Natokerbal Posted December 11, 2018 Share Posted December 11, 2018 @damonvv Will the TE have falcon 9 and heavy variants? or will it be just one? Quote Link to comment Share on other sites More sharing options...
Damon Posted December 11, 2018 Author Share Posted December 11, 2018 3 minutes ago, Natokerbal said: @damonvv Will the TE have falcon 9 and heavy variants? or will it be just one? Quote Link to comment Share on other sites More sharing options...
Natokerbal Posted December 11, 2018 Share Posted December 11, 2018 Just now, damonvv said: Jesus that was quick. I love the Clamps! Remember to add compression bridges! Also I understand that it's not finished but will the flame hole be square like that, or will it be octagonal like the real one? Quote Link to comment Share on other sites More sharing options...
Damon Posted December 11, 2018 Author Share Posted December 11, 2018 Just now, Natokerbal said: Jesus that was quick. I love the Clamps! Remember to add compression bridges! Also I understand that it's not finished but will the flame hole be square like that, or will it be octagonal like the real one? I made the base quickly, will finish it up ofcourse! Quote Link to comment Share on other sites More sharing options...
Natokerbal Posted December 11, 2018 Share Posted December 11, 2018 1 minute ago, damonvv said: I made the base quickly, will finish it up ofcourse! Amazing, can't wait! Quote Link to comment Share on other sites More sharing options...
Natokerbal Posted December 12, 2018 Share Posted December 12, 2018 @damonvv Ok very sorry to waste your time, But I was wondering if you were planning on making the Vandenberg TEL and the SLC-40 TEL Quote Link to comment Share on other sites More sharing options...
Barzon Posted December 12, 2018 Share Posted December 12, 2018 (edited) Will you make a matching crew access arm for 39A with the SpaceX crew arm? It could be a configurable part so players can fit it to their craft, so it can be used with rockets other than Ghidorah 9/Heavy? Edited December 12, 2018 by Barzon Kerman Quote Link to comment Share on other sites More sharing options...
Damon Posted December 12, 2018 Author Share Posted December 12, 2018 20 hours ago, Natokerbal said: @damonvv Ok very sorry to waste your time, But I was wondering if you were planning on making the Vandenberg TEL and the SLC-40 TEL At the moment no. But maybe! Just now, Barzon Kerman said: Will you make a matching crew access arm for 39A with the SpaceX crew arm? I think @AlphaMensae had some ideas Quote Link to comment Share on other sites More sharing options...
Barzon Posted December 12, 2018 Share Posted December 12, 2018 Ah, OK. Thanks! Quote Link to comment Share on other sites More sharing options...
Natokerbal Posted December 12, 2018 Share Posted December 12, 2018 Ok thanks for the reply. Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted December 12, 2018 Share Posted December 12, 2018 1 hour ago, Barzon Kerman said: Will you make a matching crew access arm for 39A with the SpaceX crew arm? It could be a configurable part so players can fit it to their craft, so it can be used with rockets other than Ghidorah 9/Heavy? 1 hour ago, damonvv said: I think @AlphaMensae had some ideas That would be for Modular Launch Pads I could add a SpaceX-style variant to the already existing General Crew Arm that's coming in version 2, which has multiple length variants and either straight-type or side-type hatch access. Quote Link to comment Share on other sites More sharing options...
Barzon Posted December 12, 2018 Share Posted December 12, 2018 16 minutes ago, AlphaMensae said: I could add a SpaceX-style variant to the already existing General Crew Arm that's coming in version 2, which has multiple length variants and either straight-type or side-type hatch access. Please do! Quote Link to comment Share on other sites More sharing options...
Natokerbal Posted December 18, 2018 Share Posted December 18, 2018 (edited) @damonvv When will the smoke on some of the pads be fixed? thanks in advance. Edited December 19, 2018 by Natokerbal Quote Link to comment Share on other sites More sharing options...
Damon Posted December 19, 2018 Author Share Posted December 19, 2018 On 12/18/2018 at 3:43 AM, Natokerbal said: @damonvv When will the smoke on some of the pads be fixed? thanks in advance. Soon, with the new KK update I can start finelizing the statics for release! Full release will be around the 1.6 update Quote Link to comment Share on other sites More sharing options...
kewcet Posted December 26, 2018 Share Posted December 26, 2018 On 12/8/2018 at 11:19 PM, damonvv said: 1. This has to be activated first before pressing 2. This is kind of a bug since 1.4, not sure if it was fixable by @Ger_space but for me this worked every time I wanted to launch from a custom pad. If I don't do it like this most of the time the game won't spawn me at that pad. Hey, I placed your launch pads and set them up as launch sites, however I can't see this window. When I choose the launch pad in the KK menu, it still spawns the rocket on the normal launch pad. Any idea what I'm doing wrong? Thanks Quote Link to comment Share on other sites More sharing options...
Damon Posted December 26, 2018 Author Share Posted December 26, 2018 (edited) 56 minutes ago, kewcet said: Hey, I placed your launch pads and set them up as launch sites, however I can't see this window. When I choose the launch pad in the KK menu, it still spawns the rocket on the normal launch pad. Any idea what I'm doing wrong? Thanks Yeah.. that menu is only available with the MH DLC sadly you can however launch from the pad by going to the vab and in the bottm you can click the kk menu and select the pad from there Edited December 26, 2018 by damonvv Quote Link to comment Share on other sites More sharing options...
kewcet Posted December 26, 2018 Share Posted December 26, 2018 2 minutes ago, damonvv said: Yeah.. that menu is only available with the MH DLC sadly you can however launch from the pad by going to the vab and in the bottm you can click the kk menu and select the pad from there Ah, that explains it... Thanks, I'll do that Quote Link to comment Share on other sites More sharing options...
Emperor of Ilve Posted January 14, 2019 Share Posted January 14, 2019 (edited) when can we expect the full space centers you made to be out They look amazing Edited January 14, 2019 by Emperor of Ilve Quote Link to comment Share on other sites More sharing options...
ely8937 Posted January 20, 2019 Share Posted January 20, 2019 Можем ли мы получить этот KSC когда - нибудь? Quote Link to comment Share on other sites More sharing options...
Damon Posted January 20, 2019 Author Share Posted January 20, 2019 (edited) Tundra's Space Center v1.0 is live!! Current parts TLC-39A/B TLC-41 TLC-40 TLC-19 TLC-46 Additionally, you can get the Titan II launch clamps if you have AdvancedTextures by @Ger_space installed Happy launches! NOTE! The KSC buildings are from Omega's Stockalike Structures - NTR The layout of the KSC will be released in a separate thread. (mod will be linked here once it's out) Edited January 20, 2019 by damonvv Quote Link to comment Share on other sites More sharing options...
ely8937 Posted January 20, 2019 Share Posted January 20, 2019 37 minutes ago, damonvv said: Космический центр Тундры v1.0 в прямом эфире! Актуальные части ТСХ-39A / B ТСХ-41 ТСХ-40 ТСХ-19 ТСХ-46 Кроме того, вы можете получить стартовые зажимы Titan II , если у вас есть AdvancedTextures от @Ger_space установлены Счастливых запусков! НОТА! В КНЦ здания из Stockalike структур Омеги - NTRКомпоновка КНЦ будет выпущена в отдельном потоке. (мод будет добавлен здесь после выхода) thank you for your efforts! Quote Link to comment Share on other sites More sharing options...
Ethanrocco Posted January 21, 2019 Share Posted January 21, 2019 @damonvv Seriously dude, this is the best mod to get SpaceX space craft and launch vehicles. I congratulate you on your hard work and i thank you deeply. Also i love doing Youtube videos showing the realistic launch and landings for the craft. truly amazing work. Same goes for all of the mods that help me take IRL missions into KSP. Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted January 21, 2019 Share Posted January 21, 2019 Now I can finally make the Titan II whooping with your pad <3 Thanks for your awesome work Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted January 21, 2019 Share Posted January 21, 2019 @damonvv Looks awesome! A quick question: Is it RAM-free like @Omega482's KK buildings, or is it your original art? Quote Link to comment Share on other sites More sharing options...
Damon Posted January 21, 2019 Author Share Posted January 21, 2019 1 hour ago, RealKerbal3x said: @damonvv Looks awesome! A quick question: Is it RAM-free like @Omega482's KK buildings, or is it your original art? Apart from a drain texture it is ram free and uses the same technique as Omegas buildings Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.