drizzit Posted May 11, 2020 Share Posted May 11, 2020 (edited) New player here so first of all thank you very much for your work on this techtree, its awesome! After updating to the latest release of Tetrix (2.3.B.20200511) I had a small error I thought I'd report. When starting the game it reported 4 MM errors. Going through my log they all relate to what seems to be a mistaken "tab" press. [ERR 00:43:02.292] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[KAS.TJ1|KAS.JS1 [ERR 00:43:02.292] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[KAS.W1|KAS.W2 [ERR 00:43:02.292] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[Torus125|T90Tee [ERR 00:43:02.293] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[LETladderF3m|LETladderD5m Editing the file and removing the extra spaces the errors goes away. Keep up the great work Edited May 11, 2020 by drizzit Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 11, 2020 Author Share Posted May 11, 2020 6 minutes ago, drizzit said: New player here so first of all thank you very much for your work on this techtree, its awesome! After updating to the latest release of Tetrix (2.3.B.20200511) I had a small error I thought I'd report. When starting the game it reported 4 MM errors. Going through my log they all relate to what seems to be a mistaken "tab" press. [ERR 00:43:02.292] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[KAS.TJ1|KAS.JS1 [ERR 00:43:02.292] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[KAS.W1|KAS.W2 [ERR 00:43:02.292] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[Torus125|T90Tee [ERR 00:43:02.293] Error - node name does not have balanced brackets (or a space - if so replace with ?): AngleCanMods/TETRIXTechTree/TETRIXTechTree-LGGrequests/@PART[LETladderF3m|LETladderD5m Editing the file and removing the extra spaces the errors goes away. Keep up the great work Thanks! That's been corrected for the next edition coming up in a few days, again to complete requests by Linuxgurugamer. This was more of a Beta release. Upcoming additions will include SXT, RecycledParts, Grounded, MAYBE Kerbal Foundaraies, It will also fix the issue with additional nodes with the SpaceY mods. I have planned an overall of the code that orgainses the upgrades. I'll fix the OP at that point. Peace. Quote Link to comment Share on other sites More sharing options...
drizzit Posted May 11, 2020 Share Posted May 11, 2020 4 minutes ago, theJesuit said: Thanks! That's been corrected for the next edition coming up in a few days, again to complete requests by Linuxgurugamer. This was more of a Beta release. Upcoming additions will include SXT, RecycledParts, Grounded, MAYBE Kerbal Foundaraies, It will also fix the issue with additional nodes with the SpaceY mods. I have planned an overall of the code that orgainses the upgrades. I'll fix the OP at that point. Peace. Sorry did not realize it wasnt a full release, I just saw CKAN offered an update and thought I'd let you know Dont use any of those mods yet myself but looking forward to future updates and always open to finding new stuff I didnt know I needed Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 11, 2020 Author Share Posted May 11, 2020 6 minutes ago, drizzit said: Sorry did not realize it wasnt a full release, I just saw CKAN offered an update and thought I'd let you know Dont use any of those mods yet myself but looking forward to future updates and always open to finding new stuff I didnt know I needed I know what you mean. This exercise for LGG has been great, rediscovering some mods. I've been more of a stockish player recently but kopernicus 1.9 with JNSQ will mean a crack at this proper! Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 17, 2020 Author Share Posted May 17, 2020 Okay, 2.4 released. This fixes the SpaceY and SXT creating their own nodes issues. Full list of mods supported now in the OP. Enjoy! Peace. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 17, 2020 Author Share Posted May 17, 2020 SIMPLEX Tech Tree also updated to 1.14 to included the new Restock Plus and the Near Future Launch Vehicles. Peace. Quote Link to comment Share on other sites More sharing options...
Regor Posted May 20, 2020 Share Posted May 20, 2020 I assume SIMPLEX supports KIS and KAS as well? Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 21, 2020 Author Share Posted May 21, 2020 9 hours ago, mabdi36 said: I assume SIMPLEX supports KIS and KAS as well? No. But I shall make it so this weekend (possibly as that tends to be more of a soon). Thanks for pointing this out. Peace. Quote Link to comment Share on other sites More sharing options...
Joker58th Posted May 21, 2020 Share Posted May 21, 2020 Hi Jesuit, taking a look at the TETRIX tree for the first time. For the opening node, I'm trying to understand the MK16 parachute placement. Since the MK16 can't be used with Stayputnik would it make sense to swap it with the Mk-2R? Same for Communotron 16 and the 16-S as early flights tend to be more in atmosphere? Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 21, 2020 Author Share Posted May 21, 2020 47 minutes ago, Joker58th said: Hi Jesuit, taking a look at the TETRIX tree for the first time. For the opening node, I'm trying to understand the MK16 parachute placement. Since the MK16 can't be used with Stayputnik would it make sense to swap it with the Mk-2R? Same for Communotron 16 and the 16-S as early flights tend to be more in atmosphere? One of these days I'll post a screen shot. It requires some thinking outside the box. And by box I mean the girder and moving it around using the placement arrows. This can be surface mounted which means you can attach two parachutes to your craft. Peace. Quote Link to comment Share on other sites More sharing options...
Joker58th Posted May 21, 2020 Share Posted May 21, 2020 28 minutes ago, theJesuit said: One of these days I'll post a screen shot. It requires some thinking outside the box. And by box I mean the girder and moving it around using the placement arrows. This can be surface mounted which means you can attach two parachutes to your craft. Peace. Sure. I know you can use the girder. Just wondering why you went that direction rather than what I mentioned. Trying to understand is all. Respectfully Quote Link to comment Share on other sites More sharing options...
Joker58th Posted May 21, 2020 Share Posted May 21, 2020 Another question, why is the engine nerf config not included in TETRIX? I see it in the SIMPLEX zip. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 22, 2020 Author Share Posted May 22, 2020 6 hours ago, Joker58th said: Another question, why is the engine nerf config not included in TETRIX? I see it in the SIMPLEX zip. The reason is that TETRIX is designed to be used with mods including (especially) mods that make the launch from home world harder. Take JNSQ as an example. That effectively balances the stock engine profiles by changing the size of the planets. Actually any scaled system by 2.5 would be much harder if the nerf in place as the efficiency and TWR would allow for you to get off the ground. If you are using JNSQ then you probably want part mods that benefit from an extended tree such as this or CTT so I took it out. There is another Simplex mod called Simplex Propulsion which includes the same nerf and is complimentary to either SIMPLEX or TETRIX TechTrees. This includes part upgrades on launch engines that reduce the nerf. Dont worry as it doesnt double thd netf when used with the SIMPLEX techtree but I probably need to update it soon. You could copy the nerf file to use in the TETRIX tech tree from the SIMPLEX one if you want. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 24, 2020 Author Share Posted May 24, 2020 Hi all, SIMPLEX got a small update. This is all. CHANGELOG 1.15 25 May 2020 1.15 Added Kerbal Attachment System and Kerbal Inventory System Moved smallest wing, elevon, to stability Moved advance canard to specialized Control Adjusted ReStockPlus science box to basicScience Peace. Quote Link to comment Share on other sites More sharing options...
Regor Posted June 1, 2020 Share Posted June 1, 2020 Hello! Sorry to ask for so much, but I would be grateful if you could add support for Airplane Plus in SIMPLEX as well. Thanks, mabdi36 Quote Link to comment Share on other sites More sharing options...
theJesuit Posted June 1, 2020 Author Share Posted June 1, 2020 56 minutes ago, mabdi36 said: Hello! Sorry to ask for so much, but I would be grateful if you could add support for Airplane Plus in SIMPLEX as well. Thanks, mabdi36 Sure! Also, scansat apparently needs an update too. Peace. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 8, 2020 Share Posted June 8, 2020 @theJesuit There is a problem with the Tetrix Tech tree. See the picture below for reference The 4 nodes in the 4th column are unresearchable because "technology has unresearched requirements" Quote Link to comment Share on other sites More sharing options...
theJesuit Posted June 8, 2020 Author Share Posted June 8, 2020 @linuxgurugamer ouch! Okay. I'll have a look at this when I can tonight or tomorrow morning. Is your mod list still the same? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 8, 2020 Share Posted June 8, 2020 1 minute ago, theJesuit said: @linuxgurugamer ouch! Okay. I'll have a look at this when I can tonight or tomorrow morning. Is your mod list still the same? My mod list: https://www.dropbox.com/s/1wqdal9wk52a84r/WhereNoKerbal.txt?dl=0 Pretty much the same, I don't think I've changed any part mods. If you want fun with CKAN, you can try to load all the mods with this: https://www.dropbox.com/s/xz40c0rf8trr7yw/WhereNoKerbal.ckan?dl=0 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 9, 2020 Share Posted June 9, 2020 Ok, the problems is NOT the Tetrix Tree, it was actually Stratagia with one strategy that I was using, needed to have a higher R&D than expected Quote Link to comment Share on other sites More sharing options...
theJesuit Posted June 17, 2020 Author Share Posted June 17, 2020 Just updating the OP. Updated both TETRIX and SIMPLEX TechTrees. Just adding SCANsat's update to both. SCANsat is spread from tier 1 through to tier 7. Low resolution through to hi resolution. Altitude first (tier 1), biomes added in tier 2, resources added in tier 5 which is also where the stock scanners lie. Happy for feedback. Peace. Quote Link to comment Share on other sites More sharing options...
theonegalen Posted June 18, 2020 Share Posted June 18, 2020 Well, heck. Tetrix may have me actually stop making / contributing to my own tech tree mods. Although... there's no Airplane Plus on here... Quote Link to comment Share on other sites More sharing options...
theJesuit Posted June 18, 2020 Author Share Posted June 18, 2020 2 minutes ago, theonegalen said: Well, heck. Tetrix may have me actually stop making / contributing to my own tech tree mods. Although... there's no Airplane Plus on here... Airplane Plus you say... Well, I did rearrange airplane bits and pieces a little for SMX so I'll have a wee look. Trying to get Simplex Resources updated though currently. So no time line. Thanks for the suggestion though! Peace. Quote Link to comment Share on other sites More sharing options...
Monniasza Posted June 24, 2020 Share Posted June 24, 2020 Do you have implemented Community Tech Tree yet? Quote Link to comment Share on other sites More sharing options...
theJesuit Posted June 24, 2020 Author Share Posted June 24, 2020 1 hour ago, Monniasza said: Do you have implemented Community Tech Tree yet? No. This is instead of the Community Tech Tree. You can't use them both at the same time. Peace. Quote Link to comment Share on other sites More sharing options...
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