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A.P.U.S. Aerospace Passenger and Utility System


NESD

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Well, I dont know enough how KSPs missions and contracts  work,

but all crew parts in Apus have settings copied from stock parts and must work in same way,

maybe something missing, but no one catch this glitch before

I look closer, and try to find where is the problem

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20 hours ago, NESD said:

Well, I dont know enough how KSPs missions and contracts  work,

but all crew parts in Apus have settings copied from stock parts and must work in same way,

maybe something missing, but no one catch this glitch before

I look closer, and try to find where is the problem

Thank you :)

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  • 1 month later...
On 1/21/2023 at 3:48 AM, linuxgurugamer said:

This this still a problem?

unfortunately, yes :(

In those times I don't know enough about custom drag cubes, so all parts in available mod release have configs based on stock Mk2 parts

later I'm rewrite config for better performance, but they was planned for updated meshes and new parts, and by some reasons still not released

now I'm waiting more info about rules of mod modelling in KSP2 (like new base diameters and amount of egdes) to continue this mod

 

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  • 5 months later...
  • 2 weeks later...

@marxman28 Yes it works, just put folder APUS_Shuttle into a GameData

Also you can go to APUS_Shuttle --> Parts --> Engines --> SRB1 and unpack "Boosters" archive

this will give you all set of SRBs from 2 to 5 cylinders length, with various thrust and fuel load

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  • 5 months later...
On 1/22/2023 at 2:20 PM, NESD said:

unfortunately, yes :(

In those times I don't know enough about custom drag cubes, so all parts in available mod release have configs based on stock Mk2 parts

later I'm rewrite config for better performance, but they was planned for updated meshes and new parts, and by some reasons still not released

now I'm waiting more info about rules of mod modelling in KSP2 (like new base diameters and amount of egdes) to continue this mod

 

I've been trying to re-enter with my X-37B, but it really loves to flip and loose control for seemingly no reason.

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  • 8 months later...
On 3/3/2022 at 11:08 AM, NESD said:

@The Dressian Exploder  APUS already in work . . .  RE-work . . . because I'm lost some working files and now truing to cleanup and restart some parts

 

current projects is -

qKb6cb5.jpg

Modular nacelle (ex Apus RCS) will be released standalone, with more functions and KSP`s Rcs switcher,

Klipper rework:   Wing module, Tail flap and changed main body with upper modules

(also possibly can be released standalone, because all its parts only for Klipper project and less suitable for shuttles),

All other Apus parts still awaiting cleaning an gathering to new files

 

Blunt nose with RCS and bigger engines not in current work list, but you can check

my Internal RCS mod and Nertea`s Near Future and Restock projects

When this may come out? (I'm pretty excited to have parts to build the Klipper 

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