StarCrusher96 Posted July 12, 2022 Author Share Posted July 12, 2022 3 hours ago, lzh said: Thank you for watch my log! But without that mod it seems impossible to reach other systems. By the way, I would like to know how do you travel among the systems? Also by the Persistent Thrust or other ways? This mod was made for GU. Quote Link to comment Share on other sites More sharing options...
random ksp user Posted July 12, 2022 Share Posted July 12, 2022 I was thinking that the all is a star size universe Quote Link to comment Share on other sites More sharing options...
Space Kerbalisation Tech Posted July 13, 2022 Share Posted July 13, 2022 15 hours ago, lzh said: This time I try going to other system without the mod IE, which means I used the GU engine to speed up my ship to 30% lightspeed. But once again it crashed when I entered. Is that because of the high-speed? Here is the log:https://github.com/DrLin123/notebook/blob/main/KSP.log Wish @StarCrusher96 can help me, thanks! A possible workaround is to switch to the tracking station as soon as you have completed the departure burn and time warp from there until you are well within your destination system's soi. This should work (at least it has for a few times in my game) but no warranty. Quote Link to comment Share on other sites More sharing options...
Sky Kerman Posted July 13, 2022 Share Posted July 13, 2022 Will Rhan or Blalo or Tarsis ever develop Kerbal like life? If so will that life ever reach the space age? Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted July 13, 2022 Share Posted July 13, 2022 On 7/12/2022 at 6:17 AM, Sky Kerman said: What is "The All"? The All is All Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted July 18, 2022 Share Posted July 18, 2022 Hey all, there have been some new optimizations in KSPCommunityFixes and Kopernicus specifically focused on universes with lots of bodies and vessels. Note the CommNetThrottling feature in KSPCommunityFixes is disabled by default, but you can enable it in the settings.cfg or with a MM patch. With these fixes, I'm finally able to have a steady green clock on the launchpad with all the optional GU planets installed: https://github.com/Kopernicus/Kopernicus/releases/ (at least version 137) https://github.com/KSPModdingLibs/KSPCommunityFixes/releases (at least version 1.19.1) Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 19, 2022 Author Share Posted July 19, 2022 Quote Link to comment Share on other sites More sharing options...
AlfredoCavatelli Posted July 19, 2022 Share Posted July 19, 2022 4 hours ago, StarCrusher96 said: Wow! Looks great. Will the GU home system have bodies not present in the stock system? Quote Link to comment Share on other sites More sharing options...
funnelton Posted July 19, 2022 Share Posted July 19, 2022 8 hours ago, StarCrusher96 said: gorgeous.. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 20, 2022 Author Share Posted July 20, 2022 16 hours ago, AlfredoCavatelli said: Wow! Looks great. Will the GU home system have bodies not present in the stock system? There will be Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 21, 2022 Author Share Posted July 21, 2022 Quote Link to comment Share on other sites More sharing options...
XwingKerbal Posted July 21, 2022 Share Posted July 21, 2022 (edited) ............................... Edited July 21, 2022 by XwingKerbal Quote Link to comment Share on other sites More sharing options...
HansDampf Posted July 21, 2022 Share Posted July 21, 2022 Hello, i have a strange problem with this mod. After installing and starting to play, it first works on looks normal, like this: https://ibb.co/3BDvLfx But after a few missions and coming back to the ksc a few times, the planets start looking like being dipped in milk: https://ibb.co/ChXjjrthttps://ibb.co/0nfjqyP - Restarting the game doesnt help - Clearing the /ScattererAtmosphereCache folder doesnt help - Doing a complete fresh clean install doesnt help, the bug comes back atfer a few missions - I tried both manual installation and ckan installtion, same thing happens - Happens with kerbal as home system and when using home switch to AC or EE - The other planets in the kerbal system still look normal even after it happens - It seems to be the same bug as the user 'Blalo' experienced on page 48 of this thread, my planets look exactly like that when bugged This is sooooo frustrating, i love the mod and after a while it always gets taken away Log file form my current installation: https://www.dropbox.com/s/puuk6k4t72vg7n8/log.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 21, 2022 Author Share Posted July 21, 2022 2 hours ago, HansDampf said: Hello, i have a strange problem with this mod. After installing and starting to play, it first works on looks normal, like this: https://ibb.co/3BDvLfx But after a few missions and coming back to the ksc a few times, the planets start looking like being dipped in milk: https://ibb.co/ChXjjrthttps://ibb.co/0nfjqyP - Restarting the game doesnt help - Clearing the /ScattererAtmosphereCache folder doesnt help - Doing a complete fresh clean install doesnt help, the bug comes back atfer a few missions - I tried both manual installation and ckan installtion, same thing happens - Happens with kerbal as home system and when using home switch to AC or EE - The other planets in the kerbal system still look normal even after it happens - It seems to be the same bug as the user 'Blalo' experienced on page 48 of this thread, my planets look exactly like that when bugged This is sooooo frustrating, i love the mod and after a while it always gets taken away Log file form my current installation: https://www.dropbox.com/s/puuk6k4t72vg7n8/log.zip?dl=0 This is Load on Demand acting weird. I have so far not found a solution for it other than doing a scene switch (changing to tracking station and back). Quote Link to comment Share on other sites More sharing options...
HansDampf Posted July 22, 2022 Share Posted July 22, 2022 17 hours ago, StarCrusher96 said: This is Load on Demand acting weird. I have so far not found a solution for it other than doing a scene switch (changing to tracking station and back). Hi, changing scenes didn't work for me, but damn, Load on Demand was the important tip! I had only looked at scatterer After looking at Load on Demand in GU and comparing with the GPP files i was able to trace this bug down to the ScaledVersion OnDemand calls. After changing all of them to normal material entries, i.e. OnDemand { texture = GU/_Systems/_AlphaCentauri/_PluginData/Blalo_Color2.png normals = GU/_Systems/_AlphaCentauri/_PluginData/Blalo_Normal.png } Material { ... } to Material { texture = GU/_Systems/_AlphaCentauri/_PluginData/Blalo_Color2.png normals = GU/_Systems/_AlphaCentauri/_PluginData/Blalo_Normal.png ... } everything started working flawlessly. I've been playing with AC and EE for a few hours now without problems and i cant really notice any performance impact either, so if anyone else has this problem, try changing the celestial configs, resolved it for me with only a few minutes of typing Now excuse me i have to go on an odyssey Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 22, 2022 Author Share Posted July 22, 2022 (edited) @HansDampf You just disabled Load On Demand. This will take a hit on your performance if changed for every world. Edited July 22, 2022 by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
HansDampf Posted July 22, 2022 Share Posted July 22, 2022 (edited) Yeah, but only for the scaled versions, I left the global useOnDemand at the head of each celestial enabled. I mean i'm not saying this is a good idea in general, but for me it's either that or being unable to play, and i still cant notice any performance hit with all of GU loaded except for worlds of fire. So for people with this bug, it's a solution until a better one comes along Edited July 22, 2022 by HansDampf missed a word Quote Link to comment Share on other sites More sharing options...
XwingKerbal Posted July 23, 2022 Share Posted July 23, 2022 ..... Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted July 23, 2022 Share Posted July 23, 2022 57 minutes ago, XwingKerbal said: ..... Could you elaborate, please? Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted July 24, 2022 Share Posted July 24, 2022 6 hours ago, XwingKerbal said: ..... So I usually call customer support to fix that but I have a simple workaround to save you some time . Start by unplugging the appliance and make sure that no electricity is flowing into it, id hate for you to get electrocuted lol Then take your tape off all of the openings to seal it and drop it into a bucket of mineral oil. A 5 gallon Home Depot bucket is best. Close the bucket and violently shake for exactly 26.45 seconds. Any longer and it will combust and any shorter the process will fail. After I’d normally proceed with a couple cold ones to relax but that’s up to you repeat step 2 again get a Bluetooth speaker and listen to Beethoven’s 9th in D minor. Make sure it’s a Bluetooth speaker so you penetrate the appliance in Blue waves. But make sure you don’t come close to the speaker or it will fry you. After all of this your system should be working great Quote Link to comment Share on other sites More sharing options...
XwingKerbal Posted July 24, 2022 Share Posted July 24, 2022 On 7/21/2022 at 7:49 AM, StarCrusher96 said: Love your mod! Also, how did you get those surface objects? Quote Link to comment Share on other sites More sharing options...
chaos113 Posted July 25, 2022 Share Posted July 25, 2022 where did the planet list go Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 28, 2022 Author Share Posted July 28, 2022 On 7/25/2022 at 7:17 AM, chaos113 said: where did the planet list go what list ? On 7/24/2022 at 10:42 PM, XwingKerbal said: Love your mod! Also, how did you get those surface objects? you mean the alien foliage ? Quote Link to comment Share on other sites More sharing options...
Space Kerbalisation Tech Posted July 29, 2022 Share Posted July 29, 2022 8 hours ago, StarCrusher96 said: On 7/25/2022 at 1:17 PM, chaos113 said: where did the planet list go what list ? @StarCrusher96It would be great if you could make a list of all the planets with a description and characteristics like the galaxies unbound wiki on fandom but that seems to be very incomplete with lots of content just shown as 'TBA'. Quote Link to comment Share on other sites More sharing options...
chaos113 Posted July 29, 2022 Share Posted July 29, 2022 1 hour ago, Space Kerbalisation Tech said: @StarCrusher96It would be great if you could make a list of all the planets with a description and characteristics like the galaxies unbound wiki on fandom but that seems to be very incomplete with lots of content just shown as 'TBA'. there was once a link to a imger page with the planets from each pack system shown in a map Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.