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Make planet textures selectable world-by-world.


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3 hours ago, Vanamonde said:

I like most of the planet re-dos, but Vall needs to stay blue and Duna needs to stay orange. 

The colour of revamped Duna is subjective but you can definitely still call it orange:

And Vall is definitely still blue:

 

Independent CB texture toggling is a good idea, though.

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Couldn't you just grab the previous textures from a previous version and overwrite the ones you dislike? It would still have to be a version that supported the features of the current KSP, but that wouldn't be too hard considering this was fairly recent.

Otherwise they'd have to make a texture, quality and scatter selection available for every single body, and mods likely would also. This would mean so, so much pain for both the users and back-end programmers that I'm actually going to say this shouldn't be done at all. An external Utility would be a better option, but it couldn't use SQUAD's assets directly. And then you're back to manual configuration in this specific case.

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