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Shower thoughts


p1t1o

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Science = trying something another to get what you need, and repeating the same to keep getting it.

Then sharing your experience by speech or another signal system, and discussing it with your own split personality counterpart, and later with your group.

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11 hours ago, Superfluous J said:

Not sure what you mean, but if you apply the scientific method to *anything* you're doing science, be it warp travel, ghosts, or how prisms work.

This, you can do reproducible science on magic systems in video games. This might even be done before game is releases. 
Elder Scroll 3 Morrowind had an alchemy system who let you boost all your attributes like intelligence, raising intelligence increases your potion strength so you can make better fortify intelligence potions.
Its no limits outside the 2^31 or two billion for signed integers. People pointed this out before launch. 
And it worked as expected at release. an billion in intelligence, then raise wisdom, you could now make any spell, this would be expensive luckily your potions sold for 100x the money any merchant had. 
Do not boost speed by potions or make levitation potions you will have to wait weeks real time for them to wear off. 

Now this is even more important in online game, called metagaming and very common in MMO and PvP games. Many creators here has been rightfully been criticized for assuming flawless groups or that Pvp between groups of unkillable tanks is very boring. 

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17 hours ago, Superfluous J said:

Not sure what you mean, but if you apply the scientific method to *anything* you're doing science, be it warp travel, ghosts, or how prisms work.

Some tout science as a means of seeing beyond “biased” human concepts of the world; geocentrism etc.

I’ve been building a world for a story and have been thinking about how perception might evolve in the far future. Toying with concepts like “could something replace science (by building off of it just as science built off of religion in some cases).”

My thinking behind this is somewhat related to a question I asked here a few months ago, asking if time was a nonsensical concept.

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  • 2 weeks later...

Apocalyptic fiction and prophesying/theorizing, specifically in relation to human extinction, are many things, but I think one of them is a sort of fantasy thinking on the part of humans.

If human extinction has causes that can be identified and alleviated, it can be prevented. But realistically, what causes humans to go extinct will be factors that are multigenerational, spanning large enough time scales that no one can identify them and alleviate them.

It’s nice to think that real threats to humanity will conform to how we perceive threats and formulate action though.

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19 hours ago, SunlitZelkova said:

Apocalyptic fiction and prophesying/theorizing, specifically in relation to human extinction, are many things, but I think one of them is a sort of fantasy thinking on the part of humans.

If human extinction has causes that can be identified and alleviated, it can be prevented. But realistically, what causes humans to go extinct will be factors that are multigenerational, spanning large enough time scales that no one can identify them and alleviate them.

It’s nice to think that real threats to humanity will conform to how we perceive threats and formulate action though.

It's typical. We want evil to be distinct, recognizable, visible, and, ideally, personalized. These are all cognitive and emotional shortcuts.

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On 12/18/2024 at 3:41 AM, SunlitZelkova said:

Some tout science as a means of seeing beyond “biased” human concepts of the world; geocentrism etc.

I’ve been building a world for a story and have been thinking about how perception might evolve in the far future. Toying with concepts like “could something replace science (by building off of it just as science built off of religion in some cases).”

My thinking behind this is somewhat related to a question I asked here a few months ago, asking if time was a nonsensical concept.

I say so many has tried, mostly ideologies, a bit religion but I say this is renaissance or later and its never worked well  as the scientific method works so well. It also works as well in other universes like metagaming in any game from KSP to WOW. 
You try various setups finds the one who works best and improve. With experience you can even calculate the optimum setup outside the game and it works then tested. 
Like we do with models of ships hull shape and the power to the propellers and you get the cruising speed, they did this pretty reliable  over 100 years ago, ships are expensive so you want them to work. 
Yes you had vibration issues the models back then could not handle as they was not designed for it. 

Second is data, think the reason  germ theory was not discovered back in ancient times was the lack of data, the only one collected was for taxation and perhaps some military stuff. 
People boiled water to make tea and all know drinking tea was safer than drinking river water, but boiling was the important part not the leafs outside the taste. 
 

 

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ive been playing the forever winter for the last week, and i realized that its really just the distant prequel to scorn. at least if you assume the euruskans win the war.

Edited by Nuke
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  • 2 weeks later...

If the Soviet Union had produced its own answer to Lego during the 1970s, would the identities of the designers of the different pieces and sets be hidden to prevent their assassination at the hands of Danish intelligence agents?

Edited by SunlitZelkova
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