 20 hours ago, adsii1970 said: I'm just waiting for KSP: The Role Playing Edition (board game) To the 3D printers! Link to comment Share on other sites More sharing options...
GrouchyDevotee Posted April 19, 2018 Share Posted April 19, 2018 2 hours ago, Geonovast said: To the 3D printers! Now you have my complete attention! Link to comment Share on other sites More sharing options...
KerbolExplorer Posted April 21, 2018 Share Posted April 21, 2018 Engines are not the problem other great looking games like stranded Deep and subnautica are made with the same engine as ksp. Link to comment Share on other sites More sharing options...
Gargamel Posted April 22, 2018 Share Posted April 22, 2018 On 4/19/2018 at 10:05 AM, Geonovast said: To the 3D printers! HHHMMMMMMMMM..... *looks over at his 3d printer*.... Hmmm...... But I'm pretty dang sure if I do make the board game, It won't have an integrated Dv readout..... Link to comment Share on other sites More sharing options...
qzgy Posted April 22, 2018 Share Posted April 22, 2018 12 hours ago, Gargamel said: It won't have an integrated Dv readout..... Really? Addon ticker then! Link to comment Share on other sites More sharing options...
Kernel Kraken Posted April 22, 2018 Share Posted April 22, 2018 On 4/18/2018 at 12:59 PM, adsii1970 said: I'm just waiting for KSP: The Role Playing Edition (board game) I'm naming my next DnD character Jebediah. On 4/19/2018 at 9:05 AM, Geonovast said: To the 3D printers! Why not make the character's out of tinfoil? Link to comment Share on other sites More sharing options...
adsii1970 Posted April 22, 2018 Share Posted April 22, 2018 40 minutes ago, Kernel Kraken said: I'm naming my next DnD character Jebediah. Why not make the character's out of tinfoil? Um, funny you should say that. Harvester said the name "Kerbal" came from the tin foil men he and one of his children made to ride their model rockets, if I remember the story correctly... Link to comment Share on other sites More sharing options...
Thiagobs Posted April 22, 2018 Share Posted April 22, 2018 1 hour ago, adsii1970 said: Um, funny you should say that. Harvester said the name "Kerbal" came from the tin foil men he and one of his children made to ride their model rockets, if I remember the story correctly... Actually he and his brother, when they were kids Link to comment Share on other sites More sharing options...
Kernel Kraken Posted April 23, 2018 Share Posted April 23, 2018 5 hours ago, adsii1970 said: Um, funny you should say that. Harvester said the name "Kerbal" came from the tin foil men he and one of his children made to ride their model rockets, if I remember the story correctly... Huh, what a coincidence! I was referencing that! Heh heh. Link to comment Share on other sites More sharing options...
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