Acea Posted October 8, 2018 Share Posted October 8, 2018 (edited) Kerwis Team Presents (work in progress) I'm always interested in futuristic battles in science fiction, which could be really fantastic. Giant warships jump into a battle straight from lightyears away in a glimpse of eye, laser beams and shells fill the screen with death and destruction, and pilots firing all missiles at enemy flagship... That's always romantic. But there's much more behind it. Cargo ships carrying goods and materials across vast space and colonies, through high speed stargate networks; civilian FTL spacecrafts travel into the furthest unknown where nobody has ever set foot on; civilizations spread into universe and build megacities on planets they just discovered a few years ago... We are speaking here to announce a brand new project, by which we are trying to set a standard for future KSP FTL crafts. Modular starship parts (which would be compatible to well-known mods like B9 HX and USI MKS Kontainers), multiple FTL methods, futuristic power sources, and so many more in our plan that I can't cover them all here. We would do it step by step, it may take a bit of time to realize and polish, and we hope you guys would like it when things become true and solid. TO-DO LIST (DEC. 24/2018) Basic FTL (faster than light) method and parts - Wideband Anomaly Redirect Propulsion (W.A.R.P.) Core (Warp Drive Core) (done) - Emergency Vessel Anti-Defunctionalization Engine (E.V.A.D.E) (Emergency Jump Engine) (done) - General Arriving Terminal Equipments (G.A.T.E.) (Star Gate Parts) Modular ship parts (at least in 2 styles Type-A done) - Command pods and control parts (SAS/RCS) (done) - Structural parts (done) - Switchable resource containers (done) - Armor panels and shield generator (done) Weapons (based on BDArmory Continued) - Kinetic Weapons -- Electromagnetic Guns (AP) -- Plasma Guns (HE) -- Point Defense Guns (CIWS) - Energy Weapons -- Laser Main Guns -- Laser Point Defense (CIWS) - Missiles and Torpedoes -- Small/Medium Tactical Missiles -- Large Strategic Missiles -- Space Torpedoes There might be more added to this list, I would provide information about our progress now and then. You're also welcomed to provide suggestions and new part concepts here. Looking forward to more ideas to make this project great. Edited August 10, 2019 by Acea Updated Aug. 10th Quote Link to comment Share on other sites More sharing options...
Acea Posted October 9, 2018 Author Share Posted October 9, 2018 Oct. 9 Update: Modelling by @Icecovery in process. First part is taking shape. Rendered image: (might be different with actual part) Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted October 11, 2018 Share Posted October 11, 2018 (edited) sounds cool. Can you give some hint on the scale of the ship? Is it Similar sized like below mod? Banana/Kerbal for scale? Edited October 11, 2018 by ssd21345 Quote Link to comment Share on other sites More sharing options...
Acea Posted October 12, 2018 Author Share Posted October 12, 2018 11 hours ago, ssd21345 said: sounds cool. Can you give some hint on the scale of the ship? Is it Similar sized like below mod? Banana/Kerbal for scale? Standard scales would be 5 m, 10 m and 20 m. Will be compatible with 5 m Kontainers too of course. Quote Link to comment Share on other sites More sharing options...
buguniao Posted October 13, 2018 Share Posted October 13, 2018 great mod! Quote Link to comment Share on other sites More sharing options...
Acea Posted October 13, 2018 Author Share Posted October 13, 2018 Oct. 13 Update: W.A.R.P Core Wideband Anomaly Redirect Propulsion Core, or W.A.R.P. Core, was the first product fully independantly developed by Universal Fleet Solutions. Using subspace wave created by vibrating Subspace-Master™ system, we can now arrange natural subspaces, which are usually in chaos, into a "tunnel" through which a spaceship could travel faster than light... well that's the simplest way to explain it at least. The full version caused 8 heart attacks during the 42-hour long lecture by our lead scientist at a new product conference, you wouldn't want to know more details. Rendered image: (might be different with actual part) Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted October 13, 2018 Share Posted October 13, 2018 6 hours ago, Acea said: It looks remarkably like a pinch fusion engine. Good luck fighting the Kraken Quote Link to comment Share on other sites More sharing options...
Acea Posted October 13, 2018 Author Share Posted October 13, 2018 6 minutes ago, FreeThinker said: It looks remarkably like a pinch fusion engine. Good luck fighting the Kraken In fact I knew almost nothing about Halo... good to know though. And thx Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted October 13, 2018 Share Posted October 13, 2018 4 minutes ago, Acea said: In fact I knew almost nothing about Halo... good to know though. And thx Actually it also class real fusion engine design that was popular in the past Quote Link to comment Share on other sites More sharing options...
Acea Posted October 28, 2018 Author Share Posted October 28, 2018 (edited) Oct. 28 Update: S.H.I.E.L.D.S. Specialized Harmonic Inertial Ejection/Laser Deflecting System, or S.H.I.E.L.D.S., is based on a patent inherited from a closed individual studio. Though we know nothing about how it works, this device, when put together like this and powered up, could generate a specialized force field, which seems immune to high speed incoming objects and even laser beams, and "bounce" them off like a thick wall does. Although it consumes so much energy that we spent quite some time to pay all our electricity bills in the following months, it'd be quite useful to those who always face a risk of something hitting them. Edited October 28, 2018 by Acea Quote Link to comment Share on other sites More sharing options...
wlr2678 Posted October 28, 2018 Share Posted October 28, 2018 I like the acronyms of parts Can't wait to see further developments of this mod! Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted October 30, 2018 Share Posted October 30, 2018 (edited) @Acea I realy love the inside outside style, which allows you to look inside of the part. Notice you might make it even look better using Edited October 30, 2018 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Acea Posted October 30, 2018 Author Share Posted October 30, 2018 7 hours ago, FreeThinker said: @Acea I realy love the inside outside style, which allows you to look inside of the part. Notice you might make it even look better using Yeah we're considering to make two versions, stock shaders and Textures Unlimited. Depends on how we could handle the new stock highlight shader though, I'd prefer a better performance rather than lagging while looking awesome. Quote Link to comment Share on other sites More sharing options...
Jesusthebird Posted October 30, 2018 Share Posted October 30, 2018 Looooking gooooood! Quote Link to comment Share on other sites More sharing options...
Acea Posted November 6, 2018 Author Share Posted November 6, 2018 Nov. 7 Update: E.V.A.D.E. Emergency Vessel Anti-Defunctionalization Engine, a.k.a. E.V.A.D.E., was a design recovered from the ruins of our former lead engineer's home, after a "suspicious explosion" and his disappearance. This device, as far as we know, could build up an extremely strong unmodulated subspace field, so strong that it would drag anything attached to it into a hidden dimension, through which everything gets thrown into a random point in universe, in infinite void or in the core of a dying star. We've done some necessary calibrations to make it safer, but be careful anyway. Warranty void if anyone hits anything upon arrival. Quote Link to comment Share on other sites More sharing options...
Acea Posted November 19, 2018 Author Share Posted November 19, 2018 https://cdn.discordapp.com/attachments/206472058228572162/513989953361805327/First_load_demo.mp3 Working on something special. Quote Link to comment Share on other sites More sharing options...
Acea Posted November 26, 2018 Author Share Posted November 26, 2018 Nov. 26 Update: Quote Link to comment Share on other sites More sharing options...
daniel l. Posted November 26, 2018 Share Posted November 26, 2018 11 hours ago, Acea said: Nov. 26 Update: Well, if that doesn't make Jebediah happy I dunno what will. Quote Link to comment Share on other sites More sharing options...
Scorpiodude Posted November 28, 2018 Share Posted November 28, 2018 Looks nice I assume this uses Roverdudes amazing Alcubierre drive mod for the FTL capability. Quote Link to comment Share on other sites More sharing options...
Acea Posted November 28, 2018 Author Share Posted November 28, 2018 32 minutes ago, Scorpiodude said: Looks nice I assume this uses Roverdudes amazing Alcubierre drive mod for the FTL capability. Nope, actually we're developing our own FTL drive methods. Quote Link to comment Share on other sites More sharing options...
Scorpiodude Posted November 28, 2018 Share Posted November 28, 2018 20 hours ago, Acea said: Nope, actually we're developing our own FTL drive methods. Oh cool. Good luck with that. Quote Link to comment Share on other sites More sharing options...
Puggonaut Posted November 28, 2018 Share Posted November 28, 2018 On 11/26/2018 at 11:15 AM, Acea said: Nov. 26 Update: OMG Quote Link to comment Share on other sites More sharing options...
daniel l. Posted November 29, 2018 Share Posted November 29, 2018 I should say though, the shields are a little too bright. Perhaps make them invisible when not being fired upon. Quote Link to comment Share on other sites More sharing options...
Acea Posted November 29, 2018 Author Share Posted November 29, 2018 1 hour ago, daniel l. said: I should say though, the shields are a little too bright. Perhaps make them invisible when not being fired upon. That's because of the bloom option from KS3P. It should look like this when you don't have KS3P or that option on: (idle) (flash when being fired upon) Quote Link to comment Share on other sites More sharing options...
wlr2678 Posted November 29, 2018 Share Posted November 29, 2018 (edited) Nice development news!! By the way, are those parts in your Nov. 26 update from B9? Are you going to add some structural parts later? Edited November 29, 2018 by wlr2678 Quote Link to comment Share on other sites More sharing options...
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