computercat04 Posted January 4, 2021 Share Posted January 4, 2021 3 minutes ago, munman19 said: @computercat04 you wanted more screenshots so i will deliver Thank you! Quote Link to comment Share on other sites More sharing options...
Lennox85OC Posted January 16, 2021 Share Posted January 16, 2021 On 12/13/2020 at 9:21 PM, Drehverschluss said: Hello there. I dont know if this is the right place to post my issue. I just want to build my new shuttle with the cool Olympus S4-Jumbo 5m External Cryogenic tank cause thats exactly the tank from the UserManual, but i cant change to the correct fuel. There is always only Oxidizer, but i need LF+Oxidizer. Any ideas? Anything new to this? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 16, 2021 Share Posted January 16, 2021 On 12/13/2020 at 9:21 PM, Drehverschluss said: Hello there. I dont know if this is the right place to post my issue. I just want to build my new shuttle with the cool Olympus S4-Jumbo 5m External Cryogenic tank cause thats exactly the tank from the UserManual, but i cant change to the correct fuel. There is always only Oxidizer, but i need LF+Oxidizer. Any ideas? 7 hours ago, Lennox85OC said: Anything new to this? I think it was not installed correctly. It seems the Community Ressource Pack, which is a dependency, is not installed because the S4-Jumbo has not LF+Oxidizer. It has LOX+Oxidizer. And for LOX you need the CRP. It isn`t a stock fuel. Quote Link to comment Share on other sites More sharing options...
Lennox85OC Posted January 16, 2021 Share Posted January 16, 2021 12 minutes ago, Cheesecake said: I think it was not installed correctly. It seems the Community Ressource Pack, which is a dependency, is not installed because the S4-Jumbo has not LF+Oxidizer. It has LOX+Oxidizer. And for LOX you need the CRP. It isn`t a stock fuel. The community ressource pack is installed. It looks like this: Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 16, 2021 Share Posted January 16, 2021 As the picture shows you can switch the tank type. There should be a LH2+O variant. Do you have interstellar fuel switch? It hink this ist the problem, not reDIRECT itself. Quote Link to comment Share on other sites More sharing options...
Lennox85OC Posted January 17, 2021 Share Posted January 17, 2021 Yes, I know I can switch the type but there only single fuel types. I deactivated interstellar fuel switch. Seems like there is another mod like it. Quote Link to comment Share on other sites More sharing options...
AmateurAstronaut1969 Posted January 22, 2021 Share Posted January 22, 2021 Would You consider Making A Part Switch / a New set of pieces for the Block II Orbiter. I know Cormorant Aeronology has a Block II Orbiter, but I Think a SOCK Block II would be Really Cool! Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted January 22, 2021 Share Posted January 22, 2021 (edited) 22 minutes ago, Ollz said: Would You consider Making A Part Switch / a New set of pieces for the Block II Orbiter. I know Cormorant Aeronology has a Block II Orbiter, but I Think a SOCK Block II would be Really Cool! rogerwang86 made a mod for that https://spacedock.info/mod/2472/Project EOC(WIP) edit: nevermind, I thought you meant Shuttle C Edited January 22, 2021 by SpaceFace545 Quote Link to comment Share on other sites More sharing options...
AmateurAstronaut1969 Posted January 22, 2021 Share Posted January 22, 2021 26 minutes ago, SpaceFace545 said: rogerwang86 made a mod for that https://spacedock.info/mod/2472/Project EOC(WIP) edit: nevermind, I thought you meant Shuttle C Woah - I had no idea - even tho that’s Shuttle C, man That’s so good I love Shuttle C. As Bob Ross Says, “ Happy Accidents” thanks Man Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted January 24, 2021 Share Posted January 24, 2021 Hey @benjee10 are you gonna add waterfall configs for your stuff? Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted January 25, 2021 Share Posted January 25, 2021 (edited) On 1/24/2021 at 3:49 AM, SpaceFace545 said: Hey @benjee10 are you gonna add waterfall configs for your stuff? and could it be arranged that the restock version of the rs-25/vector model could be used in sock/redirect for the rainstorm(real hydrolox rs-25)? Edited January 25, 2021 by Starhelperdude Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted January 25, 2021 Share Posted January 25, 2021 46 minutes ago, Starhelperdude said: and could it be arranged that the restock version of the rs-25/vector model could be used in sock/redirect for the rainstorm(real hydrolox rs-25)? Its the same engine so he doesn't have much work to do, he just needs to copy and paste the configs for the two engines and the RCS thrusters. Quote Link to comment Share on other sites More sharing options...
alexandriaplayz Posted January 31, 2021 Share Posted January 31, 2021 hi can i use real plume if i dont have PlumeParty? Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted January 31, 2021 Share Posted January 31, 2021 1 hour ago, alexandriaplayz said: hi can i use real plume if i dont have PlumeParty? Plume party is a mod that just adds parts that make plumes for stuff like oxygen venting and wing tip vortexes. This mod is purely cosmetic and doesn’t interfere with anything Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 31, 2021 Share Posted January 31, 2021 6 hours ago, SpaceFace545 said: Plume party is a mod that just adds parts that make plumes for stuff like oxygen venting and wing tip vortexes. This mod is purely cosmetic and doesn’t interfere with anything That`s not right. PlumeParty adds engine particles for engines too so it can interfer with other parts/engines very well. For examples look here: https://github.com/JadeOfMaar/PlumeParty Quote Link to comment Share on other sites More sharing options...
Guest Posted February 3, 2021 Share Posted February 3, 2021 (edited) Hi Benjee10, are your mods purposely being kept downgraded so they can be used with 2.5 scale solar system? I would really like to use your mods with KSP 1.11+ , because they are amazing, especially this one I've tried to use your mods like this with KSP 1.11 and 1.8.1, but when I'm in the VAB, or out on the launch pad or something, it'll sometimes make the parts transparent, flash shadows over the ground, or just make the entire screen plain black. Edited February 3, 2021 by SpaceX_Boi Quote Link to comment Share on other sites More sharing options...
benjee10 Posted February 3, 2021 Author Share Posted February 3, 2021 3 hours ago, SpaceX_Boi said: Hi Benjee10, are your mods purposely being kept downgraded so they can be used with 2.5 scale solar system? I would really like to use your mods with KSP 1.11+ , because they are amazing, especially this one I've tried to use your mods like this with KSP 1.11 and 1.8.1, but when I'm in the VAB, or out on the launch pad or something, it'll sometimes make the parts transparent, flash shadows over the ground, or just make the entire screen plain black. There is nothing that would make any of my mods incompatible with the latest ksp version as far as I’m aware - I’ve been using SOCK/HabTech in 1.11 just today with no issues. What you’re describing sounds like a different problem - what other mods do you have installed & what are the specs of your PC? Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted February 4, 2021 Share Posted February 4, 2021 (edited) 45 minutes ago, benjee10 said: I’ve been using SOCK/HabTech in 1.11 just today with no issues. So wait, the Habtech2 Solar trusses floating away problem has been fixed? Note: It happened when I put new trusses up on my station. Also I haven't tried 1.11 with Habtech2. Edited February 4, 2021 by MashAndBangers Quote Link to comment Share on other sites More sharing options...
benjee10 Posted February 4, 2021 Author Share Posted February 4, 2021 8 minutes ago, MashAndBangers said: So wait, the Habtech2 Solar trusses floating away problem has been fixed? Note: It happened when I put new trusses up on my station. Also I haven't tried 1.11 with Habtech2. Not explicitly but I haven’t been able to replicate it here - tried reloading saves multiple times, switching flight scenes etc. and I’ve never encountered it. Would you mind showing your mod list/game data folder so I can try to work out if it’s a conflict somewhere? Quote Link to comment Share on other sites More sharing options...
Guest Posted February 4, 2021 Share Posted February 4, 2021 (edited) 1 hour ago, benjee10 said: There is nothing that would make any of my mods incompatible with the latest ksp version as far as I’m aware - I’ve been using SOCK/HabTech in 1.11 just today with no issues. What you’re describing sounds like a different problem - what other mods do you have installed & what are the specs of your PC? OK, here are my PC specs: Processor AMD Phenom(tm) ll X4 840 Processor 3.20 GHz Installed RAM 16.0 GB Device ID 3E0F174E-6D7E-47DC-A792-105A6A74C405 Product ID 00326-10000-00000-AA127 System type 64-bit operating system, x64-based processor And here are the mods I am currently using, at all of their latest versions: Beware, there is a lot of them, in my knowledge Animated decouplers B9 part switch Click through blocker Community resource pack Cryogenic engines/tanks Deployable engines Dynamic battery storage Kerbal engineering redux Kerbal reusability expansion KSP AVC Mechjeb 2 Module manager Near future construction/electrical/props/propulsion/solar/spacecraft Persistent thrust Real chute Real plume Restock/Restock+ Retractable lifting surface Smokescreen Station parts expansion redux/metal surfaces Toolbar Tundra Exploration/technologies Waterfall Waterfall - restock plugin Zero mini AVC Also, will you ever put your mods on CKAN? It would make the installation process a lot easier and efficient Edited February 4, 2021 by SpaceX_Boi Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted February 5, 2021 Share Posted February 5, 2021 23 hours ago, benjee10 said: Not explicitly but I haven’t been able to replicate it here - tried reloading saves multiple times, switching flight scenes etc. and I’ve never encountered it. Would you mind showing your mod list/game data folder so I can try to work out if it’s a conflict somewhere? I went ahead and reinstalled everything into 1.11.1, so here's my Gamedata and computer specs: Quote Link to comment Share on other sites More sharing options...
Guest Posted February 5, 2021 Share Posted February 5, 2021 (edited) On 2/3/2021 at 4:54 PM, benjee10 said: What you’re describing sounds like a different problem Hi, so I found out what went wrong. It was a different kind of problem. My graphics card for my computer is really outdated, so that could be the cause of my screen going black and parts being transparent. No more need for you to do anything else, I can take it from here. Edited February 5, 2021 by SpaceX_Boi Quote Link to comment Share on other sites More sharing options...
Nemoksp Posted February 8, 2021 Share Posted February 8, 2021 Hello everyone, I am using this mod to build the shuttle, with the launch and the orbital trajectories I have no problem, the problem arises after the reentry, no matter how hard I try, I can't make the shuttle glide until it lands, I'm currently using the mod Atmospheric Autopilot but even so I can not plan what happens is that immediately after it traverses the upper layers of the atmosphere the shuttle loses support and falls almost vertically, if you can help me, I would appreciate a lot Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted February 8, 2021 Share Posted February 8, 2021 50 minutes ago, Nemoksp said: Hello everyone, I am using this mod to build the shuttle, with the launch and the orbital trajectories I have no problem, the problem arises after the reentry, no matter how hard I try, I can't make the shuttle glide until it lands, I'm currently using the mod Atmospheric Autopilot but even so I can not plan what happens is that immediately after it traverses the upper layers of the atmosphere the shuttle loses support and falls almost vertically, if you can help me, I would appreciate a lot so space shuttles may look graceful but they are practically bricks with wings so once you lose too much speed you are just gonna stall. to fly it you need a very steep glideslope to maintain a proper airspeed so you don't stall. I use about a 30 degree slope and then I taper off to a flare once I am back at the KSC The first few flights I overshot the KSC and then I used a nearly vertical glide slope to bet back. fly it takes plenty of practice. Quote Link to comment Share on other sites More sharing options...
Dragon Of Chess Posted February 10, 2021 Share Posted February 10, 2021 Hey, I can't seem to get the robotic parts to work. When I don't have infernal robotic installed the controls do not work, when I do have infernal robotic installed the controls vanish. Any tips? Quote Link to comment Share on other sites More sharing options...
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