Guest Posted October 21, 2020 Share Posted October 21, 2020 Nice updates so far, I can't wait to use it! When do you expect to release? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted October 21, 2020 Author Share Posted October 21, 2020 39 minutes ago, The Doodling Astronaut said: Nice updates so far, I can't wait to use it! When do you expect to release? At a guess I'd say Parallax will release in more than 3 minutes' time Quote Link to comment Share on other sites More sharing options...
Guest Posted October 21, 2020 Share Posted October 21, 2020 1 minute ago, Gameslinx said: At a guess I'd say Parallax will release in more than 3 minutes' time Haha. Well I can wait... I am just super excited Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted October 21, 2020 Share Posted October 21, 2020 I'd love to see this come to JNSQ, but I certainly understand if that's not in the cards. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted October 21, 2020 Author Share Posted October 21, 2020 2 minutes ago, DJ Reonic said: I'd love to see this come to JNSQ, but I certainly understand if that's not in the cards. That's not up to me. That's up to the folks that develop JNSQ Quote Link to comment Share on other sites More sharing options...
Hpl Posted October 21, 2020 Share Posted October 21, 2020 2 minutes ago, DJ Reonic said: I'd love to see this come to JNSQ, but I certainly understand if that's not in the cards. The JNSQ devs would have to make configs for it Quote Link to comment Share on other sites More sharing options...
lemon cup Posted October 22, 2020 Share Posted October 22, 2020 On 10/20/2020 at 5:34 AM, Gameslinx said: I have done some optimizations and managed to increase the performance by over 2x! Note: Getting 60fps here on Duna! Just saying, if an Alpha Dev build were to perhaps become a thing, I’d be VERY happy to do some testing for you Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted October 22, 2020 Share Posted October 22, 2020 does this work with stock yet? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted October 23, 2020 Author Share Posted October 23, 2020 I thought I'd treat you guys with some teasers. Here's Eeloo, Moho, Eve, and the Mun: Quote Link to comment Share on other sites More sharing options...
GuessingEveryDay Posted October 23, 2020 Share Posted October 23, 2020 Why is Eve's atmosphere green? WHY IS EVE's ATMOSPHERE GREEN?!! *remembers sunsets and sunrises are green* Oh, yeah... Must be sunset at the time with the picture. Quote Link to comment Share on other sites More sharing options...
EchoLima Posted October 23, 2020 Share Posted October 23, 2020 What game is this? Quote Link to comment Share on other sites More sharing options...
GuessingEveryDay Posted October 23, 2020 Share Posted October 23, 2020 Will this be released as a separate version of the mod? It would definitely save download and loading times. Quote Link to comment Share on other sites More sharing options...
Deddly Posted October 23, 2020 Share Posted October 23, 2020 @Gameslinx, that is absolutely breathtaking, thanks for sharing! Quote Link to comment Share on other sites More sharing options...
*MajorTom* Posted October 24, 2020 Share Posted October 24, 2020 (edited) @Gameslinx I'm just shocked by the beauty you are doing. Wanna ask : trees, boulders, fallen asteroids to planet (stock quest) , UFO at Kerbin polar, Kerbin Pyramids, Moon arches... can also be parallax ? and all kinds of asteroids and comets there too? or it only can be applyed to planet ground? PS : icy region of planets can be half transparent or some kinda of transparent effects, ice cracks etc? like ice at Baikal lake? Edited October 24, 2020 by *MajorTom* Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted October 24, 2020 Author Share Posted October 24, 2020 1 hour ago, *MajorTom* said: @Gameslinx I'm just shocked by the beauty you are doing. Wanna ask : trees, boulders, fallen asteroids to planet (stock quest) , UFO at Kerbin polar, Kerbin Pyramids, Moon arches... can also be parallax ? and all kinds of asteroids and comets there too? or it only can be applyed to planet ground? PS : icy region of planets can be half transparent or some kinda of transparent effects, ice cracks etc? like ice at Baikal lake? I would need to write a different shader to work with objects, because currently it's made to work with planets which are a different beast entirely. Transparency is possible but not in the way you'd expect - Without anything under the terrain, you'd just see through the entire planet. I already do specular reflections and true reflections, which is the best approximation to ice I can currently get. Unfortunately, in space, there's not usually very much to reflect! Quote Link to comment Share on other sites More sharing options...
smushanoob Posted October 25, 2020 Share Posted October 25, 2020 How do i change my version to 1.10? there is no option for 1.10 in the Betas menu. Quote Link to comment Share on other sites More sharing options...
rhZhao Posted October 25, 2020 Share Posted October 25, 2020 Is There anyway we can help you with to make it works in RSS? Thanks. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted October 25, 2020 Author Share Posted October 25, 2020 57 minutes ago, BobTheKerbal said: How do i change my version to 1.10? there is no option for 1.10 in the Betas menu. You don't need 1.10! 1.10.x means that Parallax works on any version of 1.10 Quote Link to comment Share on other sites More sharing options...
smushanoob Posted October 25, 2020 Share Posted October 25, 2020 11 minutes ago, Gameslinx said: You don't need 1.10! 1.10.x means that Parallax works on any version of 1.10 but im using for Beyond Home but kopernicus is not compatible with 1.10.1 Quote Link to comment Share on other sites More sharing options...
leatherneck6017 Posted October 25, 2020 Share Posted October 25, 2020 2 hours ago, BobTheKerbal said: but im using for Beyond Home but kopernicus is not compatible with 1.10.1 It's right in the OP. You need the bleeding edge version of Kopernicus: Quote Link to comment Share on other sites More sharing options...
smushanoob Posted October 25, 2020 Share Posted October 25, 2020 8 minutes ago, leatherneck6017 said: It's right in the OP. You need the bleeding edge version of Kopernicus: Thanks! It worked! But im not sure if this is normal, but kerbals and ships kinda just float over the surface. Does anyone else experience this? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted October 25, 2020 Author Share Posted October 25, 2020 7 hours ago, BobTheKerbal said: Thanks! It worked! But im not sure if this is normal, but kerbals and ships kinda just float over the surface. Does anyone else experience this? That's normal. I'll be going through the planets and adjusting the offsets accordingly for the next update so that the visible ground is slightly higher Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted October 25, 2020 Share Posted October 25, 2020 Damn, Parallax puts Sqaud's planet revamp to shame... Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted October 25, 2020 Author Share Posted October 25, 2020 For Laythe, I wanted to keep it as true to what I think the planet should have looked like - Hints of microbial life, and lots of sand! I did some work on the shader and added Emissivity, which allows part of the terrain to glow during the dark. These are the results, with bioluminescent life, on Laythe: Quote Link to comment Share on other sites More sharing options...
Kerminator K-100 Posted October 25, 2020 Share Posted October 25, 2020 Looks amazing as always! How do you do stuff like this? I am trying to learn how to make my own planet packs and want to add this kind of impressive realism. Quote Link to comment Share on other sites More sharing options...
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