HebaruSan Posted May 21, 2020 Share Posted May 21, 2020 23 hours ago, Spaceman20290 said: You need to download the mod off of Space Dock for now, I had the same issue you did. For some reason CKAN will not install the mod right. 23 hours ago, Insanity_BK said: CKAN never does When you're aware of a problem with how CKAN installs a mod, please report it on the CKAN thread or in an issue so we can fix it, rather than bothering mod authors. https://github.com/KSP-CKAN/NetKAN/issues/new/choose The missing folder should be included in installs in a few minutes. Quote Link to comment Share on other sites More sharing options...
SpeedShot7 Posted May 22, 2020 Share Posted May 22, 2020 Could someone make a RO config for this? I'd love to use this in my RO save! Great mod by the way! Quote Link to comment Share on other sites More sharing options...
NewRetroMan Posted May 23, 2020 Share Posted May 23, 2020 Will it work fine with 1.8? Has anyone tested this? Quote Link to comment Share on other sites More sharing options...
alberro+ Posted May 23, 2020 Share Posted May 23, 2020 (edited) 17 hours ago, NewRetroMan said: Will it work fine with 1.8? Has anyone tested this? I've got it on 1.8.1 with Kopernicus. It works wonderfully. Also, just wanted to ask; Will the original Dragon be added? It'd be a great addition. Edited May 23, 2020 by alberro+ Quote Link to comment Share on other sites More sharing options...
atomic_ages_89 Posted May 25, 2020 Share Posted May 25, 2020 I think I might have a problem with the instalation but I cant load any stock crafts exept for the falcon demo. Quote Link to comment Share on other sites More sharing options...
Kartoffelkuchen Posted May 26, 2020 Author Share Posted May 26, 2020 Update v6.1 has been released! Changelog Spoiler Version 6.1 | May 26 2020 * Added logos to F9 stage 2 for DM2 mission * Added extendable docking port and improved the model * Added docking node size to Crew Dragon docking port description * Added Abort action group to rescaled F9- and FH Crew Dragon Stack * Improved F9 Worm texture * Fixed potential bug on Falcon 9 Block 5 second stage fuel tank * Added troubleshooting section to the readme file Download from Spacedock Quote Link to comment Share on other sites More sharing options...
Kraken that doesn't exist Posted May 27, 2020 Share Posted May 27, 2020 (edited) i'm watching demo-2 rn and i'm about to install this Edited May 27, 2020 by Kraken that doesn't exist Quote Link to comment Share on other sites More sharing options...
alberro+ Posted May 27, 2020 Share Posted May 27, 2020 1 hour ago, Kraken that doesn't exist said: i'm watching demo-2 rn and i'm about to install this Quite a shame that it was scrubbed for today though. Quote Link to comment Share on other sites More sharing options...
Kraken that doesn't exist Posted May 27, 2020 Share Posted May 27, 2020 Just now, alberro+ said: Quite a shame that it was scrubbed for today though. yeah if it launched it would be going over my head rn Quote Link to comment Share on other sites More sharing options...
msp307 Posted May 27, 2020 Share Posted May 27, 2020 Hi my trunk triggers immediately when starting and the FH decouplers for the boosters trip but the boosters are still attached. Quote Link to comment Share on other sites More sharing options...
Kartoffelkuchen Posted May 27, 2020 Author Share Posted May 27, 2020 @msp307 Hm that's weird. Do you have Animated Decouplers installed (link in OP) or playing without it? You could try downloading that and seeing if that fixes it until I have the time to take a look at it. Quote Link to comment Share on other sites More sharing options...
msp307 Posted May 27, 2020 Share Posted May 27, 2020 8 minutes ago, Kartoffelkuchen said: @msp307 Hm that's weird. Do you have Animated Decouplers installed (link in OP) or playing without it? You could try downloading that and seeing if that fixes it until I have the time to take a look at it. yes i installed. the decouplers for the boosters had worked before my update. Quote Link to comment Share on other sites More sharing options...
GalacticEmporer Posted May 28, 2020 Share Posted May 28, 2020 On 5/17/2020 at 5:59 AM, Get Rice said: Hey all, I can't seem to install the mod properly. I followed the readme instructions perfectly and all that's available is the F9 Demo parts. Everything else is hidden or doesn't exist. I installed the mod off of https://spacedock.info/mod/269/SpaceX Launch Vehicles?ga=+3102+'kerbal+space+program'> and I am on version 1.9.1. while running KSP through Steam. I don't understand why I am the only one affected. Can someone offer me assistance? Thanks, Alex Do you have any other mods installed? Quote Link to comment Share on other sites More sharing options...
capkirk Posted May 29, 2020 Share Posted May 29, 2020 @Kartoffelkuchen, Your Dragon V2 model looks great. Would you allow me to use it for Realism Overhaul Capsules? Quote Link to comment Share on other sites More sharing options...
cashaber Posted May 29, 2020 Share Posted May 29, 2020 (edited) hi I was wondering when I use Mechjeb 2 with theses it gets wonky at the end of a burn when the time gets below 1 sec of burn time the ship just goes around trying to follow the bue marker on the navball I also use FASA and it works work fine. Also I had another type of SpaceX mod installed and it did the same thing this one does. but this one handles it a bit better. could you test this out on your end? I'm using the latest versoion of mechjeb and both expansions I also have it set to use rescale. also KSP 1.91 Edited May 29, 2020 by cashaber added version numbers Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted May 29, 2020 Share Posted May 29, 2020 2 hours ago, cashaber said: Also I had another type of SpaceX Tundra Exploration? Quote Link to comment Share on other sites More sharing options...
Keithv708 Posted May 29, 2020 Share Posted May 29, 2020 I just looked on Ckan and it looks like there are two Tundra Exploration and Kerbalized SpaceX. Quote Link to comment Share on other sites More sharing options...
hypervelocity Posted May 29, 2020 Share Posted May 29, 2020 looks very nice, congrats on the release!! I will try it out as soon as Realism Overhaul support is introduced! Quote Link to comment Share on other sites More sharing options...
cashaber Posted May 29, 2020 Share Posted May 29, 2020 it was kerbalized Spacex Quote Link to comment Share on other sites More sharing options...
Adriajoa21 Posted May 29, 2020 Share Posted May 29, 2020 Hey! Nice mod! But i have a problem, the merlin 1D vacuum has low TWR. I've tried to change it myself, but i can't do this. It doens't matter if you modify the files, the power does not change. Another little visual issue is that the FH booster decoupler is white, instead of black (another thing that i could not modify). If you know any solution please make me know. Thanks Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted May 31, 2020 Share Posted May 31, 2020 @Kartoffelkuchen I decided to land F9 Demo on a droneship, just for funzies This took a lot of tries. Also, has anyone else had problems with Falcon 9 stage 2 flipping after stage separation? Even if I set the SAS to prograde before separation, and activate RCS, it still wants to go backwards after I separate stage 1. Am I doing something wrong, or is this a bug? Quote Link to comment Share on other sites More sharing options...
Xenooom Posted May 31, 2020 Share Posted May 31, 2020 Hello, really nice mod !! I`m just having one problem, as soon as i try to launch the dragon crew, the trunk triggers and separates before i`m even able to do anything. Is there anything i can do to fix it? Here is the list of mods i`m using. I`m on 1.9.1 by the way. Spoiler KSP: 1.9.1 (Win64) - Unity: 2019.2.2f1 - OS: Windows 10 (10.0.0) 64bit ClickThroughBlocker - 0.1.9.5 Filter Extensions - 3.2.5USI Tools - 1.3 ToolbarControl - 0.1.9.4 KSP-Recall - 0.0.3.1 All Tweak!!! - AllYAllContinued - 0.11.19 Animated Decouplers - 1.4.2 Antenna Helper - 1.0.7.2 Astrogator - 0.10 B9 Animation Modules - 1.7 B9 Part Switch - 2.16 B9 Aerospace - 6.6 B9 Aerospace HX Parts - 6.6 B9 Aerospace Legacy Parts - 6.6 B9 Aerospace Procedural Parts - 0.92 Behemoth Aerospace Engineering Large Parts - 1.6.1 BetterSRBs - 1.2.2 Bluedog Design Bureau - 1.6.2 Chatterer - 0.9.99.2788 CivilianPopulation - 3.0.0.8 Colorful Fuel Lines - 0.3.3 CommNetAntennasInfo - 2.4.1 Community Category Kit - 5.1 Community Resource Pack - 1.0 CommunityTechTree - 3.4.1 Connected Living Space - 2.0.0.4 Crew Light - 1.20 CriticalTemperatureGauge - 1.9.1 CryoEngines - 1.1.3 CryoTanks - 1.5.1 Community Terrain Texture Pack - 1.0.4 DaMichel's AeroRadial - 1.1.0.1 DaMichel's CargoBays - 1.1.0.1 DecouplerShroud - 0.7.2 DeployableEngines - 1.2.1 DistantObjectEnhancement - 2.0.2 DMagic Orbital Science - 1.4.3 DockRotate - 1.9.1.46 DynamicBatteryStorage - 2.1.6 Easy Vessel Switch - 2.1.7366.39779 EVAFollowerFollowed - 1.1.1.5 ExtraplanetaryLaunchpads - 6.7.2 FarFutureTechnologies - 0.3.1 Firespitter - 7.13 Flexible Docking - 1.0.8 FMRS (Flight Manager For Reusable Stages) - 1.2.9.1 FShangarExtender - 3.6 GrannusExpansionPack - 1.1.5 GalaxiesUnbound - 1.2.3 HeatControl - 0.5.1 HideEmptyTechTreeNodes - 1.1.2 Interstellar Fuel Switch - 3.16.0.5 JSIPartUtilities - 0.5.0.4 JSIAdvTransparentPods - 0.1.22 RasterPropMonitor - 0.31.3KAS - 1.6.7421.34540 KerbalAtomics - 1.1.2 Kerbal Engineer Redux - 1.1.7.1 Kerbal Foundries - 2.4.8.18 Kerbal Joint Reinforcement - 4.1.15 KerbalKrashSystem - 0.5 HyperEdit - 1.5.8 Feline Utility Rover - 1.2.11 Shielded PicoPort (SPP) - 1.0.1.1 Kerbal Inventory System - 1.25.7420.31998 KronalVesselViewer - 0.1.1 KSP-AVC Plugin - 1.4.1.4 KSPWheel - 0.16.14.33 KWRocketryRebalanced - 3.2.7.1 Infernal Robotics - 3.0.2 Infernal Robotics ActiveStruts - 3.0 Infernal Robotics Sequencer - 3.0 Modular Rocket Systems - 1.13.2 ModularFlightIntegrator - 1.2.7 ModuleAnimateGenericEffects - 0.0.1.2 NearFutureAeronautics - 1.0.4 NearFutureConstruction - 1.2.2 NearFutureElectrical - 1.1.2 NearFutureExploration - 1.0.7 NearFutureLaunchVehicles - 2.0.2 NearFutureProps - 0.6.2 NearFuturePropulsion - 1.2.1 NearFutureSolar - 1.2.2 NearFutureSpacecraft - 1.3.1 NovaPunch Rebalanced - 0.1.7.1 On Demand Fuel Cells - 1.2.0.95 OuterPlanetsMod - 2.2.6 OPT Legacy Spaceplane Parts - 1.6.2 OPT Reconfig - 1.9.3 PartCommanderContinued - 1.1.6.1 Persistent Rotation - 1.8.7 Photon Sailor - 1.4.11.5 Kerbal Planetary Base Systems - 1.6.11 Procedural Fairings - 1.8.2RCS Build Aid - 0.10 RealChute - 1.4.7.6 AmpYear - 1.5.7 DeepFreeze Continued... - 0.28 RetractableLiftingSurface - 0.2.1.1 RLA_Reborn - 0.15.2 SCANsat - 1.1.8.14 PicoPort - 0.1.6.1 Ship Manifest - 6.0.0.2 SimpleLogistics! - 2.0.3.2 SmartParts - 1.9.16 SpaceY Expanded - 1.4 SpaceY Lifters - 1.17.2 SSTULabs - 0.12.50.162 StationPartsExpansionRedux - 1.3.4 StationScienceContinued - 2.6 Surface Mounted Lights - 1.16.7437.40107 TAC Fuel Balancer - 2.21.5.1 TarsierSpaceTechnology - 7.10 The World Beyond - 1.1.1 TAC Life Support - 0.15 ToadicusToolsContinued - 0.22.4.3 Trajectories - 2.3.1 TransparentPods - 1.2.3.3 Alternate Resource Panel - 2.10 TweakableEverything - 0.2.0.1 TweakScale - 2.4.3.14USI Core - 1.3 Konstruction - 1.3 Malemute Rover - 1.3 MKS - 1.3 NuclearRockets - 1.3 Sounding Rockets - 1.3USI Alcubierre Drive - 1.3 Universal Storage - 1.4 VesselMover - 1.9 VesselViewerContinued - 0.8.8.3 KSP Interstellar Extended - 1.25.21.5 WernherChecker - 0.5.11 WildBlueTools - 1.76.1 Kerbal Actuators - 1.8.2 Buffalo - 2.8.1 Classic Stock Resources - 1.1.1 Deep Space Exploration Vessels - 3.5 Kerbal KIS Items - 2.1.7 Kerbal Komets - 0.7.1 Mark One Laboratory Extensions - 1.22 Pathfinder - 1.35 XPCR - 1.1.8.5 Thank you very much !! Quote Link to comment Share on other sites More sharing options...
meynze Posted May 31, 2020 Share Posted May 31, 2020 5 hours ago, Xenooom said: Hello, really nice mod !! I`m just having one problem, as soon as i try to launch the dragon crew, the trunk triggers and separates before i`m even able to do anything. Is there anything i can do to fix it? Here is the list of mods i`m using. I`m on 1.9.1 by the way. Reveal hidden contents KSP: 1.9.1 (Win64) - Unity: 2019.2.2f1 - OS: Windows 10 (10.0.0) 64bit ClickThroughBlocker - 0.1.9.5 Filter Extensions - 3.2.5USI Tools - 1.3 ToolbarControl - 0.1.9.4 KSP-Recall - 0.0.3.1 All Tweak!!! - AllYAllContinued - 0.11.19 Animated Decouplers - 1.4.2 Antenna Helper - 1.0.7.2 Astrogator - 0.10 B9 Animation Modules - 1.7 B9 Part Switch - 2.16 B9 Aerospace - 6.6 B9 Aerospace HX Parts - 6.6 B9 Aerospace Legacy Parts - 6.6 B9 Aerospace Procedural Parts - 0.92 Behemoth Aerospace Engineering Large Parts - 1.6.1 BetterSRBs - 1.2.2 Bluedog Design Bureau - 1.6.2 Chatterer - 0.9.99.2788 CivilianPopulation - 3.0.0.8 Colorful Fuel Lines - 0.3.3 CommNetAntennasInfo - 2.4.1 Community Category Kit - 5.1 Community Resource Pack - 1.0 CommunityTechTree - 3.4.1 Connected Living Space - 2.0.0.4 Crew Light - 1.20 CriticalTemperatureGauge - 1.9.1 CryoEngines - 1.1.3 CryoTanks - 1.5.1 Community Terrain Texture Pack - 1.0.4 DaMichel's AeroRadial - 1.1.0.1 DaMichel's CargoBays - 1.1.0.1 DecouplerShroud - 0.7.2 DeployableEngines - 1.2.1 DistantObjectEnhancement - 2.0.2 DMagic Orbital Science - 1.4.3 DockRotate - 1.9.1.46 DynamicBatteryStorage - 2.1.6 Easy Vessel Switch - 2.1.7366.39779 EVAFollowerFollowed - 1.1.1.5 ExtraplanetaryLaunchpads - 6.7.2 FarFutureTechnologies - 0.3.1 Firespitter - 7.13 Flexible Docking - 1.0.8 FMRS (Flight Manager For Reusable Stages) - 1.2.9.1 FShangarExtender - 3.6 GrannusExpansionPack - 1.1.5 GalaxiesUnbound - 1.2.3 HeatControl - 0.5.1 HideEmptyTechTreeNodes - 1.1.2 Interstellar Fuel Switch - 3.16.0.5 JSIPartUtilities - 0.5.0.4 JSIAdvTransparentPods - 0.1.22 RasterPropMonitor - 0.31.3KAS - 1.6.7421.34540 KerbalAtomics - 1.1.2 Kerbal Engineer Redux - 1.1.7.1 Kerbal Foundries - 2.4.8.18 Kerbal Joint Reinforcement - 4.1.15 KerbalKrashSystem - 0.5 HyperEdit - 1.5.8 Feline Utility Rover - 1.2.11 Shielded PicoPort (SPP) - 1.0.1.1 Kerbal Inventory System - 1.25.7420.31998 KronalVesselViewer - 0.1.1 KSP-AVC Plugin - 1.4.1.4 KSPWheel - 0.16.14.33 KWRocketryRebalanced - 3.2.7.1 Infernal Robotics - 3.0.2 Infernal Robotics ActiveStruts - 3.0 Infernal Robotics Sequencer - 3.0 Modular Rocket Systems - 1.13.2 ModularFlightIntegrator - 1.2.7 ModuleAnimateGenericEffects - 0.0.1.2 NearFutureAeronautics - 1.0.4 NearFutureConstruction - 1.2.2 NearFutureElectrical - 1.1.2 NearFutureExploration - 1.0.7 NearFutureLaunchVehicles - 2.0.2 NearFutureProps - 0.6.2 NearFuturePropulsion - 1.2.1 NearFutureSolar - 1.2.2 NearFutureSpacecraft - 1.3.1 NovaPunch Rebalanced - 0.1.7.1 On Demand Fuel Cells - 1.2.0.95 OuterPlanetsMod - 2.2.6 OPT Legacy Spaceplane Parts - 1.6.2 OPT Reconfig - 1.9.3 PartCommanderContinued - 1.1.6.1 Persistent Rotation - 1.8.7 Photon Sailor - 1.4.11.5 Kerbal Planetary Base Systems - 1.6.11 Procedural Fairings - 1.8.2RCS Build Aid - 0.10 RealChute - 1.4.7.6 AmpYear - 1.5.7 DeepFreeze Continued... - 0.28 RetractableLiftingSurface - 0.2.1.1 RLA_Reborn - 0.15.2 SCANsat - 1.1.8.14 PicoPort - 0.1.6.1 Ship Manifest - 6.0.0.2 SimpleLogistics! - 2.0.3.2 SmartParts - 1.9.16 SpaceY Expanded - 1.4 SpaceY Lifters - 1.17.2 SSTULabs - 0.12.50.162 StationPartsExpansionRedux - 1.3.4 StationScienceContinued - 2.6 Surface Mounted Lights - 1.16.7437.40107 TAC Fuel Balancer - 2.21.5.1 TarsierSpaceTechnology - 7.10 The World Beyond - 1.1.1 TAC Life Support - 0.15 ToadicusToolsContinued - 0.22.4.3 Trajectories - 2.3.1 TransparentPods - 1.2.3.3 Alternate Resource Panel - 2.10 TweakableEverything - 0.2.0.1 TweakScale - 2.4.3.14USI Core - 1.3 Konstruction - 1.3 Malemute Rover - 1.3 MKS - 1.3 NuclearRockets - 1.3 Sounding Rockets - 1.3USI Alcubierre Drive - 1.3 Universal Storage - 1.4 VesselMover - 1.9 VesselViewerContinued - 0.8.8.3 KSP Interstellar Extended - 1.25.21.5 WernherChecker - 0.5.11 WildBlueTools - 1.76.1 Kerbal Actuators - 1.8.2 Buffalo - 2.8.1 Classic Stock Resources - 1.1.1 Deep Space Exploration Vessels - 3.5 Kerbal KIS Items - 2.1.7 Kerbal Komets - 0.7.1 Mark One Laboratory Extensions - 1.22 Pathfinder - 1.35 XPCR - 1.1.8.5 Thank you very much !! Hello ! Very same probelm here, looking forward if you have any solutions Quote Link to comment Share on other sites More sharing options...
Keithv708 Posted June 1, 2020 Share Posted June 1, 2020 Just as a fyi a log file would help out a lot. I will put the file path way for you the log file here C:\Users\User\AppData\LocalLow\SQUAD\Kerbal Space Program. Other then that uninstall all other mods but this one and try it again there mite be mod that does not work good with this mod. Quote Link to comment Share on other sites More sharing options...
alains Posted June 1, 2020 Share Posted June 1, 2020 hi, thanks @Kartoffelkuchen for this great mod. While trying do some orbit maneuvers with CrewDragon and trunk, and since the SuperDraco are now only used for launch escape. I attempted to use the "reversed" mode of the capsule and use the 4 monoprop thrusters around the docking port for higher deltaV maneuvers. But there are NO thrust-transforms in the model for these 4 thrusters... so they are not usable yet to realistically mock-up the real Crew Dragon dynamic. Do you plan to add these 4 transforms to the model in a future update or patch? Thanks Quote Link to comment Share on other sites More sharing options...
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