Misguided Kerbal Posted June 25, 2020 Share Posted June 25, 2020 Just now, DylanSemrau said: WOAH Link to comment Share on other sites More sharing options...
davidy12 Posted June 25, 2020 Share Posted June 25, 2020 29 minutes ago, DylanSemrau said: DAMN, you're flying through it now. Looks BEAUTIFUL. Link to comment Share on other sites More sharing options...
alberro+ Posted June 25, 2020 Share Posted June 25, 2020 Everything's looking gorgeous! Can't wait to use this! Link to comment Share on other sites More sharing options...
VoidCosmos Posted June 26, 2020 Share Posted June 26, 2020 9 hours ago, DylanSemrau said: That looks awesome Dylan! Link to comment Share on other sites More sharing options...
DylanSemrau Posted June 26, 2020 Author Share Posted June 26, 2020 Some work on the thermal blankets and tiles, just trying to get the look down Link to comment Share on other sites More sharing options...
alberro+ Posted June 26, 2020 Share Posted June 26, 2020 37 minutes ago, DylanSemrau said: Some work on the thermal blankets and tiles, just trying to get the look down Wow! That looks sick! It'd be cool to have the Boeing logo aswell ngl Link to comment Share on other sites More sharing options...
davidy12 Posted June 27, 2020 Share Posted June 27, 2020 (edited) 1 hour ago, alberro+ said: Wow! That looks sick! It'd be cool to have the Boeing logo aswell ngl This is Stockalike. Plus, there's already a realistic CST. Edited June 27, 2020 by davidy12 Link to comment Share on other sites More sharing options...
DylanSemrau Posted June 28, 2020 Author Share Posted June 28, 2020 Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted June 28, 2020 Share Posted June 28, 2020 23 minutes ago, DylanSemrau said: Sublime. Absolutelty sublime. We're inching towards release and I, for one, welcome our new overlord @DylanSemrau! Link to comment Share on other sites More sharing options...
KeaKaka Posted June 28, 2020 Share Posted June 28, 2020 33 minutes ago, DylanSemrau said: Amazing! Stupid question, but what's supposed to go in the centre? Link to comment Share on other sites More sharing options...
DylanSemrau Posted June 28, 2020 Author Share Posted June 28, 2020 Just now, Mountain Parrot said: Amazing! Stupid question, but what's supposed to go in the centre? Nothing, it’s just empty in the renders so I kept it like that Link to comment Share on other sites More sharing options...
xD-FireStriker Posted July 1, 2020 Share Posted July 1, 2020 i love how this looks, i will be checking it out when its done. that docking adaptor would be handy. Oh and boeing parts It would be cool to have that logo togable, i always love having that option with parts. Link to comment Share on other sites More sharing options...
SpaceFace545 Posted July 1, 2020 Share Posted July 1, 2020 Are we going to get an IVA? Even just a simple one. Link to comment Share on other sites More sharing options...
DylanSemrau Posted July 1, 2020 Author Share Posted July 1, 2020 18 minutes ago, SpaceFace545 said: Are we going to get an IVA? Even just a simple one. I would strongly recommend checking the roadmap before asking questions about what will be available (look at the top of the OP for link) Link to comment Share on other sites More sharing options...
SpaceFace545 Posted July 2, 2020 Share Posted July 2, 2020 5 hours ago, DylanSemrau said: I would strongly recommend checking the roadmap before asking questions about what will be available (look at the top of the OP for link) well anyways. this is an absolutely beautiful mod. the level of detail is stunning. Link to comment Share on other sites More sharing options...
DylanSemrau Posted July 2, 2020 Author Share Posted July 2, 2020 so it seems like a good idea to make part variants that (hopefully) expand the number of things you can do with these parts First off, I should have space on the texture sheet for a second variant of the crew capsule, which ofc means a simple black/white version Second, yes I'll make the Boring logo toggleable eventually, during testing it'll just be painted on there Third, the service module will have a few switches, turning on/off the black ring in the middle, adding/removing the abort engines, and even opening up the bottom to the hollow middle because I think that would be neat There will be a few others, but these are the big things I wanted to go over Link to comment Share on other sites More sharing options...
SpaceFace545 Posted July 4, 2020 Share Posted July 4, 2020 On 7/2/2020 at 12:08 PM, DylanSemrau said: so it seems like a good idea to make part variants that (hopefully) expand the number of things you can do with these parts First off, I should have space on the texture sheet for a second variant of the crew capsule, which ofc means a simple black/white version Second, yes I'll make the Boring logo toggleable eventually, during testing it'll just be painted on there Third, the service module will have a few switches, turning on/off the black ring in the middle, adding/removing the abort engines, and even opening up the bottom to the hollow middle because I think that would be neat There will be a few others, but these are the big things I wanted to go over I wouldn't stress about that right know. I think tiny switchable cosmetics can wait till an initial release. Link to comment Share on other sites More sharing options...
alberro+ Posted July 5, 2020 Share Posted July 5, 2020 Question, will this capsule’s abort thrusters and maneuvering thrusters use the same fuel? Link to comment Share on other sites More sharing options...
DylanSemrau Posted July 5, 2020 Author Share Posted July 5, 2020 14 hours ago, SpaceFace545 said: I wouldn't stress about that right know. I think tiny switchable cosmetics can wait till an initial release. I mean it's best to know what I want so I can plan ahead, just sharing what I think can be easily done 8 hours ago, alberro+ said: Question, will this capsule’s abort thrusters and maneuvering thrusters use the same fuel? probably, we'll see Link to comment Share on other sites More sharing options...
cameronisher3 Posted July 14, 2020 Share Posted July 14, 2020 this is looking amazing! cant wait for release Link to comment Share on other sites More sharing options...
GoldForest Posted July 19, 2020 Share Posted July 19, 2020 On 7/5/2020 at 12:57 AM, alberro+ said: Question, will this capsule’s abort thrusters and maneuvering thrusters use the same fuel? On 7/5/2020 at 9:15 AM, DylanSemrau said: probably, we'll see The real Starliner uses two different fuels for the LES and RCS. Hydrazine for the RCS. Liquid oxygen / Ethanol or MMH / NTO for the LES. If you want semi-realism @DylanSemrau, I would suggest making the LES liquid fuel instead of mono. Of course, it's always good to have one fuel instead of three, so I myself wouldn't mind a cut away from realism and you just making the LES use mono. Of course, it comes down to how much fuel does the LES take up. Liquid fuel might give a longer burn time, which is what you want in an LES. Mono tends to go super fast. If it cuts out while you're still in front of the rocket, say bye bye to your kerbals. Link to comment Share on other sites More sharing options...
alberro+ Posted July 19, 2020 Share Posted July 19, 2020 5 hours ago, GoldForest said: The real Starliner uses two different fuels for the LES and RCS. Hydrazine for the RCS. Liquid oxygen / Ethanol or MMH / NTO for the LES. If you want semi-realism @DylanSemrau, I would suggest making the LES liquid fuel instead of mono. Of course, it's always good to have one fuel instead of three, so I myself wouldn't mind a cut away from realism and you just making the LES use mono. Of course, it comes down to how much fuel does the LES take up. Liquid fuel might give a longer burn time, which is what you want in an LES. Mono tends to go super fast. If it cuts out while you're still in front of the rocket, say bye bye to your kerbals. I Was thinking something like Tundra’s Dragon, which has mono for both the LES and RCS. Link to comment Share on other sites More sharing options...
Z3R0_0NL1N3 Posted July 22, 2020 Share Posted July 22, 2020 I absolutely love the name "Boring," even if the quality of the parts look far beyond that. I'm curious, though, about how the IDA is going to work as a part. Is it simply a double-sided docking port (which I've never seen in KSP before, is that possible?) or is it meant to be attached with KIS? About the LES: I'm fine with either fuel, but if the thrusters are exclusively for LE, shouldn't they have a minimum thrust that is set above 0, so that they're always active Link to comment Share on other sites More sharing options...
SpaceGreer Posted July 22, 2020 Share Posted July 22, 2020 This looks great - can't wait! Thank you! Link to comment Share on other sites More sharing options...
K. Gilead Posted July 24, 2020 Share Posted July 24, 2020 Just beautiful, thank you ! Link to comment Share on other sites More sharing options...
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