Neebel Posted February 4, 2021 Share Posted February 4, 2021 I've a question: How do I place the droneships from Tundra's Space Center? I read that you could open the Kerbal Konstrukts menu with CTRL + K, but that doesn't work for me. Link to comment Share on other sites More sharing options...
Caerfinon Posted February 4, 2021 Share Posted February 4, 2021 36 minutes ago, Neebel said: open the Kerbal Konstrukts menu with CTRL + K, but that doesn't work for me To execute CTRL + K you need to have an active flight at the TSC location for it to work. It will then place you in edit mode and you can modify the site with additional structures from the menu. Best have your kerbal off to the side as moving terrain or building through their location usually kills them. Link to comment Share on other sites More sharing options...
Neebel Posted February 5, 2021 Share Posted February 5, 2021 15 hours ago, Caerfinon said: To execute CTRL + K you need to have an active flight at the TSC location for it to work. It will then place you in edit mode and you can modify the site with additional structures from the menu. Best have your kerbal off to the side as moving terrain or building through their location usually kills them. Thank you! Link to comment Share on other sites More sharing options...
Caerfinon Posted February 5, 2021 Share Posted February 5, 2021 2 minutes ago, Neebel said: Thank you! any time Link to comment Share on other sites More sharing options...
josh houghton 007 Posted February 9, 2021 Share Posted February 9, 2021 On 1/20/2019 at 10:49 PM, damonvv said: This is a collaboration between me and @Omega482 to give you the best possible KSC experience we can offer. This is a config based mod. You need to download the actual statics below this page! Ingame pic:More pics: Reveal hidden contents Stock KSC: 2nd site located on the other side of the planet called "TSC" Installation for KSC Extended to work: > Install Kerbal Konstruct (preferred latest version) > Install KSC Extended > Install OSS-NTR > Install Tundra's Space Center > Install Module Manager > Install KerbinSide Remastered ... Profit! Planned features Anyone's guess Known issues Roads can be bumpy, we are working on a fix! It doesn't impact performance much. You can expect an FPS drop from around 5-10fps Required Mods Kerbal Konstruct (1.8.x) Tundra's Space Center (2.0 or later) Omega's Stockalike Structures - NTR (0.0.12 or later) KerbinSide Remastered Module Manager Recommended Mods KSC harbor (For all your shipwreck needs)(By @JadeOfMaar) Tundra Exploration (For your rocket landing needs) (Also making your TLC-40 worth it! ) Scatterer (For all your atmospheric shine needs) Stock Visual Enhancements (For all your cloudy business needs) BlueDog Design Bureau (To make your TLC-41 Atlas V, TLC-19 Titan II and TLC-46 Minotaur ready) Cormorant Aeronology (To make use of the runway and TLC-39A) reDIRECT (For your SLS needs on TLC-39B) Modular Launch Pads (To make your rockets ready for launch) NOT (yet) supported: Kerbinside KSC++ GPP JNSQ Link to comment Share on other sites More sharing options...
josh houghton 007 Posted February 9, 2021 Share Posted February 9, 2021 Hi this mod is amazing and detailed however there's one problem that occurred for me. I cant use any of the new launchpads . Whenever I have finished building the rocket and go to select the launchpad to launch from all it shows are the default ones. And when I'm in the space centre part and try to click on the new launch pads all it does is send me back to the rocket building place. I used ckan.exe to download the mod so I know that I have all the needed mods and I'm in ksp version 1.8.1 which according to ckan.exe works. I can see all the new launch pads and when I go into the tracking station I can see all the new bases as well . I just can't use any of them . If someone could please help me I'd really appreciate it Link to comment Share on other sites More sharing options...
Caerfinon Posted February 9, 2021 Share Posted February 9, 2021 10 minutes ago, josh houghton 007 said: I cant use any of the new launchpads launch pads in Kerbal Konstructs need to be "opened" before they can be used. This can be done either in settings by opening all bases, or by using the KK icon in the VAB to open the launch pads for a fee. Once opened they show on the drop down under the default launch button. You can also set them as the default launch site from the KK menu in the VAB. Link to comment Share on other sites More sharing options...
adriangm44 Posted March 13, 2021 Share Posted March 13, 2021 How can I enter the grass config and make it the same as Parallax terrain? Link to comment Share on other sites More sharing options...
Jcking Posted March 13, 2021 Share Posted March 13, 2021 (edited) 37 minutes ago, adriangm44 said: How can I enter the grass config and make it the same as Parallax terrain? With the exception of the Tundra space center and squad parts, the textures are different and the way they deal with the textures and colors are different so they probably are never going to match (you can see this with the road pieces). However, the color that I have found that closely matches the Parallax KSC terrain is R=0.41657, G=0.42167, B=0.31458, and Alpha=1. You will have to keep changing the launch pads back to those colors every time you quit the game as they don't save for some reason, but everything else will be saved. Edited March 13, 2021 by Jcking Link to comment Share on other sites More sharing options...
I3ATON Posted March 14, 2021 Share Posted March 14, 2021 wen SLC-36? Link to comment Share on other sites More sharing options...
DasBear1 Posted March 15, 2021 Share Posted March 15, 2021 Hi, I have downloaded all the dependencies and the mod itself but for some reason some of the pads and textures aren’t there. Also all the grass around the structures are purple now. Would you know what I did wrong when installing? Link to comment Share on other sites More sharing options...
Beetlecat Posted March 15, 2021 Share Posted March 15, 2021 3 hours ago, DasBear1 said: Hi, I have downloaded all the dependencies and the mod itself but for some reason some of the pads and textures aren’t there. Also all the grass around the structures are purple now. Would you know what I did wrong when installing? Double check you have Omega's Structures mod? Link to comment Share on other sites More sharing options...
DasBear1 Posted March 15, 2021 Share Posted March 15, 2021 12 minutes ago, Beetlecat said: Double check you have Omega's Structures mod? Yeah I had that installed, does it have something else you have to do when you install it? Link to comment Share on other sites More sharing options...
Beetlecat Posted March 15, 2021 Share Posted March 15, 2021 9 hours ago, DasBear1 said: Yeah I had that installed, does it have something else you have to do when you install it? Nope -- just a resource pack. Your issue sounded familiar since it didn't get installed for me recently, and I was missing the harbor buildings, etc. in JNSQ. Purple often indicates missing textures, so it's possible something is still missing or in the wrong place. Link to comment Share on other sites More sharing options...
DasBear1 Posted March 15, 2021 Share Posted March 15, 2021 4 hours ago, Beetlecat said: Nope -- just a resource pack. Your issue sounded familiar since it didn't get installed for me recently, and I was missing the harbor buildings, etc. in JNSQ. Purple often indicates missing textures, so it's possible something is still missing or in the wrong place. Based off what I’ve said do you know what I may have put in the wrong place? Link to comment Share on other sites More sharing options...
Beetlecat Posted March 15, 2021 Share Posted March 15, 2021 38 minutes ago, DasBear1 said: Based off what I’ve said do you know what I may have put in the wrong place? Not yet! Can you post a screenshot of your GameData? Link to comment Share on other sites More sharing options...
DasBear1 Posted March 15, 2021 Share Posted March 15, 2021 1 hour ago, Beetlecat said: Not yet! Can you post a screenshot of your GameData? Yeah hereThis should be the image Link to comment Share on other sites More sharing options...
TruthfulGnome Posted March 19, 2021 Share Posted March 19, 2021 will this ever support KSRSS? i would love to have this at the Cape Link to comment Share on other sites More sharing options...
EndAllFilms Posted April 8, 2021 Share Posted April 8, 2021 How do I put the whole KSC extended to the planets and moon like Laythe,duna,minmus,eeloo,eve,moon,moho and others Link to comment Share on other sites More sharing options...
Heliotrope Posted May 5, 2021 Share Posted May 5, 2021 Sorry to bother, I have all the mods and dependancies but CTRL-K does nothing, even when I am a craft on the launchpad. When I go to the base menu in the VAB I only see the KSC launchpad and nothing else, and no other locations show up on the map. Pretty much nothing is changed. What is going wrong? Link to comment Share on other sites More sharing options...
Caerfinon Posted May 5, 2021 Share Posted May 5, 2021 On 4/8/2021 at 3:33 PM, EndAllFilms said: How do I put the whole KSC extended to the planets and moon You would neeed to edit the MapDecal file and group file and change the celestial body to the planet/moon you want and the LAT and LON coordinates. You would need to have a ship /probe at the location to use the KK editor to finetune and move things around. Link to comment Share on other sites More sharing options...
DasBear1 Posted May 5, 2021 Share Posted May 5, 2021 9 minutes ago, Heliotrope said: Sorry to bother, I have all the mods and dependancies but CTRL-K does nothing, even when I am a craft on the launchpad. When I go to the base menu in the VAB I only see the KSC launchpad and nothing else, and no other locations show up on the map. Pretty much nothing is changed. What is going wrong? I ran into a similar issue, did you install the mods manually or using CKAN? Link to comment Share on other sites More sharing options...
Caerfinon Posted May 5, 2021 Share Posted May 5, 2021 9 minutes ago, Heliotrope said: What is going wrong? Would need to see you kps.log to see what isn't working. Link to comment Share on other sites More sharing options...
Heliotrope Posted May 5, 2021 Share Posted May 5, 2021 Hello again, sorry I did install the mod with CKAN then manually. But I feel stupid because the reason it isn't working is likely obvious: I am using KSRSS. I honestly forgot about that, somehow. But that is the likely reason. Sorry for wasting time. Link to comment Share on other sites More sharing options...
Caerfinon Posted May 5, 2021 Share Posted May 5, 2021 3 minutes ago, Heliotrope said: Sorry for wasting time no worries. fly safe. Link to comment Share on other sites More sharing options...
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