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About me
Thud Gud
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Location
Building a launch vehicle based on the Mk-55 'Thud' Liquid Fuel Engine
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Interests
SPAAAAAACE, MOAR BOOSTERS, SFS 1.5, Jool, The Dres Appreciation Society, Making history expansion, The revival of KSP Wii U edition/KSP for nintendo switch. Gameslinx's planet packs, the Mk-55 'Thud' Liquid Fuel Engine.
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Starbound - A JNSQ Adventure
The Dressian Exploder replied to Misguided Kerbal's topic in Mission Reports
*Proceeds to have 5 launch faliures in a row*- 10 replies
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[1.11+] HabTech2 | Stockalike ISS Parts! | 0.2.5
The Dressian Exploder replied to benjee10's topic in Add-on Releases
Yes, this works perfectly fine on 1.12.3, as do all of Benjee10's mods. -
WIP: Buffalo 2 Modular Space Exploration Vehicle
The Dressian Exploder replied to Angel-125's topic in Add-on Development
It's a work in progress of the command module for the Buffalo 2. It's very rudimentary and doesn't have a proper textire yet, so that's why it looks the way it does. -
Last time I checked this thread someone was working on a Tantares patch for this mod; what's the news on that? Also, is there any possibility of a Knes patch not too far in the future?
- 148 replies
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- totm jan 2022
- bluedog
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Underwater features
The Dressian Exploder replied to Fletch4's topic in KSP 2 Suggestions & Development Discussion
No, there isn't any cave aside from the Tylo cave, as KSP's terrain generation doesn't allow for generation of caves. The Tylo cave is technically a static structure like a KSC building or one of the other easter eggs. -
[1.11+] HabTech2 | Stockalike ISS Parts! | 0.2.5
The Dressian Exploder replied to benjee10's topic in Add-on Releases
Hi, small suggestion for the mod, maybe make a thermal blanket texture variant for some of the modules? -
Have you considered making a (not historical but still kinda cool looking) metal variant for the Spacelab parts?
- 71 replies
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- paint job
- texture pack
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Show off your awesome KSP pictures!
The Dressian Exploder replied to NuclearWarfare's topic in KSP Fan Works
Chad gonk droid -
The Third Great Number War! Back in Action!
The Dressian Exploder replied to AtomicTech's topic in Forum Games!
21 (-1)- 8,112 replies
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- back in action
- war
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Not really, but at least as moddable as KSP1
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Have you been using KSP's hidden x5 symmetry for this?