Iapetus7342 Posted August 31 Share Posted August 31 4 hours ago, The Minmus Derp said: So I was looking at some of the moons to revamp them for OPX, and Nissee's color map is flipped upside-down compared to the height map! The fact that no one noticed this for six full years frankly baffles me. Six YEARS? Jeez, i thought that was intentional! Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted August 31 Share Posted August 31 14 minutes ago, Iapetus7342 said: Six YEARS? Jeez, i thought that was intentional! Last time the file was updated was indeed six years ago. I can't see why anyone would intentionally make a map for a height map, and then flip it over so that all the features are on the wrong hemisphere. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted September 1 Share Posted September 1 1 hour ago, Iapetus7342 said: Six YEARS? Jeez, i thought that was intentional! It's a feature, not a bug. Quote Link to comment Share on other sites More sharing options...
etmoonshade Posted September 1 Share Posted September 1 3 hours ago, theJesuit said: It's a feature, not a bug. Any bug, sufficiently advanced, is indistinguishable from a feature. Quote Link to comment Share on other sites More sharing options...
SergeantBlueforce Posted September 2 Share Posted September 2 Sorry for the double post but there is still an issue where the gas/ice giants do not cast shadows on other bodies in scaled space (only in real space). Conversely, Jool correctly casts shadows on its moons. Is this a problem with OPM's configuration or with Kopernicus? Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted September 2 Share Posted September 2 3 hours ago, SergeantBlueforce said: Sorry for the double post but there is still an issue where the gas/ice giants do not cast shadows on other bodies in scaled space (only in real space). Conversely, Jool correctly casts shadows on its moons. Is this a problem with OPM's configuration or with Kopernicus? Do you have Scatterer and EVE installed? Pretty sure shadows only work with those two. Quote Link to comment Share on other sites More sharing options...
SergeantBlueforce Posted September 2 Share Posted September 2 I do. Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted September 2 Share Posted September 2 Probably should have said this, but OPM doesn’t have EVE and Scatterer configs, and therefore don’t have those shadows. Quote Link to comment Share on other sites More sharing options...
SergeantBlueforce Posted September 2 Share Posted September 2 I used unofficial ones, which resulted in the giants receiving, but not casting, scaled-space shadows. Quote Link to comment Share on other sites More sharing options...
stephensmat Posted October 14 Share Posted October 14 (Raises hand) I've been having trouble with my game lately. I have a dual boot windows/linux setup, and my Windows setup has been spontaneously restarting without warning for a few weeks. I have no trouble with Linux rebooting. But the crashes happened largely during my KSP playing, so I ran an experiment. KSP works on Linux too. I installed it, and all the same mods, on the Linux setup. Recently, I sent my first mission to Sarnus, on the Linux game. It's the first time I've gone to one of the new planets in this mod. Every time I reach the Sarnus SOI, the game suddenly stops. Doesn't freeze, doesn't stutter, it just ceases to run the second my probe crosses that line. My current theory is that KSP is crashing, and taking windows with it. it takes a lot for Linux to get the same Kernel Panic that can reboot Windows. The crashes seem totally random. The only time I've been able to make it happen on command was today, when my craft crossed into Sarnus SOI. Has anyone else solved this problem? Quote Link to comment Share on other sites More sharing options...
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